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Clown Eater Dragon


The White Wolf

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I'm not that fond of clowns, so I thought of this Archtype, Clown Eaters, this is the first card of the set. Please, DO NOT post something negative just because I'm not fond of them (note I'm NOT afraid of clowns, just not a big fan of them)

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Lore: 1 "Clown Eater" Tuner + 1 non-Tuner monster.

If this card battles a "Clown" or "Clown Warrior" monster other than a "Clown Eater" monster, destroy the monster immediately with this card's effect without applying damage calculation. All "Clown Eaters" you control gain 500 ATK and DEF excluding this card.

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I may be a bit off here, but I think the effect should read:

 

If this card battles a monster with "Clown" in its name, destroy the monster immediately with this card's effect without applying damage calculation. Increase the ATK of all "Clown Eater" monsters you control except "Clown Eater Dragon".

 

Interesting, but outside of its archetype, it doesn't seem very useful. Most people don't run a lot of clowns. 6/10 b/c I don't see it being widely usable. I may bump that up depending on how it jibes with the rest of the archetype.

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it only requests a Clown Eater Tuner, so one tuner coming right up

 

Clown Eater Tuner - Kakooyomi

[Fiend/Tuner/Effect/lvl 4/ATK: 0/DEF: 2000]

If this card battles a "Clown" or "Clown Warrior" monster other than a "Clown Eater" monster, destroy the monster immediately with this card's effect without applying damage calculation. This card cannot be destroyed by battle.

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Need to see more of the archetype. Gotta know how it's parts work together and how the archetype in general will affect the opponent. I look forward to seeing where you go with this though.

 

TIP: Make sure you incorperate a method for making sure your opponent has a few clowns. Maybe summon clown tokens to their field or include clowns that switch control under certain conditions.

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