mikeross93 Posted July 2, 2010 Report Share Posted July 2, 2010 Monsters Spells Link to comment Share on other sites More sharing options...
ChaosInfinity Posted July 2, 2010 Report Share Posted July 2, 2010 Pretty good, but some OCG errors eg. 'magic card' instead of "Spell Card" and "Alphonse" instead of "this monster" or "this card". Link to comment Share on other sites More sharing options...
mikeross93 Posted July 2, 2010 Author Report Share Posted July 2, 2010 alright, ill try to fix it. Uploading Roy Mustang card nowAlright, errors fixed.Armstrong card addedRiza Hawkeye card added. Link to comment Share on other sites More sharing options...
ChaosInfinity Posted July 2, 2010 Report Share Posted July 2, 2010 Haha, these are really cool.Why's Mustang stronger than Armstrong, though....? =( Alphonse's effect really needs some OCG work, though. Mostly the second sentence. Repeat after me (ahem):Every time you take Battle Damage from a battle involving this card, decrease this monster's ATK and DEF by 400. Link to comment Share on other sites More sharing options...
mikeross93 Posted July 2, 2010 Author Report Share Posted July 2, 2010 Thank you, i fixed Alphonses effect.Mustang is supposed to be higher rank and a better known alchemist, plus Armstrong will most likely not be able to kill a homunculi as easily as mustang did, ex. when he killed Lust. Link to comment Share on other sites More sharing options...
Shizuku Oikawa Posted July 2, 2010 Report Share Posted July 2, 2010 Yea, but think,Who would win in a Arm Wrestling Contest between Mustang and Armstrong?Mustang could have a better effect than Armstrong, and Armstrong could have higher ATK then Mustang. Link to comment Share on other sites More sharing options...
mikeross93 Posted July 2, 2010 Author Report Share Posted July 2, 2010 True, but whats stronger, Armstrongs Alchemy or Mustangs Alchemy? Isn't Mustang a higher rank for a reason?Homunculi - Lust addedHomunculis greed and gluttony addedall 7 homunculi added! Link to comment Share on other sites More sharing options...
mikeross93 Posted July 2, 2010 Author Report Share Posted July 2, 2010 scar and spell cards added Link to comment Share on other sites More sharing options...
ChaosInfinity Posted July 3, 2010 Report Share Posted July 3, 2010 I see you're using the Homunculi from FMA Brotherhood...I also notice that Sloth doesn't do anything interesting XD Pride and the Automail seem pretty crappy, though. A level 5 that only has 2000 ATK and a monster-specific Equip that just increases ATK by 300.... seems a bit underpowered, actually. Link to comment Share on other sites More sharing options...
Shizuku Oikawa Posted July 3, 2010 Report Share Posted July 3, 2010 It does sound pretty underpowered. Pride needs an awesome effect compared to his weakness rather than Special Summoning himself. Link to comment Share on other sites More sharing options...
pure.awesomeness Posted July 3, 2010 Report Share Posted July 3, 2010 [spoiler=The first couple of OCG errors. (to lazy for the rest, lol)]Alex Louis Armstrong's OCG: put "card" in front of name and I think ur supposed to capitalize ATK and DEFWinry Rockbell: Successfuly summoned ontoRoy Mustang: Activate instead of "use" suggestion for the rockbell automail, you could allow it to equip to warrior-type monsters only, maybe increase the attack added, and give it an effect so that equiped warrior-type monster is also treated as a machine-type, just a suggestion.I like these cards :D, 8/10 Link to comment Share on other sites More sharing options...
mikeross93 Posted July 3, 2010 Author Report Share Posted July 3, 2010 Good point. i fixed prides effect to also let him destroy a monster on the field whenever a dark monster is summoned to the field. ill fix the automail Link to comment Share on other sites More sharing options...
mikeross93 Posted July 4, 2010 Author Report Share Posted July 4, 2010 lots more added Link to comment Share on other sites More sharing options...
fmafan123 Posted July 4, 2010 Report Share Posted July 4, 2010 AWESOME!!!!!!!!!!!!!!!:lol: Link to comment Share on other sites More sharing options...
fmafan123 Posted July 4, 2010 Report Share Posted July 4, 2010 HEY HOW IS RIZA STRONGER THAN ED AND AL!!!!!! Link to comment Share on other sites More sharing options...
Cows198 Posted July 4, 2010 Report Share Posted July 4, 2010 some ocg tips, instead of saying "Alchemist" in their name, you can just say "Alchemist" monsters, ex for armstrong, you can just say:All face-up "Alchemist" monsters you control gain ATK and DEF.Also, ATK and DEF are all caps in card lores,counters should not be "quoted",when talking about a monster type, it should written as: Machine-Type monster, no quotes You should also post the card lores separately so their easier to read.lots of potential, 8/10 Link to comment Share on other sites More sharing options...
mikeross93 Posted July 7, 2010 Author Report Share Posted July 7, 2010 i would do alchemist types... but someone already complained when i did it that way Link to comment Share on other sites More sharing options...
ChaosInfinity Posted July 7, 2010 Report Share Posted July 7, 2010 Someone will complain no matter how you do something. Do it however you feel works best. Link to comment Share on other sites More sharing options...
mikeross93 Posted July 7, 2010 Author Report Share Posted July 7, 2010 well chaos, do these look good? Link to comment Share on other sites More sharing options...
インフェルニティ・ミラージュ Posted July 7, 2010 Report Share Posted July 7, 2010 These are really great cards, but Ed is kinda weak. A lot of those characters have already died in the series. Link to comment Share on other sites More sharing options...
mikeross93 Posted July 7, 2010 Author Report Share Posted July 7, 2010 ill get to newer characters later. im going by the original. Link to comment Share on other sites More sharing options...
Cows198 Posted July 7, 2010 Report Share Posted July 7, 2010 you dun hafta make a new type. The easiest way to synergize a bunch of cards is to make and Archetype, where your monsters and stuff share a part of the name. Ex: Blackwings, lightsworn, junk, etc.Or you can make a subtype, though these generally warrant ur cards to be extra unique. Ex: Toon, spirit, unionSo those are some things u can do without doing a new type. Link to comment Share on other sites More sharing options...
mikeross93 Posted July 7, 2010 Author Report Share Posted July 7, 2010 with these, i do have an archetype Link to comment Share on other sites More sharing options...
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