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Mix Set of Cards [28/?]


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Images are not my own, All image credit goes to members Liam, Alacander, Catman, -DG-, HP Doom, and Wanderley

 

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[spoiler=Cards 1-14]

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[spoiler=Lore]This card cannot be Normal Summoned or Set. This card can only be Special Summoned by Removing form play all "Armed Dragon" monsters from your Field, Hand, and Graveyard. By discarding 3 cards from your hand,you can destroy all cards your opponent controls.

 

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[spoiler=Lore]1 "Blackwing" tuner + 2 or more non-tuner "Blackwing" monsters

When this card is Synchro Summoned, switch all monsters your opponent controls into face-down defense position. As long as this card remains on the field, your opponent cannot Normal Summon or Flip Summon monsters.

 

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[spoiler=Lore]"Elemental Hero Neos"+ 1 "Machine King" monster

This card cannot be Summoned except by Fusion Summon with the above monsters. This card gains 200 ATK for each Warrior and Machine type monster in your Graveyard. Whenever your opponent activates a Trap card, you can discard 2 cards from your hand to negate the Trap card.

 

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[spoiler=Lore]During each players Battle Phase, this card gains 100 ATK for each Machine-type monster in your Graveyard. During your standby phase you can tribute this card to Special Summon 1 "Mecha Knight LV6" from your Hand or Deck.

 

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[spoiler=Lore]If this card is Special Summoned by the effect of "Mecha Knight LV4", send the top three cards in your Deck to the Graveyard and destroy 1 card your opponent control for each Machine-type monster sent to the Graveyard. During the End Phase of a turn where this card attacks directly, you can tribute this card to Special Summon 1 "Mecha Knight LV8" from your Hand or Deck.

 

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[spoiler=Lore]This card cannot be Normal Summond or Set. This card cannot be Special Summoned except by the effect of "Mecha Knight LV6." When this card attacks or is attacked, you can remove from play 1 Machine-type monster in your Graveyard to have this card gain ATK equal to the ATK of the removed monster until the End Phase.

 

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[spoiler=Lore]1 Dragon-type Synchro + Barrel Dragon

This card cannot be Special Summoned except by Fusion Summon. A Fusion Summon of this card can only be conducted with the above fusion material monsters. Once per turn, flip a coin 4 times. Destroy 1 card your opponent controls and inrease the ATK of this card by 500 for each heads. During the End Phase of a turn you activate this effect, the ATK of this card becomes half its original ATK until your next Standby Phase.

 

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[spoiler=Lore]If you control a Red-Eyes monster, you can Normal Summon this card without a tribute. This card gains 100 ATK for each face up "Red-Eyes" monster you control. When this card is destroyed and sent to the Graveyard, Special Summon 1 "Red-Eyes" monster from your Deck.

 

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[spoiler=Cards 15-28]

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[spoiler=Lore]"Shadowdust Synchron" + 1 or more non-tuner monsters

If your opponent summons a monster, you can tribute this card to gain control of the Summoned monster and inflict 600 damage to your opponent. During the End Phase of a turn this effect is activated, destroy the monster affected by the effect and Special Summon this monster.

 

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[spoiler=Lore]Sky Scourge Norleras+Sky Scourge Enrise

This card can only be Special Summoned through a Fusion Summon of the above Fusion material monsters. The original ATK and DEF of this card is equal to the numberof LIGHT and DARK monsters in your Graveyard and removed from play. Once per turn, you can remove from play 1 monster in your hand and remove from play 1 card your opponent controls and draw 1 card.

 

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[spoiler=Lore]This card cannot be used for a Synchro Summon. As long as this card is in face-up DEF position, Neither Player can Synchro Summon. During each of your Standby Phases, send 1 card from your Deck to the Graveyard, or destroy this card.

 

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[spoiler=Lore]If your opponent declares a direct attack, you can Special Summon this card and negate the attack. Whenever your opponent inflicts damage to your life points, you can discard 2 cards from your Hand to the Graveyard to gain life points instead of taking damage.

 

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[spoiler=Lore]If you control another "Whitewing" monster, you can Special Summon this card from your hand. If this card is used for the Synchro Summon of a "Whitewing" monster, increase your Life Points equal to half the ATK of the Synchro Summoned monster.

 

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[spoiler=Lore]If this card attacks a monster whose DEF is lower than the ATK of this card, inflict damage equal to the difference as direct damage to your opponents Life Points. Whenever this card inflicts damage to your opponent, increase your life points by the same amount and Special Summon 1 Winged-Beast monster whose ATK is equal to or less than the damage inflicted.

 

 

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