AGaW Posted June 26, 2010 Report Share Posted June 26, 2010 I thought of this recently, and I decided to make some cards. For now, I'll make some monsters. Later, I'll create the support. Bear with me, kay? Fort SnailAttrib: EARTHType: Reptile/EffectLevel: 4ATK: 0DEF: 800This card's original ATK becomes 2400 after the 2nd turn it was Summoned. Chercheur SnailAttrib: WATERType: Sea Serpent/EffectLevel: 3ATK: 300ATK: 400When this card is sent from the field to the Graveyard, if you control a face-up "Snail" monster, you can add 1 Level 4 or lower "Snail" monster from your Deck to your hand and Special Summon 1 "Snail" monster from your Deck during the End Phase of your next turn. Otherwise, you can add 1 Level 4 or lower "Snail" monster from your Deck to your hand. Honette SnailAttribute: EARTHType: Reptile/EffectLevel: 2ATK: 700DEF: 1100You can remove from play 2 "Snail" monsters in your Graveyard to add this card from your Graveyard to your Hand. When a face-up "Snail" monster you control is attacked, you can send this card from your hand to the Graveyard to remove from play the attacking monster during the Standby Phase of your opponent's next turn. Utile SnailAttribute: WATERType: Sea Serpent/Tuner/EffectLevel: 1ATK: 500DEF: 900When this card is sent to your Graveyard, you can Special Summon it during your End Phase. I'll add more when I think of more... I have no idea if any of these are considered balanced, mind helping out? Thanks. :D Link to comment
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