~Duo~ Posted July 1, 2010 Report Share Posted July 1, 2010 This is part 14 of Cards Onslaught! Image credit goes to HP Doom! [spoiler=Thorn - The Shadow Fiend][spoiler=Lore]This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by Tributing 1 Fiend-Type monster with 0 DEF. When this card is Summoned, place 5 Thorn Counters on it. During your Standby Phase, you can move 1 Thorn Counter from this card to another card you control. If a monster with a Thorn Counter would be changed to Defense Position by a card effect, you can remove 1 Thorn Counter on it to negate the effect. If this card attacks, it is changed to Defense Position at the end of the Damage Step. [spoiler=Thoughts]Basically a defender of those "Switch to Defense Position after attacking" monsters. [spoiler=Jester Knight][spoiler=Lore]During your End Phase, increase the original ATK of this card by 300 for every Spell or Trap Card on the field. While this card is face-up on the field, "Jester" monsters you control cannot be destroyed in battle if their ATK is 1000 or less. (Damage Calculation is applied normally.) [spoiler=Thoughts]A defender of Jesters. [spoiler=Cyber Bat][spoiler=Lore]While this card is face-up on the field or in your hand, it's name is treated as "Cyber Dragon". If your opponent controls 2 or more Spell or Trap Cards and you control none, you can Special Summon this card from your hand. If this card is Special Summoned by its own effect, you can toss a coin. If the result is heads, you can add 1 Spell Card from your deck to your hand. It cannot be activated the turn it is added to your hand. If the result is tails, you can add 1 Trap Card from your deck to your hand. It cannot be set the turn it is added to your hand. [spoiler=Thoughts]Just a way to summon Cyber Fusions and help bring out a Spell / Trap. [spoiler=The Knight's Familiar][spoiler=Lore]This card can only be activated by selecting a face-up Warrior-Type monster on the field. Special Summon this card in face-up attack position; it is treated as an Effect Monster Card (Warrior-Type / ATK ? / DEF ?). This card's Attribute and Level is the same as the Attribute and Level of the selected card. This card's ATK is equal to the ATK of the selected monster. (This card is still treated as a Trap Card.) When this card is destroyed in battle, destroy the selected monster. [spoiler=Thoughts]A Trap Monster that is like bonded to a monster with "the rope of life" or something like that. >_> Link to comment Share on other sites More sharing options...
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