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Fiend in the Refuge of the Sun


lolwhy

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Yeh, a LIGHT Fiend...

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Fiend in the Refuge of the Sun

fiendintherefugeofthesu.jpg

This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing the top 3 cards of your Deck from play. If this card battles a DARK monster, it is not destroyed. This card is unaffected by the effects of other Fiend-Type monsters. When this card battles a DARK monster, increase the ATK of this card by the total number of monsters on the field x 100. When this card is removed from the field, you can remove 3 cards in your Graveyard from play to take control of 1 monster your opponent controls until the end of your opponent's next turn.[/align]

 

PS: Corrections made; thanks dchi.

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This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing the top 3 cards of your Deck from play. If this card battles a DARK monster' date=' it is not destroyed[/b']. This card is unaffected by the effects of other Fiend-Type monsters. When this card battles a DARK monster, increase the ATK of this card by the total number of monsters on the field x 100. When this card is removed from the field, you can remove 3 cards in your Graveyard from play to take control of 1 monster your opponent controls until the end of your opponent's next turn.

 

This is a creative card. I think it's a good idea and I generally like it. Keep it up.

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