Valkyrie Lupia Blitzer Posted June 26, 2010 Report Share Posted June 26, 2010 Trap Monsters that have Dragon in their names but aren't Dragons. [spoiler=Volume 1]Great Ocean King DragonContinuous TrapAfter activation, Special Summon this card; it is treated as an Effect Monster Card (Sea Serpent-Type/WATER/Level 4/ATK 2000/DEF 2000). If this card is destroyed while face-down, your opponent skips their next two Battle Phases. When this card is Summoned, you can select 1 “Dragon” Continuous Trap in your Deck and Set it face-down. (This card is still treated as a Trap Card.) Frost Wyrm DragonContinuous TrapAfter activation, Special Summon this card; it is treated as an Effect Monster Card (Zombie-Type/WATER/Level 4/ATK 2000/DEF 2000). If this card is destroyed while face-down, your opponent cannot Summon monsters on their next turn. During the Battle Phase, the effects of all monsters on the field are negated, except the effect of “Frost Wyrm Dragon”. (This card is still treated as a Trap Card.) Strong Lumber DragonContinuous TrapAfter activation, Special Summon this card; it is treated as an Effect Monster Card (Plant-Type/EARTH/Level 4/ATK 2000/DEF 2000). If this card is destroyed while face-down, your opponent cannot destroy cards you control by battle or by effects until your next End Phase. This card cannot be destroyed by effects while as a monster. Mind Master DragonContinuous TrapAfter activation, Special Summon this card; it is treated as an Effect Monster Card (Psychic-Type/WIND/Level 4/ATK 2000/DEF 2000). If this card is destroyed while face-down, gain Life Points equal to the total ATK of all monsters your opponent controls and in your opponent’s hand. All non-Dragon-Type “Dragon” monsters cannot be removed from the field by the effects of Spell or Trap your opponent controls. Metal Statue DragonContinuous TrapAfter activation, Special Summon this card; it is treated as an Effect Monster Card (Metal-Type/EARTH/Level 4/ATK 2000/DEF 2000). If this card is destroyed while face-down, randomly send 2 monsters in your opponent’s Extra Deck to the Graveyard. This card is not affected by the effects of cards that would prevent this card from attacking. When this card battles, after the Damage Step, activate one or more of these effects based on what happened during the battle:[*]Inflicted Battle Damage to the opponent: Randomly send 1 monster in your opponent’s Extra Deck to the Graveyard.[*]Destroyed an opponent’s monster by battle: Your opponent cannot Special Summon monsters from the Extra Deck until the 3rd Standby Phase in which this effect was activated.[*]Attacked directly: Look at your opponent’s Deck. Select 1 Tuner monster or card that has an effect that Special Summons a monster from the Extra Deck, and remove it from play. Power Cell DragonContinuous TrapAfter activation, Special Summon this card; it is treated as an Effect Monster Card (Thunder-Type-Type/LIGHT/Level 4/ATK 2000/DEF 2000). When this card is destroyed while face-down, select 1 “Dragon” Continuous Trap in your Graveyard that has an effect that activates when it was destroyed while face-down, and activate it. You can Tribute this card to select up to 2 Continuous Trap cards in your Graveyard and Set it face-down on your side of the field. Lost Logia Machine DragonContinuous TrapAfter activation, Special Summon this card; it is treated as an Effect Monster Card (Machine-Type/EARTH/Level 4/ATK 2000/DEF 2000). If this card is destroyed while face-down, Special Summon it as an Effect Monster Card (Machine-Type/EARTH/Level 4/ATK 2000/DEF 2000). When a “Dragon” Continuous Trap card(s) you control is destroyed that can be Special Summoned and be treated as an Effect Monster, you can Special Summon one of the cards that was destroyed as an Effect Monster Card. Negate the effects of all Dragon-Type “Dragon” monsters. Completely Fiery DragonContinuous TrapAfter activation, Special Summon this card; it is treated as an Effect Monster Card (Pyro-Type/FIRE/Level 4/ATK 2000/DEF 2000). When this card is destroyed while face-down, your opponent cannot remove cards from their Deck except with their normal draw until the 2nd Standby Phase after this effect was activated. When this card is Summoned, you can add 1 “Completely Icy Dragon” in your Deck, Graveyard, Removed From Play Zone, or Side Deck and add it to your hand. Completely Icy DragonContinuous TrapAfter activation, Special Summon this card; it is treated as an Effect Monster Card (Aqua-Type/WATER/Level 4/ATK 2000/DEF 2000). When this card is destroyed while face-down, your opponent cannot pay costs or activate the effects of cards that require a cost until the 2nd Standby Phase after this effect was activated. When this card is Summoned, you can add 1 “Completely Fiery Dragon” in your Deck, Graveyard, Removed From Play Zone, or Side Deck and add it to your hand. Link to comment
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