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Bad Reaction to Simochi hmmm?


MaRcX

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[align=center]Well in that case, I'll play these 2 cards:

 

First card: Good Reaction to Simochi

 

DB2-EN203.jpg

 

Lore: If there is a "Bad Reaction to Simochi" in play, negate its effect and keep it face up on the Field. As long as this card remains face up on the Field, any damage you were to take as a result of Battle or Trap, Spell, or Monster Effect is changed to increase the same amount of points towards your Life Points.[/align]

 

[align=center]And then I'll play my Second Card: Mixed Simochi Reactions

 

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Lore: If there is both a "Bad Reaction to Simochi" and "Good Reaction to Simochi" in play, negate their effects and keep them face up on the Field to activate this card's effect. As long as all three of these cards are face up and remain on the Field, for every card(s) you or your opponent draws, your opponent loses 500 damage and you gain 500 Life Points.

 

Soo... Card Destruction. I win.

 

Card.jpg

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