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Olympian Arch-Type and Lost Warrior Arch-Type! Bringing Different Spins To The Game!


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Olympians

This is my 3rd Arch-Type post. And by far one of the best. They are maybe a little OP'd. I might raise all there Levels by 1 based on the response I get. Basically, this Arch-Type just eliminates your opponents defenses and smashes their Life Points.

 

Lost Warriors

At the bottom is my 4th Arch-Type. I'm not exactly sure where I'm going with it. But I did put some effects for now. I'll probably change them. Just wanting some suggestions for it.

 

 

[spoiler=Olympian - Aphrodite] 462967.jpg

When this card battles with another Monster, that Monster is under your control for the rest of the duel and the Battle Phase ends. If a card is sent to the graveyard that has been effected by this card effect, that card is removed from play instead.

 

 

[spoiler=Olympian - Apollo] 462967v.jpg

When this card is summoned, remove all LIGHT-Type Monsters, excluding this card, from play. When this card battles a DARK-Type Monster, instead of being sent to the graveyard, it is removed from play.

 

 

[spoiler=Olympian - Ares] 462967o.jpg

When this card battles a Monster, it gains 1000 ATK until the end of the Damage Step. If this card would be sent to the graveyard as a result of battle, you may remove from play 1 card from your hand instead. If that card is a Monster, this card gains ATK equal to the ATK or DEF of that Monster, whichever is lower.

 

 

[spoiler=Olympian - Artemis] 462967u.jpg

This card gains 200 ATK for every card removed from play. If there is only 1 Monster on your opponent's side of the field, this card may attack your opponent's Life Points directly.

 

 

[spoiler=Olympian - Athena] 462967r.jpg

When this card is successfully summoned, and when it's sent to the graveyard, you may remove from play 1 card on your opponent's side of the field. This card gains 200 ATK every time it battles a DARK-Type, or Fiend-Type Monster.

 

 

[spoiler=Olympian - Demeter] 462967j.jpg

When this card battles with another Monster, you gain 500 Life Points.

 

 

[spoiler=Olympian - Dionysus] 462967m.jpg

This card may attack your opponent's Life Points directly. This card is removed from play during the End Phase of the turn it is summoned.

 

 

[spoiler=Olympian - Hades] 462967.jpg

When this card is summoned, remove 1 Monster from play. This card gains 400 ATK for every card removed from play.

 

 

[spoiler=Olympian - Hephaestus] 462967j.jpg

This card loses 200 ATK and 100 DEF every time it battles a Monster. This card gains 300 ATK and 200 DEF for every card removed from play. If this card battles a Monster that would be sent to the graveyard, it is removed from play instead.

 

 

[spoiler=Olympian - Hera] 462967i.jpg

When this card is summoned, and sent to the graveyard, remove 1 Monster from play. This card gains 200 ATK and DEF for every card removed from play. Once per turn, you may remove from play 1 one card on your opponents side of the field. If you do so, this card may not attack this turn.

 

[spoiler=Olympian - Hermes] 462967i.jpg

This card may attack until your opponent has 1 Monster card on the field. If your opponent has 1 Monster on the field, you may attack your opponent's Life Points directly.

 

 

[spoiler=Olympian - Hestia] 462967g.jpg

This card cannot be selected as an attack target if it is the only monster on your side of the field. If this card is the only Monster on your side of the field, it may attack your opponents Life Points directly. If you do so, this cards ATK is cut in half until the end of the damage step.

 

 

[spoiler=Olympian - Poseidon] 462967b.jpg

When this card is summoned, remove 1 Monster from play. This card gains 400 ATK for every card removed from play.

 

 

[spoiler=Olympian - Zeus] 462967kf.jpg

If this card is face up on your side of the field, at the start of the Battle Phase, this card can and must attack all Monsters on your opponents side of the field. If there is a Monster on your side of the field, besides this card, destroy this Monster.

 

 

 

[spoiler=Lost Warrior - Michio] 462967w.jpg

This card gains ATK equal to the amount of cards in either players graveyard x100.

 

 

[spoiler=Lost Warrior - Takao] 462967k.jpg

This card gains defense equal to how many Monsters there are on the field x300.

 

 

[spoiler=Lost Warrior - Takehiko] 462967p.jpg

This card may attack your opponent's Life Points directly.

 

 

[spoiler=Lost Warrior - Takeo] 462967x.jpg

Any Monster that battles with this card is sent to the graveyard at the end of the Damage Step. No players receive Battle Damage.

 

 

[spoiler=Lost Warrior - Takeshi] 462967hb.jpg

This card is unaffected by Trap cards.

 

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All of your olympian gods with atk/def increases due to cards removed from play are quite OP, because since the 3-4 that do so, 1-2 remove one themselves, meaning that + big burn is pretty much epic beatstick. And takeshi....omg. 9/10 for initiative, but by jove their OP.

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All of your olympian gods with atk/def increases due to cards removed from play are quite OP, because since the 3-4 that do so, 1-2 remove one themselves, meaning that + big burn is pretty much epic beatstick. And takeshi....omg. 9/10 for initiative, but by jove their OP.

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