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New Archetype "Castura"


Dream Cabbage

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I made a Spellcaster archetype called "Castura".

 

Enjoy!

 

 

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Lore:1 "Castura" Tuner+1 or more non-Tuner "Castura" monster.

If you used a monster with a Dark Spell Counter on it for the Synchro Summon of this card, this card is not affected by the effects of Spell or Trap Cards. If you Special Summon a "Castura" monster using a Dark Spell Counter this card gains 700 ATK. During each of your Standby Phases, pay Life POints equal to the number of face-up "Castura" monsters you control x300. While this card is in the Graveyard increase your Life Points by 400 during each of your End Phases.

 

 

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Lore: You can remove two Spell Counters from your side of the field to Special Summon this card from your hand. If you used a Dark Spell Counter to Summon this card, destroy all Trap Cards your opponent controls(this card is not affected by the effect of "Flame Magic".

 

 

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Lore: When a Spell Counter is placed on to a card you control, place one Dark Spell Counter on this card. You can use Dark Spell Counters to Special Summon "Castura" monsters that require Spell Counters to Summon them. When a "Castura" monster is Summoned by removing atleast one Dark Spell Counter, it's effect is negated.

 

 

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Lore: You can Special Summon this card from your hand if you do not control any face-up "Castura" monsters. During each of your Standby Phases switch the Battle Positon of one of your monsters to Defence Position(this is not optional).

 

 

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Lore: You can remove two Spell Counters from anywhere on the field to Special Summon this card from your hand. During the End Phase of a turn you Sumoned a "Castura" monster, destroy one Spell Card you control(this is not optional).

 

 

Some image credit to Father Wolf

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