shoteye2 Posted July 2, 2010 Report Share Posted July 2, 2010 Shining Luster Solider[spoiler=Original Shining Luster Solider][spoiler=Lore]1 Tuner + "Black Luster Solider"This card gains 100 ATK for each Warrior-Type and Spellcaster-Type monsters in either player's Graveyard. When a Spell Card is activated, negate the effect and this card gains 1000 ATK until the End Phase, and destroy that card. Now that I think about it, it would be pretty hard to pull off >.<Here the New Nerfed Version[spoiler= New Shining Luster Solider][spoiler=Lore]1 Tuner + "Black Luster Solider"This card gains 100 ATK for each Warrior-Type and Spellcaster-Type monsters in either player's Graveyard. If this card was sent to the Graveyard as a result of battle, Special Summon 1 "Black Luster Solider" from your Graveyard to the Field. [spoiler=Legendary Blaze King][spoiler=Lore]1 Tuner + "Legendary Flame Lord"Each time you or your opponent activates 1 Spell Card, put 1 Spell Counter on this card. Remove 3 Spell Counters from this card to destroy all card on the field except this card. If this card is destroy by battle, Special Summon 1 "Legendary Flame Lord" from your Graveyard to the field. [spoiler=Red Eyes Synchro][spoiler=Lore]1 Tuner + "Red-Eyes B. Dragon"Once per turn, you can remove from play 1 Dragon-Type monster from your Graveyard. This card gains ATK equal to that Dragon-Type monster's ATK, until the Standby Phase of your next turn. Negate all Spell and Trap Card that targets face-up Dragon-Type monsters you control, and destroy that card. [spoiler=Magician of Ancient Chaos][spoiler=Lore]1 Tuner + "Magician of Black Chaos"Once per turn, you can return 1 Spell Card from your hand to your Deck to add 1 Spell Card from your Deck to your hand. If you activate this effect, you cannot activate any Spell or Trap Cards until your next Standby Phase. [spoiler=Victorious War-Lion][spoiler=Lore]1 Tuner + "Super War-Lion"This card gains 100 ATK for each Beast-Type monster in either player's Graveyard. Each time, this card can attack as many of your opponent's monsters as the number of face-up Beast-Type monsters on the field. [spoiler=Leviathan Whale] and yes ANY face-up Fish-Type monster. [spoiler=Eternal Elemental Doriado][spoiler=Lore]1 Tuner + "Elemental Mistress Doriado"Once per turn you can select 1 Attribute for this card. This card gains the following effect base on its Attribute.Fire- This card gains 600 ATK at the End Phase.Water- This card cannot be targeted by Spell Card,Trap Card, or Effect Monster's effect.Earth- If this card is attacked, it is changed to Defense Position and gains 800 DEF.Wind- Once per turn, you can destroy 1 face-down card.Light- Once per turn, you can return 1 card from your Graveyard to your Deck. The Deck is then shuffled.Dark- If this card is attacked by a Level 6 or higher monster, you can remove from play both card until the End Phase. [spoiler=Soul Draining Guardian][spoiler=Lore]1 Tuner + "Skull Guardian"Once per turn, this card can gain ATK and DEF equal to 1 face-up Level 6 or lower monster until the End Phase. If this card would be destroy, you can discard 1 Monster Card from your hand instead. [spoiler=Fushionic Lycanthrope][spoiler=Lore]1 Tuner + "Lycanthrope"When this card destroys a monster by battle, inflict 300 Direct Damage to your opponent for each Monster Card in your Graveyard. This card can attack twice during the same Battle Phase. [spoiler=Zera the Trident Aegis][spoiler=Lore]1 Tuner + "Zera the Mant"Once per turn, you can discard 1 Monster Card to have this card attack up to five time. If this card would be destroy, you can destroy 1 face-up Spell or Trap Card you control instead. This card cannot attack your opponent directly. [spoiler=Javelin King Spirit Beetle][spoiler=Lore]1 Tuner + "Javelin Beetle"This card gains 100 ATK for each Insect-Type monsters in either player's Graveyard. This card gains 300 ATK for each face-up Insect-Type monster on the field. Once per turn, you can Tribute 1 face-up Insect-Type monster to return 2 card on the field back to their respective owner. [spoiler=Paladin of Moonlit Dragoon][spoiler=Lore]1 Tuner + "Paladin of White Dragon"Once per turn, you can Special Summon 1 Normal Dragon-Type monster from your Deck to the field. When this card is attacked, you can remove from play 1 Normal Dragon-Type monster from your Graveyard to have this card gain ATK equal to the removed from play card's ATK until the end of the Battle Phase. [spoiler=Shinato, King of Lightning Sky][spoiler=Lore]1 Tuner + "Shinato, King of a Higher Plane"Once per turn, if this card would be destroy it is not. When this card destroys your opponent monster by battle, inflict damage to your opponent equal to the total of the destroyed monster original ATK and DEF. [spoiler=Masked Shura Doomlask][spoiler=Lore]1 Tuner + "The Masked Beast"This card gains 100 ATK for each Fiend-Type and Winged-Beast-Type monsters in either player's Graveyard. If this card destroys your opponent's monster by battle, inflict damage to your opponent equal to the destroyed monster Level x200 and increase your Life Point equal to the destroyed monster Level x100. [spoiler=Demise, Erebus Guardian][spoiler=Lore]1 Tuner + "Demise, King of Armageddon"Once per turn, you can pay 1000 Life Points to prevent both players from activating Spell Card, Trap Card, and Effect Monster's effect until the End Phase. If this card is in your Graveyard, you can remove from play 3 Level 6 or higher Monsters from your Graveyard to Special Summon this card in Attack Position. [spoiler=Garlandolf, Dragon of Apocalypse][spoiler=Lore]1 Tuner + "Garlandolf, King of Destruction"When this card is Synchro Summoned, remove from play all face-up cards with DEF less than or equal to this card's ATK. Inflict 400 damage to your opponent for each card removed from play. Once per turn, this card can negate the activation of Spell Cards, Trap Cards, and Effect Monster's effect by discarding 1 card from your hand similar to which card you want to negate, and destroy that card.[spoiler=Lore]1 Tuner + "Divine Grace - Northwemko"When this card is Synchro Summoned, roll a dice and select a number of face-up cards(except this card), equal to the dice roll. While any of the selected cards are face-up on field, this card cannot be destroyed by card effects. Once per turn, you can remove from play the top card of your opponent's Deck. If the removed from play card was a Monster Card, inflict damage to your opponent equal to the removed from play card's Level x200. Return the removed from play card back to the bottom of your opponent's Deck. [spoiler=Ruin, Grasper of Fate][spoiler=Lore]1 Tuner + "Ruin, Queen of Oblivion"Once per turn, you can return all face-down cards. This card gains 300 ATK for each card returned by this effect until the End Phase. If this card destroys an opponent's monster by battle, it can attack once again in a row. If this card is in your Graveyard, you can remove from play 3 Spell Cards to Special Summon this card in Attack Position. Link to comment Share on other sites More sharing options...
