Dandelo Posted June 29, 2010 Report Share Posted June 29, 2010 Everyone's favorite band of goblins should be expanded upon. This card can attack your opponent directly. If this card attacks, it is changed to Defense Position at the end of your Battle Phase. This card's position cannot be changed until the End Phase of your next turn, except by a card effect. If this card attacks, you can send it to the Graveyard to Special Summon 1 "Goblin Attack Force" or 1 "Goblin Elite Attack Force" from your Deck or Graveyard. The Summoned monster cannot attack the turn it is Summoned. If this card is in your Graveyard, you can remove it from play to negate the effect of 1 "Goblin Attack Force" or 1 "Goblin Elite Attack Force" you control. If you do, the original ATK of that card becomes 1900. You can Special Summon this card from your hand by Tributing 1 "Goblin Attack Force" or "Goblin Elite Attack Force" on the field. This card can attack all monsters on your opponent's side of the field once each. This monster cannot attack directly if it has already attacked a monster. If this card attacks, it is changed to Defense Position at the end of the Battle Phase. This card's battle position cannot be changed until the End Phase of your next turn, except by its own effect. After this card attacks, if there is more than 1 card in your Graveyard with "Goblin" and "Force" in its name, it stays in Attack Position. Increase this card's ATK by 200 for each monster on the field that does not have "Goblin" and "Force" in its name. If this card attacks, it is changed to Defense Position at the end of your Battle Phase. This card's position cannot be changed until the End Phase of your next turn, except by a card effect. If a monster your opponent controls with less ATK than this card's ATK selects this Defense Position monster as an attack target, after damage calculation, destroy the attacking monster. When this card is Summoned, if you control another monster with "Goblin" and "Force" in its name, this card gains 400 ATK. If this card attacks, it is changed to Defense Position at the end of your Battle Phase. This card's position cannot be changed until the End Phase of your next turn, except by a card effect. If a monster you control with "Goblin" and "Force" in its name (excluding this card) attacks your opponent directly, it is not switched to Defense Position. When this card selects a monster on your opponent's side of the field as an attack target, you can discard 1 card from your hand to switch the monster to Defense Position. This card inflicts Piercing Damage. If this card attacks, it is changed to Defense Position at the end of your Battle Phase. This card's position cannot be changed until the End Phase of your next turn, except by a card effect. When this card is removed from the field, you can remove a number of monsters in your Graveyard (excluding this card) to Special Summon the same number of "Goblin Cavalry Force" from your Graveyard and Deck. "Goblin Scout Force" + "Goblin Berserk Force"This card is also treated as having "Goblin" and "Force in it's name while face-up on the field. This monster can only be Special Summoned by removing from play the above monsters on your side of the field (you do not use "Polymerization"). If this card destroys a monster by battle, it can attack once again in a row. Battle Damage inflicted by a direct attack from this card is halved. If this card attacks, it is changed to Defense Position at the end of your Battle Phase. This card's position cannot be changed until the End Phase of your next turn, except by a card effect. When a monster you control with "Goblin" and "Force" in its name (excluding this card) would be switched to Defense Position after inflicted Battle Damage to your opponent, if this card is not in Defense Position, you can switch this card's battle position instead. This card cannot be activated unless there is 2 or more monsters on your side of the field with "Goblin" and "Force" in their name. Increase the DEF of all monsters on the field with "Goblin" and "Force" in their name by 1000. Whenever a monster with "Goblin" and "Force" in its name inflicts Battle Damage, place 1 Goblin Counter on this card. You can remove 2 Goblin Counters on this card to switch the battle position of 1 monster on the field with "Goblin" and Force" in its name. Also, you can remove any number of Goblin Counters on this card to Special Summon 1 monster with "Goblin" and "Force" in its name from your Deck or Graveyard whose Level is equal to the number of Goblin Counters removed from this card. Link to comment Share on other sites More sharing options...
FriendlyHost Posted June 29, 2010 Report Share Posted June 29, 2010 O_O!! THE GODS HAVE SENT A GREAT CARDMAKER! I SENSE AWESOMENESS! 11/101. my reasons for a 11/10 rating:2. perfect image3. perfect effect4. very creative/well put effect5. its amazing Link to comment Share on other sites More sharing options...
Dandelo Posted June 29, 2010 Author Report Share Posted June 29, 2010 Lol, jeez. Wasn't expecting anything for this card. Thanks. Link to comment Share on other sites More sharing options...
FriendlyHost Posted June 29, 2010 Report Share Posted June 29, 2010 u my friend deserve +rep (tomorrow). this is the best card ive ever seen from someone who has 3 stars. Link to comment Share on other sites More sharing options...
Daxter Posted June 29, 2010 Report Share Posted June 29, 2010 amazingly good card! I would almost believe this to be real! except I know its not haha. Anyways, great skill man! 10/10 for sure! Link to comment Share on other sites More sharing options...
