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DARK Set


Andran

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Im making a DARK Set but still not finished... im working on more cards. And thx to the ppl in the img credit ;D

Workin on Traps right now ;D

 

[spoiler= image credit] Pics by

Jazin Kay

Alcander

Wanderley

Leo

Father Wolf

HP Doom & other

 

 

 

 

 

[spoiler= Monster]

[spoiler= Black Elite] 215810.jpg

 

 

[spoiler= Black Samurai of Darkness] 215810.jpg

 

 

[spoiler= Black Warrior] 215810m.jpg

 

 

[spoiler= Caisus - The Frostdemon] 215810b.jpg

 

 

[spoiler= Dark Destructo Android] 215810.jpg

 

 

[spoiler= Dark Necromancer 1 - The Assassin] 215810c.jpg

[spoiler= Lore] If this card is face-up at the field you can offer 200 life points once every turn to special summon a monster from your Graveyard. Any monster that gets specia summoned by this card effect will turn into a fiend-type Monster. This card can only attack if you offer a fiend-type monster.

 

 

 

[spoiler= Dark Necromancer 2 - The Mage] Insert card and lore here

 

 

 

215810.jpg

 

 

[spoiler= Dark Necromancer 3 - The Vampire] 215810.jpg

[spoiler= Lore] This card cannot be normal summoned. This card can only be special-summoned if you offer 3 fiend-type monster on the graveyard and remove them from the game. If this card is on the face-up field you have to offer one fiend-type monster from your graveyard and remove it from game. This card can attack 2 times. If this monster attacks a non find-type monster it gets 500 ATK at the damage phase.

 

 

 

[spoiler= Dark Necromancer 4 - The Deathknight] 215810dh.jpg [spoiler= Lore] "Necromancer 1 - The Assassin" + "Necromancer 2 - The Mage" + 1 DARK Tuner.

If this card destroys any Monster, the owner loses 500 life points. You can remove one Trap or Spellcard to special summon a DARK monster. If you offer 3 DARK monster from you hand or you face-up field and remove them from the game you can Special Summon this card from the Graveyard.

 

 

 

[spoiler= Dark Necromancer 5 - The Darkness] 215810w.jpg

 

 

[spoiler= Black Orc] 215810q.jpg

 

 

[spoiler= Demonic Diablos] 215810ic.jpg

 

 

[spoiler= Dragon of Eternity] I215810q.jpg [spoiler= Lore] This card can only be Ritual Summoned with the Ritual Spell Card, "Darkening of the Dragon". Once per turn, you can Tribute 1 monster you control to this card gain ATK and DEF equal to the ATK and DEF of the Tributed monster. If the Tributed monster was a DARK monster, inflict 1000 damage to your opponent.

 

 

 

[spoiler= Dragon of Eternity/Chaos Mode] 215810z.jpg [spoiler= Lore] This card can only be sumoned by "Chaosmode activate". Once per turn, you can Tribute 1 monster you control to this card gain ATK and DEF equal to the ATK and DEF of the Tributed monster. If the Tributed monster was a DARK monster, inflict 1000 damage to your opponent. This card cannot be the target of a Spell or Trapcard.

 

 

 

[spoiler= Dragon of Eternity/Hydra Mode] 215810.jpg [spoiler= Lore] This card can only be summoned by "Hydramode Activate". This monster will be treated as 3 Monsters. Twice per turn, you can Tribute 1 monster you control or discard 1 monster to this card gain ATK and DEF equal to the ATK and DEF of the Tributed monster. If the Tributed monster was a DARK monster, inflict 1000 damage to your opponent. This card cannot be the target by the effect of a Spell or Trap card.

