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Blood Dragon My First Card And Post, Please Rate and Comments


Blood Yuchi

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BloodDragontest-1.jpg

[spoiler=Lore:]|Blood Dragon|8|Synchro Monster|Dragon/Effect|Light|2500|2000|

1 Tuner + 1 or more non-Tuner monsters

When a card(s) is sent from your Deck to the Graveyard, you can Special Summon this card to your side of the field. When this card is Special Summoned this way, your opponent removes from play all cards in their hand. When a monster(s) is Special Summoned, you can remove from play all Special Summoned monsters on the field. For each card removed from play with this effect, your opponent draws 1 card.

 

 

Comments Please, i want to improve on this card. if it's OP tell me and suggest where I could suggest in changing in the effects or something else. Thanks

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BloodDragontest-1.jpg

[spoiler=Lore:]|Blood Dragon|8|Synchro Monster|Dragon/Effect|Light|2500|2000|

1 Tuner + 1 or more non-Tuner monsters

When a card(s) is sent from your Deck to the Graveyard, you can Special Summon this card to your side of the field. When this card is Special Summoned this way, your opponent removes from play all cards in their hand. When a monster(s) is Special Summoned, you can remove from play all Special Summoned monsters on the field. For each card removed from play with this effect, your opponent draws 1 card.

 

 

Comments Please, i want to improve on this card. if it's OP tell me and suggest where I could suggest in changing in the effects or something else. Thanks

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Seems kinda OP'd with all those effects' date=' even for a Synchro. You got a lot better grammar than a lot when they post their first cards, so so congrats on that. I like the trippy pic effect too.

[/quote']

 

Thanks, any suggestions in changing of the effect so that it won't be so OP?

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Seems kinda OP'd with all those effects' date=' even for a Synchro. You got a lot better grammar than a lot when they post their first cards, so so congrats on that. I like the trippy pic effect too.

[/quote']

 

Thanks, any suggestions in changing of the effect so that it won't be so OP?

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When a card(s) is sent from your Deck to the Graveyard, you can Special Summon this card to your side of the field. When this card is Special Summoned this way, your opponent removes from play all cards in their hand. When a monster(s) is Special Summoned, you can remove from play all Special Summoned monsters on the field. For each card removed from play with this effect, your opponent draws 1 card.

 

correct OCG

it seems somewhat balanced but it would be hard to even summon this card if nothing even touches the extra deck and it cant be special summoned anyway because you havent summoned it before

 

i like how much effort you put into the card though, the holo, image and everything

it does need a better name though

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When a card(s) is sent from your Deck to the Graveyard, you can Special Summon this card to your side of the field. When this card is Special Summoned this way, your opponent removes from play all cards in their hand. When a monster(s) is Special Summoned, you can remove from play all Special Summoned monsters on the field. For each card removed from play with this effect, your opponent draws 1 card.

 

correct OCG

it seems somewhat balanced but it would be hard to even summon this card if nothing even touches the extra deck and it cant be special summoned anyway because you havent summoned it before

 

i like how much effort you put into the card though, the holo, image and everything

it does need a better name though

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The second effect to me is fine enough (removing S.Summoned monsters). It has a trade-off effect, monster removed ---> draw a card. The removing of the hand effect is the one that gets me. Maybe it is because so few cards I know of have such an effect (or similar-styled one) it seems disadvantageous. You get back a monster, and their hand is removed from play. there is not balance from this particular effect. If you were balancing it with lower ATK, I can understand.

I would suggest being a tad more restrictive on the Synchro Summoning components then, maybe like 1 dragon-type tuner + other cards, or along those lines. Another idea is to have the effect force a discard of the hand.....maybe removing monsters only, not the whole thing.

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The second effect to me is fine enough (removing S.Summoned monsters). It has a trade-off effect, monster removed ---> draw a card. The removing of the hand effect is the one that gets me. Maybe it is because so few cards I know of have such an effect (or similar-styled one) it seems disadvantageous. You get back a monster, and their hand is removed from play. there is not balance from this particular effect. If you were balancing it with lower ATK, I can understand.

