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Megaman Zero Collection 1 (Complete Set) PLZ Rate and Comment =D


Cows198

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Hey people! I've been using YCM for a while now, but I never posted anything in the past. Thought I might post a set I've completed. This set is inspired by Megaman Zero 1. I love the Zero Series and planning on making sets based on every game. This set introduces the new type: Reploid. The overall type is basically a mix of existing arch-types. Under this type are also the "Zero" and "Pantheon" Arch-type. Additional support will be introduced in future sets. I had a lot of fun making these and I hope you guys enjoy. PLZ Rate and comment =D.

[spoiler=Booster Pack]mmz1.png

[spoiler=Credit]Template credit to Powerlinx

 

 

[spoiler=Detailed Card List]

[spoiler=MMZ1-EN001 Asura Bushura]563476.jpg

LORE: This card can attack all monsters your opponent controls once each.

 

[spoiler=MMZ1-EN002 Aztec Falcon]563476m.jpg

LORE: Once per turn, if you control 2 or more face-up Reploid Monsters, you can destroy 1 Spell or Trap Card your opponent controls.

 

[spoiler=MMZ1-EN003 Anubis Necromancess III]563476.jpg

LORE: Once per turn, you can send 1 Monster Card from your hand to the Graveyard to Special Summon 1 Level 4 or lower Reploid Monster from either player's Graveyard.

 

[spoiler=MMZ1-EN004 Blizzack Staggroff]563476.jpg

LORE: When this card is Normal Summoned successfully, your opponent may not activate Spell or Trap Cards until their next Standby Phase.

 

[spoiler=MMZ1-EN005 Hanumachine]563476.jpg

LORE: Once per turn, if you control another Reploid Monster, you can reduce the ATK and DEF of 1 monster your opponent controls by 1000 until the End Phase.

 

[spoiler=MMZ1-EN006 Herculious Anchortus]563476h.jpg

LORE: While you control another Reploid Monster, when a Reploid Monster you control declares an attack, you can change the battle position of 1 face-up monster on your opponent's side of the field.

 

[spoiler=MMZ1-EN007 Guard Orotic]563476p.jpg

LORE: This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by removing from play 4 Reploid Monsters in your Graveyard. This monster can attack twice during the same Battle Phase.

 

[spoiler=MMZ1-EN008 Maha Ganeshariff]563476i.jpg

LORE: When this card is Tribute Summoned, toss a coin twice. Destroy a number of monsters on the field equal to the number of Heads.

 

[spoiler=MMZ1-EN009 Fighting Fefnir]563476.jpg

LORE: Once per turn, you may tribute 1 face-up Reploid Monster you control to destroy up to 2 monsters your opponent controls. If you activate this effect, this card cannot attack this turn.

 

 

[spoiler=MMZ1-EN010 Fairy Leviathan]563476c.jpg

LORE: Once per turn, you may send 1 Reploid Monster from your hand to the graveyard to return up to up to 2 Monster Cards from the field to the owner's hand. If you activate this effect, this card cannot attack this turn.

 

 

[spoiler=MMZ1-EN011 Sage Harpuia]563476h.jpg

LORE: Once per turn, you may send 2 Reploid Monsters from your deck to your Graveyard to negate the activation of a Spell or Trap card and destroy it. You can use this effect during either player's turn.

 

[spoiler=MMZ1-EN012 Hidden Phantom]563476s.jpg

LORE: Once per turn, can remove this card from play until the End Phase of this turn by removing 1 Reploid Monster in your Graveyard from play. You can use this effect during either player's turn.

 

[spoiler=MMZ1-EN013 Z Buster Zero]563476.jpg

LORE: This card can attack your opponent directly. When it does so using this effect, any Battle Damage it inflicts to your opponent is halved. At the end of the Battle Phase, if this card attacked or was attacked, you can return it to the Deck to Special Summon 1 "Zero" Reploid Monster from your Deck, except "Z Buster Zero". You can only control 1 "Zero" Reploid Monster.

