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Fiends, I love Fiends.


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[align=center]=Planetary Scourge, Defiliaeus=

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[spoiler=Effect]

This card cannot be Normal Summoned or Set. This card can only be Special Summoned by Tributing 2 monsters you control and removing from play 3 EARTH monsters in your Graveyard. As long as there is a Field Spell card in play, this card cannot be destroyed by battle. When this card destroys a monster by battle, increase the Level of this card by 1. When the Level of this card becomes 12, destroy all cards on the field and inflict 400 damage to your opponent for each card destroyed.

 

 

 

 

=Planetary Scourge, Koru-deit=

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[spoiler=Effect]

Treat this monster also as a Zombie-type monster. As long as there is a Field Spell card in play, this card cannot be destroyed by battle. Each time a player activates a Trap card, increase the Level of this monster by 1 and inflict 400 damage to your opponent. When the Level of this card becomes 8, destroy all cards on the field and inflict 300 damage to your opponent for each card in your opponent's hand.

 

 

 

 

=Planetary Scourge, Malignoth=

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[spoiler=Effect]

This card cannot be Normal Summoned or Set. This card can only be Special Summoned by Tributing 1 Field Spell, 2 "Planetary Scourge" monsters, and removing from play 2 DARK monsters and 1 EARTH monsters in your Graveyard. When this monster is Special Summoned, each player discards their hand and draws 5 cards. At each of your Standby Phases, inflict 200 damage to your opponent. Once per turn, you can negate the effects of Spell, Trap, or Monster cards by decreasing the Level of this card by 1 and ATK and DEF by 300. When the Level of this card becomes 1, destroy all cards on the field and each player discards their hand; each player draws 1 card and then discards 1 card from the top of their deck until they have the same amount of cards they discarded. Inflict 200 damage for each card discarded by this card's effect.

 

 

 

 

=Planetary Scourge, Intrasque=

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[spoiler=Effect]

Treat this card also as an Insect-type monster. As long as there is a Field Spell card in play, this card cannot be destroyed by battle. This card can attack your opponent's Life Points directly even if there is a monster on your opponent's side of the field. You can negate the effects of Traps by removing from play 1 Trap card from your hand. Each time you remove from play a card(s) from your Graveyard, increase the Level of this card by 1. When the Level of this card becomes 6, the Level of this card becomes 1 and select 1 monster on the field and decrease it's ATK by 1000.

 

 

 

 

=Planetary Scourge, Orinozo=

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[spoiler=Effect]

Treat this card also as an Insect-type monster. As long as there is a Field Spell card in play, this card cannot be destroyed by battle. Each time a player draws outside his/her Draw Phase, increase the Level of this card by 1. When the Level of this card reaches 12, the Level of this card becomes 1 and gains the following effect. Your opponent adds all in his/her hand to the Deck and shuffles the Deck. Your opponent then draws cards equal to the number of cards he/she controls on the field.

 

[/align]

 

 

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wow i actually love the idea of when it increased it's lvl, it trigger the effect when it met the condition, it's like Fortune lady but of course they don't have trigger effects like this except Fortune Lady Earth lol. but every good though... that should be the theme effect. i hope you make more Planetary Scourge cards it will be interesting

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Wow, these are great! Theres only a couple of things.

1) For the first two, when it says inflict damage for each card, it doesn't say to who. You need to specify, even if its for both.

2) The third one's last effect is kinda complicated. I understood it, but its still a tad confusing.

 

All-in-all, these are great ideas with great pictures, and are clearly balanced. Easily one of the best sets up here.

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