Nasir Posted July 2, 2010 Report Share Posted July 2, 2010 this is cool but i dont like the pic and its kinda Op'edi can get u a better pic u want it? Link to comment Share on other sites More sharing options...
shoteye2 Posted July 2, 2010 Author Report Share Posted July 2, 2010 Only reason I chose that picture because it fits the name; thanks. Link to comment Share on other sites More sharing options...
QuimicVital Posted July 2, 2010 Report Share Posted July 2, 2010 this is cool but i dont like the pic and its kinda Op'edi can get u a better pic u want it? It NEEDS, it's almost impossible to summon. 8/10 Great card. Link to comment Share on other sites More sharing options...
Nasir Posted July 2, 2010 Report Share Posted July 2, 2010 Only reason I chose that picture because it fits the name; thanks. so u dont want it? Link to comment Share on other sites More sharing options...
Guest Dark-Azkrin666 Posted July 2, 2010 Report Share Posted July 2, 2010 to be honest i find this rather easy to summon, that aside the pic is meh and i do like the effect but 1000 is alot so maby 600anyways 7.67452/10if you want i can render the image for free and put a better background on it Link to comment Share on other sites More sharing options...
QuimicVital Posted July 2, 2010 Report Share Posted July 2, 2010 to be honest i find this rather easy to summon' date=' that aside the pic is meh and i do like the effect but 1000 is alot so maby 600anyways 7.67452/10if you want i can render the image for free and put a better background on it[/quote'] You know how difficult is to summon a Ritual Monster!?!? PS: I like the original a lot more. Link to comment Share on other sites More sharing options...
Guest Dark-Azkrin666 Posted July 2, 2010 Report Share Posted July 2, 2010 to be honest i find this rather easy to summon' date=' that aside the pic is meh and i do like the effect but 1000 is alot so maby 600anyways 7.67452/10if you want i can render the image for free and put a better background on it[/quote'] You know how difficult is to summon a Ritual Monster!?!? PS: I like the original a lot more.yes i do and to me they are super easy to summon compared to syncro'si'v pulled off 2 BLS's in one turn and could had threea agree with you that the first one was better but the new ones not that bad ethirefor the new one 6.9998/10 Link to comment Share on other sites More sharing options...
QuimicVital Posted July 2, 2010 Report Share Posted July 2, 2010 to be honest i find this rather easy to summon' date=' that aside the pic is meh and i do like the effect but 1000 is alot so maby 600anyways 7.67452/10if you want i can render the image for free and put a better background on it[/quote'] You know how difficult is to summon a Ritual Monster!?!? PS: I like the original a lot more.yes i do and to me they are super easy to summon compared to syncro'si'v pulled off 2 BLS's in one turn and could had threea agree with you that the first one was better but the new ones not that bad ethirefor the new one 6.9998/10 Tuners need any monster on the field, Rituals need you to have the ritual card, the monster and some other monsters on your hand, which is harder than a Synchro. Now imagine Synchro + Ritual. Link to comment Share on other sites More sharing options...
shoteye2 Posted July 2, 2010 Author Report Share Posted July 2, 2010 Actually if you have Advance Ritual Act it could be fairly quick to bring it, however you must have BLS in your hand and a level 3 tuner ><. Link to comment Share on other sites More sharing options...
shoteye2 Posted July 2, 2010 Author Report Share Posted July 2, 2010 Added a few new cards, going to add more .-. tell me how is it Link to comment Share on other sites More sharing options...
shoteye2 Posted July 2, 2010 Author Report Share Posted July 2, 2010 Finally done all of the Ritual Monster, so tell me what you think about it!I hope this makes Ritual Monster useful again >:] Link to comment Share on other sites More sharing options...
QuimicVital Posted July 2, 2010 Report Share Posted July 2, 2010 I'm guessing you're a Synchro fan. :PGoos pictures (just good), grammar errors, very creative. 8/10 Link to comment Share on other sites More sharing options...
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