 

[spoiler=MMZ1-EN014 Triple Rod Zero]563476q.jpg

LORE: During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent. At the end of the Battle Phase, if this card attacked or was attacked, you can return it to the Deck to Special Summon 1 "Zero" Reploid Monster from your Deck, except "Triple Rod Zero". You can only control 1 "Zero" Reploid Monster.

 

 

[spoiler=MMZ1-EN015 Shield Boomerang Zero]563476n.jpg

LORE: Once per turn, if this card would be destroyed by battle, it is not destroyed. (Damage calculation is applied normally.) At the end of the Battle Phase, if this card attacked or was attacked, you can return it to the Deck to Special Summon 1 "Zero" Reploid Monster from your Deck, except "Shield Boomerang Zero". You can only control 1 "Zero" Reploid Monster.

 

 

[spoiler=MMZ1-EN016 Zero, the Legendary Reploid]563476n.jpg

LORE: If your opponent controls a monster and you control no monsters, you can Special Summon this card from your hand. At the end of the Battle Phase, if this card attacked or was attacked, you can return it to the Deck to Special Summon 1 "Zero" Reploid Monster from your Deck, except "Zero, the Reploid Hero". You can only control 1 "Zero" Reploid Monster.

 

 

[spoiler=MMZ1-EN017 Hittite Hottide]563476.jpg

LORE: The controller of this card must attack with this card if possible. During your Standby Phase, change this face-up Defense Position card on the field to face-up Attack Position. This card cannot be destroyed by battle. During your Standby Phase, change this face-up Defense Position card on the field to face-up Attack Position.(Damage calculation is applied normally.)

 

 

[spoiler=MMZ1-EN018 GOLEM - Type N]563476.jpg

LORE: A symbol of Neo Arcadia, the Golem was developed as a guardian to keep the peace and protect the citizens. As it is not sentient, it is classified as a Giant Mechaniloid. Though the leg portions are still under development, the Golem is 100% operational and is leaded with all-purpose were-arms and a large scale laser torso.

 

 

[spoiler=MMZ1-EN019 Pantheon Guardian]563476.jpg

LORE: A standard Pantheon with a electric club. This mass-produced reploid specializes in melee combat.

 

 

[spoiler=MMZ1-EN020 Pantheon Hunter]563476u.jpg

LORE: A standard Pantheon equipped with an arm cannon. It is the simplest, in design and function, of the Pantheons.

 

 

[spoiler=MMZ1-EN021 Pantheon Flyer]563476r.jpg

LORE: A flying Pantheon. It can fly to evade attacks.

 

 

[spoiler=MMZ1-EN022 Pantheon Immortal]563476a.jpg

LORE: This card cannot be Tributed, except for the Tribute Summon of a Reploid Monster. During your Standby Phase, if this card is in your Graveyard and you control no monsters, you can Special Summon it. You cannot activate this effect if there are any monsters in your Graveyard that are not Reploid-Type.

 

 

[spoiler=MMZ1-EN023 Pantheon Warrior]563476m.jpg

LORE: This card gains 200 ATK for each face-up "Pantheon" monster you control.

 

 

[spoiler=MMZ1-EN024 Pantheon Aces]563476t.jpg

LORE: You can only control 1 "Pantheon Ace" monster. While you control a face-up "Pantheon" monster, you can Special Summon this card from your hand.

 

 

[spoiler=MMZ1-EN025 Rainbow Devil]563476.jpg

LORE: This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by removing from play 1 Reploid Monsters from your Graveyard. Once per turn, if this card would be destroyed by battle or by a card effect, it is not destroyed. (Damage calculation is applied normally.)

 

 

[spoiler=MMZ1-EN026 Cyber-Elf X]563476g.jpg

LORE: Once per turn, during your Main Phase, you can equip this card to a Reploid Monster you control as an Equip Card, OR unequip it to Special Summon this card in face-up Attack Position. When equipped to a monster by this card's effect, that monster gains 800 ATK and DEF. When a Reploid Monster you control attacks or is attacked, you can send this card from your hand to the Graveyard during the Damage Step to have that monster gain 1600 ATK until the End Phase. (1 monster can only be equipped with 1 Union Monster at a time. If the equipped monster would be destroyed, this card is destroyed instead.)

