Canadian Posted July 3, 2010 Report Share Posted July 3, 2010 But seriously. Things like SoRL aren't even used at all yet they are still at 1. I doubt FC will ever hit the list or at least anytime soon, but because of it, Gravity Bind, SoRL, Level Limit Area B, still are at 1. Although things like Waboku, Battle Fader, TT all have prevention of attacks just like multiple turn ones, they are superior due to their chainability. SoRL can be removed in 1 turn so easily nowadays that i'm wondering if FC was taken out, would multiple turn stallers stay @1? Don't judge me for the question, I just wanna hear what YCM thinks. Link to comment Share on other sites More sharing options...
Guest PikaPerson01 Posted July 3, 2010 Report Share Posted July 3, 2010 Fun Card with Cosmic Fortress. As for 'so easily removed in 1 turn', you're contributing to the problem. Stop it. Link to comment Share on other sites More sharing options...
Canadian Posted July 3, 2010 Author Report Share Posted July 3, 2010 As for 'so easily removed in 1 turn'' date=' you're contributing to the problem. Stop it.[/quote'] At least I'm not saying, since I can destroy JD after he wiped my field in 1 turn he should be @3. Nobody even uses SoRL anymore. Link to comment Share on other sites More sharing options...
burnpsy Posted July 3, 2010 Report Share Posted July 3, 2010 It isn't Final Countdown's fault. This card was Limited before Countdown was released. Link to comment Share on other sites More sharing options...
DeathSDelano Posted July 3, 2010 Report Share Posted July 3, 2010 It isn't Final Countdown's fault. This card was Limited before Countdown was released. That was also when Vanillas were good XD but anyways this card is meh because its to easy to get rid of when you can just use threatening roar or waboku even if your opponent tries to them blow up Link to comment Share on other sites More sharing options...
JadenxAtemYAOI Posted July 3, 2010 Report Share Posted July 3, 2010 actually I would stack my deck with SORL, 3 Nightmare cages, and 3 Pyro Clocks of destiny. And wave motion cannon while I'm at it for the lulz. Pyro clock makes one turn pass by with it's effect so with the cards above you can 18 turns pass by really quick Link to comment Share on other sites More sharing options...
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