.Impact Posted June 29, 2010 Report Share Posted June 29, 2010 very good card creativity is stellar...HOWEVER OCG IS OFF!!!!! Fixed ocg and u got a great card here it is...+ reps appreciated This card can attack your opponent directly. If this card attacks, it is changed to Defense Position at the end of your Battle Phase. This card's position cannot be changed until the End Phase of your next turn, except by a card effect. If this card attacks, you can send it to the Graveyard to Special Summon 1 "Goblin Attack Force" or 1 "Goblin Elite Attack Force" from your Deck or Graveyard. The Summoned monster cannot attack the turn it is Summoned. If this card is in your Graveyard, you can remove it from play to negate the effect of 1 "Goblin Attack Force" or 1 "Goblin Elite Attack Force" you control. If you do, the original ATK of that card becomes 1900. Link to comment Share on other sites More sharing options...
Toot Posted June 29, 2010 Report Share Posted June 29, 2010 Awesomenessi see no errors so10/10 Link to comment Share on other sites More sharing options...
Dandelo Posted June 29, 2010 Author Report Share Posted June 29, 2010 Uh, added "Goblin Berserk Force". OCG on that card may be iffy at a spot or two, also. Link to comment Share on other sites More sharing options...
.ttoo. Posted June 29, 2010 Report Share Posted June 29, 2010 5/5 Damned Great! :shock: Link to comment Share on other sites More sharing options...
Dandelo Posted June 30, 2010 Author Report Share Posted June 30, 2010 Buh-bump. Link to comment Share on other sites More sharing options...
FriendlyHost Posted June 30, 2010 Report Share Posted June 30, 2010 awesome new card, it looks more like a troll to me, but its still wicked. 9.6/10 sweet Link to comment Share on other sites More sharing options...
Dandelo Posted July 1, 2010 Author Report Share Posted July 1, 2010 Hey, sometimes trolls are considered a sub-species of goblins! And thanks for the ratings. I'd like to make more, finding the right pictures is usually the tough part. Link to comment Share on other sites More sharing options...
Guest Dark-Azkrin666 Posted July 1, 2010 Report Share Posted July 1, 2010 good cards with decent OCG8.891/10 Link to comment Share on other sites More sharing options...
Dandelo Posted July 1, 2010 Author Report Share Posted July 1, 2010 Added "Goblin Raid Force". OCG on that card may be iffy at a spot or two, also. Link to comment Share on other sites More sharing options...
.:Blu:. Posted July 2, 2010 Report Share Posted July 2, 2010 Wow pretty good cards and the images look pretty nice although a little too realistic for yugioh cards but who gives a crap, 9/10 Link to comment Share on other sites More sharing options...
Dandelo Posted July 2, 2010 Author Report Share Posted July 2, 2010 Haha, thanks.-------------------------------------------------------------------------------- Added "Goblin Scout Force" and "Goblin Cavalry Force". Link to comment Share on other sites More sharing options...
.:Blu:. Posted July 2, 2010 Report Share Posted July 2, 2010 both of them are good cards, I like it! Link to comment Share on other sites More sharing options...
The White Wolf Posted July 2, 2010 Report Share Posted July 2, 2010 OCG is off here and there but:A-W-E-S-O-M-E!!!!! AWESOME!!!! 9.999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999/10! Link to comment Share on other sites More sharing options...
Dandelo Posted July 2, 2010 Author Report Share Posted July 2, 2010 Haha, thanks. Link to comment Share on other sites More sharing options...
lolwhy Posted July 2, 2010 Report Share Posted July 2, 2010 Goblin Cavalry, FTW! Great cards! Great work with "Goblin Scout Force", but I don't like it's name :P... Then again the name is VERY fitting. Great work, again :P Link to comment Share on other sites More sharing options...
Dandelo Posted July 2, 2010 Author Report Share Posted July 2, 2010 I wanted to make it "Goblin Archer Force", but I thought the name looked awkward, haha. "Goblin Captain" Fusion added! I thought his picture looked pretty fitting since the Berskerer is blue like him, and he's an archer (which are what the two Fusion Material monsters are like). "Goblin Moors" Field Card added! Moors = Swamp. Link to comment Share on other sites More sharing options...
SushiTheLegend Posted July 2, 2010 Report Share Posted July 2, 2010 My only issue is the long and complex effects for low level monsters. Link to comment Share on other sites More sharing options...
Dandelo Posted July 2, 2010 Author Report Share Posted July 2, 2010 Haha, yeah. There's that. But 3/4 of the reason the effects are so long as because I felt I had to incorporate the original "Goblin Attack Force" 's effect in, to stay true to an "archtype" feel. Link to comment Share on other sites More sharing options...
Coaster Guy Posted July 2, 2010 Report Share Posted July 2, 2010 Super Special Awesome! Very good talent from a 3 star member. all of this deserves another 10/10. Link to comment Share on other sites More sharing options...
Dandelo Posted July 2, 2010 Author Report Share Posted July 2, 2010 Haha, thanks. More to come... just need to search for the pictures. Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.