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Nature's Vigilance. Comments, fixes, and ratings needed. Two new cards.


SiberianIIPaws

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Monsters

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[spoiler=lore]This card cannot be Normal Summoned or Set. This card can be Special Summoned from your hand by removing from play 1 "Nature" monster in your Graveyard and discarding 1 Spell Card from your hand. If this card is Special Summoned, except by this effect, return it to your hand during the End Phase of the turn it was Special Summoned. As long as this card is in face-up Attack Position, your opponent cannot activate Trap Cards that negate attacks by this monster. If you control no other face-up monster in Attack Position, your opponent cannot skip or end your Battle Phase. During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent's Life Points.

 

 

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[spoiler=lore]This card's Attribute is also treated as EARTH. When your opponent activates a Spell or Trap Card that negates the Summon of monster, Special Summon this card from your hand or Deck in face-up Attack Position. Once per Duel, if this card would be destroyed by battle, it is not (Normal Damage calculation is applied).

 

 

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[spoiler=lore]This card gains 200 ATK for each face-up EARTH monster on the field. If this card is removed from play by the effect of a card you control, return it to your hand. This card cannot be Summoned until the Main Phase after it was returned to your hand by this effect.

 

 

Traps

 

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Spells

 

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[spoiler=lore]As long as this card remains face-up, destroy all other face-up Continuous Spell and Field Spell cards. For each card destroyed by this effect, inflict 600 damage to your opponent. Once per turn, you can negate the activation of a Spell or Trap Card and destroy it. The controller of that card recieves 500 damage for each Set Spell or Trap Card. If you activate this effect, destroy 1 card you control during your End Phase.

 

 

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[spoiler=lore]If this card is activated, destroy all other face-up Continuous Spell or Trap Cards you control. As long as this card remains face-up your opponent can only activate Trap Cards during their turn. If you control 1 EARTH monster and 1 LIGHT monster, your opponent cannot activate card effects that target LIGHT or EARTH monsters. If you do not control 1 face-up monster, immediately pay 1000 Life Points or destroy this card.

 

 

Synchros/Extra Deck

 

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[spoiler=lore]1 Tuner + 1 LIGHT or EARTH non-Tuner monster

This card's type is also treated as Plant-type. This card's Attribute is also treated as EARTH. If you control at least 1 face-up EARTH monster, you can, once during either player's Main Phase 1, select 1 Continuous Spell Card on the field or in your Graveyard and remove it from play. This card gains the effect of the removed card. If you control 1 EARTH monster besides this card, you can remove from play 1 Set Spell or Trap Card and select 1 Continuous Spell or Continuos Trap Card in your Deck or Graveyard and activate it. As long as there is a face-up Continuous Spell or Trap Card this card cannot be destroyed by the effects of other cards.

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