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Guilty Gear / BlazBlue


Teh Chrisizard

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[align=center]'Sup.

I mostly made these cards for the following reasons:

1. I needed something to do with Photoshop since I hadn't touched it in about two months.

2. I was bored.

3. My friends asked me to. (In the case of Jin, that is.)

4. I saw those Orica cards and I wanted to see if I could do something like them.

Number two was the most prevalent reason.

 

These are posted in the order that I made them. The holoing is crappy, but like I said, I haven't touched PS in two months and I had to make the holos myself. The OCG might also be a bit off because I haven't really even been anywhere near a Yu-Gi-Oh! card in almost a year. And they're most likely overpowered since I came up with the effects as I went along.

EDIT: And before anyone asks, the HL in the set name stands for the forum my friends and I made and use.

 

But whatever, enjoy.

 

Guilty Gear

 

Chipp Zanuff

 

chipp.jpg

 

 

 

BlazBlue

 

Ragna the Bloodedge

 

ragna.jpg

 

 

Jin Kisaragi

 

 

jin.jpg

 

 

 

I might make Bridget.

 

Eventually.[/align]

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Woohoo. Now those are smexy.

 

OCG Fixes.

 

Chipp

When this card inflicts Battle Damage to your opponent's Life Points, they must discard one card from their hand.

 

There's no need for the bolded stuff, and one=1.

 

Ragna

through battle (regardless of Battle Position) - Thats all scrappable

 

your opponent loses 500 Life Points = Inflict 500 Damage to your opponent

 

Jin

through battle (regardless of Battle Position) - Again, not needed

 

opponent cannot Summon on their next turn - Change on to during.

 

Nice effects though, and again, very smexy cards

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