Smesh Posted June 26, 2010 Report Share Posted June 26, 2010 I need to think for better names for my threads.. This card is also treated as a Fiend type monster. Once per turn, you can remove 1 Spell Counter on the Field and place it on this card. (max. 4) When your opponent activates a Spell or Trap card, remove 2 Spell Counters from this card to negate the activation. U KNOW WAT TO DO SO DO IT DNT JUST SIT THERE...sry snapped a lilBUMPBUMP Link to comment Share on other sites More sharing options...
Kohdok Posted June 26, 2010 Report Share Posted June 26, 2010 Is it necessary to make a new thread each time? As for OCG, wouldn't it be. "When your opponent activates a Spell or Trap, you can remove 2 Spell Counters from this card to negate the activation of the card and destroy it."? Link to comment Share on other sites More sharing options...
AGaW Posted June 26, 2010 Report Share Posted June 26, 2010 I need to think for better names for my threads.. This card is also treated as a Fiend type monster. Once per turn' date=' you can remove 1 Spell Counter on the Field and place it on this card. (max. 4) When your opponent activates a Spell or Trap card, remove 2 Spell Counters from this card to negate the activation. U KNOW WAT TO DO SO DO IT DNT JUST SIT THERE...sry snapped a lil[hr']BUMPBUMP Pretty nice. Agreed with what the above poster said, except maybe he wanted it to be a mandatory effect? Link to comment Share on other sites More sharing options...
Kohdok Posted June 26, 2010 Report Share Posted June 26, 2010 Pretty nice. Agreed with what the above poster said' date=' except maybe he wanted it to be a mandatory effect?[/quote'] It was more the "Negate the activation and destroy the card" thing that I wanted to fix, as it was incomplete. But if it's compulsory like Arcana Force EX- The Light's effect, then I guess you can take out "You can". Link to comment Share on other sites More sharing options...
Panther the Vengeance Posted June 26, 2010 Report Share Posted June 26, 2010 field shouldnt in caps..not so original Link to comment Share on other sites More sharing options...
Radiant F.U.R.Y.™ Posted June 26, 2010 Report Share Posted June 26, 2010 up'ed...how about giving it a counter when spells are activated and removing 2 counters to negate the activation of a trap card? still not original...but more useful...as is, i rate this at 6/10 Link to comment Share on other sites More sharing options...
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