 

 

[spoiler=MMZ1-EN027 Replica X LV4]563476.jpg

LORE: When this card is Summoned, select 1 Reploid Monster in your graveyard. While this card is face-up on the field, it gains the effect(s) of the selected monster. During your Standby Phase, by sending this face-up card to the Graveyard, Special Summon 1 "Replica X LV6" from your hand or Deck.

 

 

[spoiler=MMZ1-EN028 Replica X LV6]563476e.jpg

LORE: When this card is Summoned, select 1 Reploid Monster in your Graveyard. If this card is summoned by the effect of "Replica X LV4", select up to 2. While this card is face-up on the field, it gains the effect(s) of the selected monster(s). During your Standby Phase, by sending this face-up card to the Graveyard, Special Summon 1 "Replica X LV8" from your hand or Deck.

 

 

[spoiler=MMZ1-EN029 Replica X LV8]563476k.jpg

LORE: This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by the effect of "Replica X LV6". When this card is summoned, select up to 4 Reploid Monsters in your graveyard. While this card is face-up on the field, it gains the effect(s) of the selected monster(s).

 

 

[spoiler=MMZ1-EN030 Neo Arcadia]563476.jpg

LORE: Once per turn, during your Main Phase, you can Special Summon 1 Reploid Monster from your Graveyard that was destroyed by battle. (Only this card's controller can use this effect.)

 

 

[spoiler=MMZ1-EN031 Z Buster Shot]563476y.jpg

LORE: Activate only while you control a face-up "Zero" Reploid Monster. Destroy a number of Spell or Trap Cards your opponent controls equal to the number of face-up Reploid Monsters you control. "Zero" Reploid Monsters cannot attack the turn you activate this card.

 

 

[spoiler=MMZ1-EN032 Z Saber Slash]563476t.jpg

LORE: Activate only while you control a face-up "Zero" Reploid Monster. Destroy a number of face-up cards on the field equal to the number of face-up Reploid Monsters you control. "Zero" Reploid Monsters cannot attack the turn you activate this card.

 

 

[spoiler=MMZ1-EN033 Z Boomerang Counter]563476.jpg

LORE: Activate only when your opponent declares an attack while your control a face-up "Zero" Reploid Monster. Destroy all Attack Position monsters your opponent controls.

 

 

[spoiler=MMZ1-EN034 Stasis Revival]563476.jpg

LORE: Select 1 Reploid-Monster from your Graveyard and Special Summon it in face-up Attack Position. The monster has its effect negated until the 2nd standby phase after activation. When this card is removed from the field, destroy that monster. When that monster is removed from the field, destroy this card.

 

 

[spoiler=MMZ1-EN035 Forgotten Laboratory]563476g.jpg

LORE: Select and remove from play 1 Reploid Monster in your Deck. During your next Standby Phase after this card's activation, add the removed card to your hand.

 

 

[spoiler=MMZ1-EN036 Reploid Oversoul]563476j.jpg

LORE: Activate only when an effect is activated that would destroy a face-up Reploid Monster you control. Negate the effect and destroy that card. Then, increase the ATK of all face-up Reploid Monsters you control by 1000.

 

 

[spoiler=MMZ1-EN037 Pantheon Pursuit]563476d.jpg

LORE: Add up to 2 Level 3 Normal "Pantheon" monsters from your Deck to your hand.

 

 

[spoiler=MMZ1-EN038 Pantheon Ambush]563476u.jpg

LORE: Discard 1 card from your hand. Special Summon as many Level 3 Normal "Pantheon" cards as possible from your Graveyard.

 

 

[spoiler=MMZ1-EN039 Z Savior]563476.jpg

LORE: Activate only if a face-up non-Reploid Monster you control would destroyed by battle. The monster is not destroyed. (Damage calculation is applied normally.) Then, Special Summon 1 "Zero" Reploid Monster from your hand or Graveyard.

