Hymn Posted June 13, 2010 Report Share Posted June 13, 2010 Hey, so this card is pretty much the main support card for an archetype I'm building. Let me know if you think it's broken. Basically, the cards revolve around being in the graveyard and removing themselves from play to gain an effect. Here's an example of one that I've made so far, just for reference. Is the spell card broken? What do you guys think? Link to comment Share on other sites More sharing options...
Guest JoshIcy Posted June 13, 2010 Report Share Posted June 13, 2010 So broken I could lock this thread because you did it intentionally. Link to comment Share on other sites More sharing options...
Card_Critic24 Posted June 13, 2010 Report Share Posted June 13, 2010 So broken I could lock this thread because you did it intentionally. LOL I agree Link to comment Share on other sites More sharing options...
Dries965 Posted June 13, 2010 Report Share Posted June 13, 2010 make it, pick up a number of cards, and send all monsters to the graveyard, return the rest to your deck and shuffle it. (off course with that negative effect and OCG grammer on this version) Link to comment Share on other sites More sharing options...
Hymn Posted June 13, 2010 Author Report Share Posted June 13, 2010 So broken I could lock this thread because you did it intentionally. Okay yeah maybe... lol Any suggestions on how to make it a little more balanced though? Link to comment Share on other sites More sharing options...
Espikeyrey Posted June 13, 2010 Report Share Posted June 13, 2010 For your Spell Card, add a cost "Pay 1000 Life Points" or something.Then, don't make it "all monsters." Usually cards like those require a condition. You should make it a specific number of cards. You can duel somebody with a 40 card deck while you have a 60 card deck and use this card, which basically decks your opponent to 0 cards and they lose. If you look at Inferno Tempest, it requires taking 3000 Direct Damage from an attack. Usually, you're dead by then.... http://www.google.com/imgres?imgurl=http://images3.wikia.nocookie.net/__cb20090220185207/yugioh/images/thumb/b/b9/InfernoTempestEP1-EN-C-UE.jpg/180px-InfernoTempestEP1-EN-C-UE.jpg&imgrefurl=http://yugioh.wikia.com/wiki/Inferno_Tempest&usg=__0WZ9UFytqKTK2rDwvzI1IrrBK0s=&h=261&w=180&sz=32&hl=en&start=15&um=1&itbs=1&tbnid=Zs2362OaCF674M:&tbnh=112&tbnw=77&prev=/images%3Fq%3Dinferno%2Btempest%26um%3D1%26hl%3Den%26sa%3DN%26tbs%3Disch:1That's more reasonable, since it has a condition to wait for. Your card doesn't have a condition to wait for; therefore, you need to minimize the cards sent. I would suggest 3 monsters. Link to comment Share on other sites More sharing options...
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