 

 

 

[spoiler= Dragon of the Black Mountain] 215810.jpg

 

 

[spoiler= Gargoyle from the Dark Realm] 215810h.jpg

 

 

[spoiler= Gaurdian of the Dark Necromancer] 215810dj.jpg

 

 

[spoiler= Headhunter - Special Troop] 215810n.jpg

 

 

[spoiler= Legendary Fiend - Gro-mash] 215810.jpg

 

 

[spoiler= Legionaire of Darkness] 215810c.jpg

 

 

[spoiler= Lora - Mage of Darkness] 215810g.jpg

 

 

[spoiler= Shinusha - Darkflame General] 215810q.jpg

 

 

[spoiler= Undead Orc] 215810y.jpg

 

 

[spoiler= Witch of the Dark Realm] 215810x.jpg

 

 

 

 

 

 

[spoiler= Traps]

 

[spoiler= Awake from the Grave] 215810k.jpg

 

 

[spoiler= The real Reaper] 215810u.jpg

 

 

 

 

 

 

[spoiler= Spells]

 

 

[spoiler= Chaos Field] 215810s.jpg

 

 

[spoiler= Chaosmode Activate] 215810z.jpg

 

 

[spoiler= Dark Earthquake] 215810k.jpg

 

 

[spoiler= Dark Realm] 215810m.jpg

 

 

[spoiler= Darkening of the Dragon] 215810.jpg

 

 

[spoiler= Hydramode activate] 215810.jpg

 

 

[spoiler= Into the Future] If this card activated a Monster on the field will be removed from the play for 2 turns. After 2 turns the Monster comes back, gain 500 ATK for every Monster of the same type like the choosen Monster.

 

 

[spoiler= Swift Attack] 215810lo.jpg

 

 

[spoiler= Weapon of the Betrayer] The monster equipped with this card can attack twice every battle phase. Only DARK and warrior type monsters can be equipped by this card.

 

 

 

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all right lets start with the first card shall we?

 

Black Elite

an average normal monster so nothing to say much about it. ok dont make fake types (Fiend-Warrior) either choose Fiend or Warrior. i would suggest Fiend because they look evil. also try to make some support for the normals

 

Black Samurai of Darkness

nothing really good to say about this card, he kind of limits yourself unless you are running a pure DARK deck. other than that no other comment

 

Black Warrior

This card cannot be Normal Summoned or Set. This card can only be Special Summoned by Tributing 1 DARK monster.

 

fixed OCG

 

Caisus - The Frost Demon

This card can attack your opponent directly. If it does, this card's ATK is halved during damage calculation. During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent.

 

fixed OCG

 

Dark Destructo Android

same with Black Elite, needs some support cards

 

Dark Necromancer 1

Once per turn, you can pay 500 life points to Special Summon 1 monster from your Graveyard. Any monster that is Special Summoned by this effect is treated as a Fiend-Type monster. This card can only attack if you Tribute a Fiend-Type monster you control.

 

Dark Necromancer 2

When this card is Normal Summoned, you lose 500 Life Points. This card gains 200 ATK for each Fiend-Type monster you control.

 

Dark Necromancer 3

This card cannot be Normal Summoned. This card can only be Special-Summoned by removing from play 3 Fiend-Type monster in your Graveyard. This monster can attack twice during the same Battle Phase. If this monster attacks a non-Fiend-Type monster, it gains 500 ATK during the Damage Step. During your End Phase, remove from play 1 Fiend-Type you control on the field or destroy this card.

 

Dark Necromancer 4

first DARK Tuner has to be placed first before the other monsters

 

If this card destroys a Monster, the owner of this card loses 500 Life

Points. You can remove from play 1 Trap or Spell Card in your Graveyard to Special Summon 1 DARK monster in your Graveyard. If you send 3 DARK monster in your hand to the Graveyard or you remove from play 3 face-up Fiend-Type monsters you control on the field, you can Special Summon this card from the Graveyard.

 

Dark Necromancer 5

same with #4, Tuner has to be first

please post the Lore so i can edit it

it seems a little overpowered, but whatever

 

Dark Orc

nothing special

 

Demonic Diablos

This card cannot be Normal Summoned or Set. This card can only be Special Summoned by Tributing 1 FIRE or DARK monster.

 

Eternity

This card can only be Ritual Summoned with the Ritual Spell Card, "Darkening of the Dragon". Once per turn, you can Tribute 1 monster you control to have this card gain ATK and DEF equal to the ATK and DEF of the Tributed monster. If the Tributed monster was a DARK monster, inflict 1000 damage to your opponent.

