Lord Archix Posted June 30, 2010 Report Share Posted June 30, 2010 1 Tuner + 1 Spellcaster Type monster + 3 or more of any of the following "Exodia the Forbidden One, Right Arm of the Forbidden One, Left Arm of the Forbidden One, Right Leg of the Forbidden One, Left Leg of the Forbidden One, and Exodia Necross".When this card is Synchro Summoned successfully, discard 5 cards from your hand to inflict 8000 points of direct damage to your opponent's Life Points. If you use this effect, skip your next Battle Phase. Link to comment Share on other sites More sharing options...
aleos uchiha Posted June 30, 2010 Report Share Posted June 30, 2010 jajajaja if you use this effect there wont be a next turn lol but still i give it 10/10 cuz it's hard to get on the field.good work bro. Link to comment Share on other sites More sharing options...
£>-ShådøwBøx-<3 Posted June 30, 2010 Report Share Posted June 30, 2010 Haha... immediate destruction... haha... Its a bit OPed... that was sarcasm. thats all, i also think the OCG is wrong, i cant put my finger on it though... i give it... 6/10 Try Again Link to comment Share on other sites More sharing options...
Yankee Posted June 30, 2010 Report Share Posted June 30, 2010 Lolnot op'd at all. It's improbably hard to summon, and an exodia deck would never run this. It's a 5 monster synchro, where 3 have to be most likely the limbs, which putting on the field is...not the goal of a deck running exodia.Overall, it's a card that if you pull out, you deserve to win. Link to comment Share on other sites More sharing options...
Zextra Posted June 30, 2010 Report Share Posted June 30, 2010 Yup, I totally agree with Resonating Lust. This is a nice card that will take cunning and heavy card manipulation to get out. However, if you do, you win (basically). I'd say any duelist who manages to get this thing out should win. Nice job 9/10 Link to comment Share on other sites More sharing options...
RickiMinaj Posted June 30, 2010 Report Share Posted June 30, 2010 In my opinion, its kinda sorta underpowered. To bring out such a difficult pain, and then on top of that discard 5 cards. Hah! I'd never! Link to comment Share on other sites More sharing options...
Yankee Posted June 30, 2010 Report Share Posted June 30, 2010 ^ Judgement Dragon says hello....tho, not to this extent. I agree it is up'd, however. Link to comment Share on other sites More sharing options...
RickiMinaj Posted June 30, 2010 Report Share Posted June 30, 2010 ahem *clears throat* Judgment dragon is a douche! Anyway, i really do find this card underpowered mainly due to that one fact. And even if you do tie in a judgment dragon in there (which might not be the best idea) it's still a pain. Link to comment Share on other sites More sharing options...
Lord Archix Posted June 30, 2010 Author Report Share Posted June 30, 2010 would it be better if i had made it so that you discard 1 or 2 cards instead of 5? orWhat if i made it 1 tuner + 3 exodia peices? Link to comment Share on other sites More sharing options...
Yankee Posted June 30, 2010 Report Share Posted June 30, 2010 No idea, it's underpowred, but that is better than being overpowred IMO. If I had my way with trying to balance it... Gphaku knows, the entire effect would go through a drastic change with me, and would end up being balanced, original, but keeping the original idea lol Link to comment Share on other sites More sharing options...
CNo.101 S.H. Death Knight Posted June 30, 2010 Report Share Posted June 30, 2010 actually make a Tuner monster that pay the price for synchro summoning with other pieces of exodia from your hand, but for the record it's can't be 5 pieces to tune because it an automatic win when it's in your can unless you make a continuous or field, to nullify the win condition. XD if you do then it be 1 tuner plus the 5 pieces of exodia. oh and the exodia need to be level 10 to access that kind of effects so the tuner need to be level 3 and the 5 pieces are total level 7 Link to comment Share on other sites More sharing options...
£>-ShådøwBøx-<3 Posted June 30, 2010 Report Share Posted June 30, 2010 Lolnot op'd at all. It's improbably hard to summon' date=' and an exodia deck would never run this. It's a 5 monster synchro, where 3 have to be most likely the limbs, which putting on the field is...not the goal of a deck running exodia.Overall, it's a card that if you pull out, you deserve to win.[/quote'] Makes sense... Link to comment Share on other sites More sharing options...
~Riku~ Posted June 30, 2010 Report Share Posted June 30, 2010 Lolnot op'd at all. It's improbably hard to summon' date=' and an exodia deck would never run this. It's a 5 monster synchro, where 3 have to be most likely the limbs, which putting on the field is...not the goal of a deck running exodia.Overall, it's a card that if you pull out, you deserve to win.[/quote'] Um...This. Link to comment Share on other sites More sharing options...
Lord Archix Posted June 30, 2010 Author Report Share Posted June 30, 2010 1 Tuner + 1 Spellcaster Type monster + 2 or more of any of the following "Exodia the Forbidden One, Right Arm of the Forbidden One, Left Arm of the Forbidden One, Right Leg of the Forbidden One, Left Leg of the Forbidden One, and Exodia Necross."When this card is Synchro Summoned successfully, discard 2 cards from your hand to inflict 8000 points of direct damage to your opponent's Life Points. If you use this effect, skip your next Battle Phase. Link to comment Share on other sites More sharing options...
Coaster Guy Posted June 30, 2010 Report Share Posted June 30, 2010 would probably balance out without 1 spellcaster, and using 2 pieces of exodia INCLUDING his head. then it might be fairly balanced. Link to comment Share on other sites More sharing options...
No.39 希望皇ホープ Posted June 30, 2010 Report Share Posted June 30, 2010 The Synchro Material should be something like:1 Tuner + 3 or more "Forbidden One" or "Exodia" non-Tuner monsters Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.