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[IMMORTAL DRAGON KING] Self-Reviving Monster Card • Added New Drawback


usetheforcehan

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[spoiler=[b]Immortal Dragon King[/b]]

When this card is destroyed and send to the Graveyard, skip your next Draw Phase and Special Summon 1 monster from your Graveyard. When this card is Special Summoned from the Graveyard, destroy 1 monster on the field. Your opponent can negate this card from being Special Summoned from the Graveyard by skipping their next draw Phase. This card cannot activate its effect if a Field Spell Card is on the field.

 

 

 

 

Cheesy name, i know.

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Maybeee...make it so that it has to destroy 1 card on EACH side of the field, and if it destroys itself it can't revive, or removes itself from play. Otherwise, it's pretty solid, since its 1800 ATK isn't going to do a lot of damage, but it's wonderful for stall.

 

Also, Perfect Circle & Great Maju Garzett Beatdown say hi.

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Maybeee...make it so that it has to destroy 1 card on EACH side of the field' date=' and if it destroys itself it can't revive, or removes itself from play. Otherwise, it's pretty solid, since its 1800 ATK isn't going to do a lot of damage, but it's wonderful for stall.

 

Also, Perfect Circle & Great Maju Garzett Beatdown say hi.

[/quote']

 

I'm not sure if this card can stall. I prefer to use it for swarm and easy DD (Direct Damage). I'll considered your suggestion for adding a new drawback.

 

I think this card is OP'd. If a monster destroys it' date=' it gets summoned back and you can destroy the monster that destroyed this card. It's nearly indestructible(Except if you can remove it from play). 6/10

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The only way to defeat it is to use Field Card or RFP Deck like D.D. Deck Or using Skill Drain.


Edit: Added new drawback for balancing purpose. Check the 1st post.

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