 

Chaos Mode

This card can only be Summoned by "Chaosmode activate". Once per turn, you can Tribute 1 monster you control to have this card gain ATK and DEF equal to the ATK and DEF of the Tributed monster. If the Tributed monster was a DARK monster, inflict 1000 damage to your opponent. This card cannot be the target of a Spell or Trap Card.

 

Hydra Mode

This card can only be Summoned by "Hydramode Activate". This monster is treated as 3 Monsters. Twice per turn, you can Tribute 1 monster you control or discard 1 monster to have this card gain ATK and DEF equal to the ATK and DEF of that monster. If the Tributed or discarded monster was a DARK monster, inflict 1000 damage to your opponent. This card cannot be the target by the effect of a Spell or Trap card.

 

comments-

i like the idea of the dargon of eternity and his effect but i think you can find a better picture for the ritual card because the toehrs have pretty amazing pics but the main card just looks kind of ugly, well my preference anyways

 

Dragon of the Black Mountain

im pretty sure i did this card already. but if not again post the lore, even with cards that have short effects.

 

Gargoyle

This card cannot be Normal Summoned or Set. This card can only be Special Summoned by discarding 1 card while "Dark Realm" is face-up on the field.

 

dont need the last part, since it has no importance. plus you said this card cannot be normal summoned so they negate each other

 

Guardian

This monster can attack twice during the same Battle Phase.

 

Headhunter

This card can attack your opponent directly. If it does, this card's ATK is halved during damage calculation. This card cannot be destroyed by the effect of a Trap Card. This card cannot be destroyed by battle with a Spellcaster-Type monster.

 

Gro-Mash

This card can be Special Summoned by Tributing 1 face-up "Dark Orc" or "Undead Orc" on the field.

 

Legionaire

When this card is Summobed, you can Tribute 1 DARK monster you control to gain Life Points equal to half the ATK of the Tributed monster.

 

capitalize Spell, Trap, and Card

 

Mage of Darkness

no comment

 

Shinusha

This card cannot be destroyed by battle. If this card is sent to the Graveyard, you can Tribute 1 face-up Level 8 or higher monster you control to all face-up monsters your opponent controls. If you activate this effect, remove this card from play.

 

simpler way to correct its effect, remove her from play so she cant sue her effect again

 

Undead Orc

You can Special Summon this card from your hand when a face-up "Dark Orc" is destroyed and sent to the Graveyard.

 

Witch

This card cannot be Normal Summoned or Set. This card can only be Special Summoned by Tributing 2 DARK monsters while "Dark Realm" is face-up on the field. This card cannot be destroyed by the effects of a Spell or Trap Card.

 

Awake from the Grave

You can Tribute 1 face-up DARK monster to Special Summon 1 Level 6 or lower monster from your Graveyard. If the Summoned monster is Level 5 or higher, it returns to your hand during the End Phase.

 

The Real Reaper

post the card effect please. but it seems ok, doesnt do anything really

 

Chaos Field

misspelled lose

 

Chaos Mode Activate

Just copy and paste the text of assault mode and change anything to fit your card

 

Dark Earthquake

post the card effect

 

Dark Realm

pretty overpowered card. ill help you once i get to the bottom

 

Hydramode activate

same as Chaosmode Activate

 

Swift Attack

When you activate this card, select 1 Level 4 or lower monster in your hand. The selected monster attack from your hand this turn. Send the selected monster to the Graveyard during the End Phase.

 

very interesting card, i also limited it to level 4 and lower because imagine a blue-eyes

 

i wont judge the other cards yet until you find a picture or a card

 

closing comments:

i suggest making some archetypes that work well together and have around the same effects or something that makes them an archetype. some of these cards seem out there but makes sense in a way because this is a set. but it doesnt hurt to toss some cool archetypes into it.

 

oh and try to look at real yugioh cards(new ones) to get a feel of their wording and such. also imagine what if this card is real or not to judge if its overpowered or not

 

that is all

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