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~Absolute Powerforce - Everlasting Burning Soul~


iCherry

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Are you playing it Dane?

Oh, and....

lolmore

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This card cannot be Normal Summoned or Set. This card can only be Special Summoned from your hand when your opponent Synchro Summons a monster. This card's ATK is equal to the ATK of the Synchro Monster on the field with the highest ATK + 1000. When this card destroys a Synchro Monster by battle, draw 1 card. If your opponent controls no face-up Synchro Monster, add this card back to your Deck.

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Can I post a card for rating? Good

 

Ignore the seven tributes thing, this card's a part of my set which allows you to have more than 5 monster cards on the field. Anyways.

 

I need help, as the super-strong monsters always have the hardest time being balanced. Either they're way to up'd for their level, or more often, way to OP'd.

 

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This card cannot be normal summoned or set. This card can only be special summoned by sacrificing 7 "Mirage" cards, or by this card's effect. When this card attacks, increase it's attack points by the attack points of the strongest monster on the field for damage calculation only. When this card is attacked while in attack position, swap it's attack and defense points for damage calculation only. When this card is removed from the field, return every monster sacrificed to summon this monster to your deck, and then shuffle it. If your hand has seven or more cards, you may remove from play every card in your hand to special summon this card from the graveyard. If this card is removed from play, destroy up to five monsters your opponent controls OR up to five spell and/or trap cards your opponent controls.

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This card cannot be Normal Summoned or Set. This card can only be Special Summoned by Tributing 7 face-up "Mirage" monsters you control, or by this card's effect. When this card declares an attack, increase it's ATK by the ATK of the strongest monster on the field during Damage Calculation only. When this card is attacked while in Attack Position, swap it's ATK and DEF during Damage Calculation only. When this card is removed from the field, return every monster Tributed to Summon this monster to your Deck. If you have seven or more cards in your hand, you may remove from play every card in your hand to Special Summon this card from the Graveyard. If this card is removed from play, destroy up to five monsters your opponent controls OR up to five Spell and Trap Cards your opponent controls.

There's your fixed OCG.

Card's OP'd. =/

 

That clause at the end saves your card.

 

Without it, it would be overpowered.

 

And I can't find a rom for it.

 

It may be a while.

 

 

lolatyounottrying.

 

I know it does. <3

 

 

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I was bored.

 

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Card Lore:

This card can only be equipped to a monster you control. When this card is activated, send 2 monsters you control to the Graveyard, then place 30 HP (max. 30) counters on this card. If the equipped monster would be destroyed, you may remove 3 HP counters from this card to negate the attack. The equipped monster cannot be changed into Defense Position. When this card is destroyed, destroyed the equipped monster.

 

You can see where I was going with the card.

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