I would suggest being a tad more restrictive on the Synchro Summoning components then, maybe like 1 dragon-type tuner + other cards, or along those lines. Another idea is to have the effect force a discard of the hand.....maybe removing monsters only, not the whole thing.

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When a card(s) is sent from your Deck to the Graveyard' date=' you [b']can[/b] Special Summon this card to your side of the field. When this card is Special Summoned this way, your opponent removes from play all cards in their hand. When a monster(s) is Special Summoned, you can remove from play all Special Summoned monsters on the field. For each card removed from play with this effect, your opponent draws 1 card.

 

correct OCG

it seems somewhat balanced but it would be hard to even summon this card if nothing even touches the extra deck and it cant be special summoned anyway because you havent summoned it before

 

i like how much effort you put into the card though, the holo, image and everything

it does need a better name though

 

The second effect to me is fine enough (removing S.Summoned monsters). It has a trade-off effect' date=' monster removed ---> draw a card. The removing of the hand effect is the one that gets me. Maybe it is because so few cards I know of have such an effect (or similar-styled one) it seems disadvantageous. You get back a monster, and their hand is removed from play. there is not balance from this particular effect. If you were balancing it with lower ATK, I can understand.

I would suggest being a tad more restrictive on the Synchro Summoning components then, maybe like 1 dragon-type tuner + other cards, or along those lines. Another idea is to have the effect force a discard of the hand.....maybe removing monsters only, not the whole thing.

[/quote']

 

Thanks for the help, I'll change it soon =]

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When a card(s) is sent from your Deck to the Graveyard' date=' you [b']can[/b] Special Summon this card to your side of the field. When this card is Special Summoned this way, your opponent removes from play all cards in their hand. When a monster(s) is Special Summoned, you can remove from play all Special Summoned monsters on the field. For each card removed from play with this effect, your opponent draws 1 card.

 

correct OCG

it seems somewhat balanced but it would be hard to even summon this card if nothing even touches the extra deck and it cant be special summoned anyway because you havent summoned it before

 

i like how much effort you put into the card though, the holo, image and everything

it does need a better name though

 

The second effect to me is fine enough (removing S.Summoned monsters). It has a trade-off effect' date=' monster removed ---> draw a card. The removing of the hand effect is the one that gets me. Maybe it is because so few cards I know of have such an effect (or similar-styled one) it seems disadvantageous. You get back a monster, and their hand is removed from play. there is not balance from this particular effect. If you were balancing it with lower ATK, I can understand.

I would suggest being a tad more restrictive on the Synchro Summoning components then, maybe like 1 dragon-type tuner + other cards, or along those lines. Another idea is to have the effect force a discard of the hand.....maybe removing monsters only, not the whole thing.

[/quote']

 

Thanks for the help, I'll change it soon =]

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Guest Cursed Reaction

I think it's still a tiny bit OPed, but still quite balanced. I'm loving the holo and things although I don't particularly like the star holo. You wouldn't mind telling me how you did the Duel Terminal Edition as I can never get the right effect? Very well done!

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Guest Cursed Reaction

I think it's still a tiny bit OPed, but still quite balanced. I'm loving the holo and things although I don't particularly like the star holo. You wouldn't mind telling me how you did the Duel Terminal Edition as I can never get the right effect? Very well done!

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I think it's still a tiny bit OPed' date=' but still quite balanced. I'm loving the holo and things although I don't particularly like the star holo. You wouldn't mind telling me how you did the Duel Terminal Edition as I can never get the right effect? Very well done!

[/quote']

 

lol thanks. i guess a bit OP should be fine... As for the Duel Terminal I used MSE to archieve this effect. Took a while to find the correct font which I can't remember what it's. Sorry

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