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Cards Onslaught (HP Doom) 13


~Duo~

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Sorry for enormous gap between 12 and 13; issues from Card Maker. I know I have OCG errors because I had no idea how to word card 3. EDIT: Forgot to mention: Images by HP Doom. I think a few people couldn't tell without me saying this and not just the title.

 

[spoiler=Emperor Repturtle]

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[spoiler=Lore]

1 WATER Tuner + 1 or more Reptile-type non-Tuner monsters

When this card is Summoned, change it to Defense Position. While this card is in face-up Defense Position, during your End Phase, you can equip 1 face-up monster to this card. (Only 1 monster can be equipped to this card at a time.) Increase the ATK and DEF of this card by the ATK and DEF of the monster equipped to this card by its own effect. If you control another monster excluding this card, your opponent cannot select this card as an attack target. You cannot attack with this card. During your Standby Phase, you can Tribute this card and pay 800 Life Points to Special Summon a monster equipped to this card. If a monster Special Summoned by this card's effect is removed from the field, you can Special Summon this card from your Graveyard.

 

 

[spoiler=Thoughts]

This card is basically meant to be like a Psychic who takes over your opponent's monsters but can't do anything with it, except summon it as a minion your next turn.

 

 

 

 

 

[spoiler=D.D. Frost Warrior]

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[spoiler=Lore]

The ATK and DEF of this card is equal to the amount of removed from play cards x 100. When this card destroys a monster in battle, you can remove it from play. During your Standby Phase, remove from play 1 card on the field you control, excluding this card. If you cannot, remove this card from play and Special Summon "D.D. Token" (Warrior-Type / DARK / Level 1 / ATK 0 / DEF 0) on every empty monster zone on the field. They cannot be used as Tributes for a Tribute Summon. You can Tribute 5 "D.D. Tokens" on the field to Special Summon 1 removed from play "D.D. Frost Warrior" to your side of the field. If this card is Special Summoned by this effect, you cannot conduct your Battle Phase this turn.

 

 

[spoiler=Thoughts]

A twist to the original D.D.s. A combination of the Helios and something like Ojama Trio (both are bad for opponent).

 

 

 

 

 

[spoiler=Ambidextrous Knight of Aegis]

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[spoiler=Lore]

1 Warrior-Type monster + 1 WIND monster

This card can attack twice in the same Battle Phase. During your Standby Phase, toss a coin. If the result is heads, decrease this card's DEF to 0 and increase this card's ATK by the amount of decrease until the End Phase. If the result is tails, decrease this card's ATK to 0 and increase this card's DEF by the amount of decrease until your opponent's End Phase. When this card is destroyed in battle, you can Special Summon 1 of the monsters used as fusion materials for the Fusion Summon of this card.

 

 

[spoiler=Thoughts]

Might be OP, definite OCG errors and meant to be "ambidextrous", able to attack and defend. But it's not like he gets a choice. >_>

 

 

 

 

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