 

 

[spoiler=MMZ1-EN040 Burst Beam]563476i.jpg

LORE: Tribute 1 Reploid Monster on your side of the field. Destroy all face-up monsters on the field whose DEF is equal to or less than the ATK of the Tributed monster.

 

 

[spoiler=MMZ1-EN041 Reploid Frontline]563476m.jpg

LORE: Once per turn, when a Reploid Monster is destroyed by battle and sent to your Graveyard, you can Special Summon 1 Reploid Monster with the same or lower ATK and the same Attribute from your Deck.

 

 

[spoiler=MMZ1-EN042 Autonomous Reploid]563476.jpg

LORE: Pay 1000 Life Points. Select 1 Reploid Monster Card from your opponent's Graveyard. Special Summon it to your side of the field in Attack Position, and equip it wit

 

 

[spoiler=MMZ1-EN043 Savage Struggle]563476j.jpg

LORE: This card can only be activated at the start of your Main Phase 1. All face-up monsters are changed to Attack Position. Until your next turn, you and your opponent cannot play or Set any Monster, Spell, or Trap Cards. Until your next turn all face-up monsters must attack if able and cannot change their battle positions.

 

 

 

 

[spoiler=Complete Gallery]563476.jpg563476m.jpg563476.jpg563476.jpg563476.jpg563476h.jpg563476p.jpg563476i.jpg563476.jpg563476c.jpg563476h.jpg563476s.jpg563476.jpg563476q.jpg563476n.jpg563476n.jpg563476.jpg563476.jpg563476.jpg563476u.jpg563476r.jpg563476a.jpg563476m.jpg563476t.jpg563476.jpg563476g.jpg563476.jpg563476e.jpg563476k.jpg563476.jpg563476y.jpg563476t.jpg563476.jpg563476.jpg563476g.jpg563476j.jpg563476d.jpg563476u.jpg563476.jpg563476i.jpg563476m.jpg563476.jpg563476j.jpg

 

 

Images are from Rockman Zero - Official Complete Works and Google Images

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Are you sure you're a new member.... :D

Just kidding. Your potential is obvious.

Nice job on the cards.

New subtype is added I can see.

Pretty nice!

There are some suggestions and slight corrections:

Guard Orotic, Replica X LV4, Z Savior: graveyard=Graveyard

Zero, the Legendary Reploid: Reploid Type should have a dash (-)

Cyber-Elf X: I think this one should be a Union monster because of it's effect

Replica X LV4, Replica X LV6: summoned should be capitalized

Stasis Revival: Reploid-Monster=Reploid-Type monster; standby phase=Standby Phase

Z Savior: Non-Reploid-Type=non-Reploid-Type

Burst Beam, Reploid Frontline: the pictures are kinda sucky (I suppose you couldn't find a better one)

 

Sorry for all these corrections, but I think they are necessary :D

 

I'm really impressed and I admire your card making skills *clap*

Good luck on the Card Maker and promise me that this is not your first and last good set of cards (OK, this became too dramatic :D)

I'll rate your set 9.5/10 to encourage you for your future projects (and will rep you as soon as my day limit is released)

 

Thank you for the brilliant cards you showed me! ^^

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thanks Pharaona =D

I actually made lots of cards in the past, but my account got deleted =(

I just started picking up ycm again, but im kinda rusty.

lol, i actually realized since Reploid is a subtype, it should be written as Reploid Monster, not Reploid-Type monster, so i gots to make lots of changes -.-

Thanks for catchin the ocg errors, I'll fix them wen i get a chance.

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I am wordless.

This cards are Sensational!!

They're Incredible!!!

-----

I think the only OCG error is in Hidden Phantom:

Once per turn, you can remove this card from play until the End Phase of this turn by removing 1 Reploid Monster in your Graveyard from play. You can use this effect during either player's turn.

-----

Fantastic pics, fantastic effects!!

10/10 of course!!

I'm waiting to see the next set!!!^^

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Talkin' true dude... it looks good 7/10, because you gived a ridiculous title for Phantom!

I not maked they already, but, here is the name of the Shintennou people of my set:

Harpuia:

Shintennou - Harpuia the Sage of Storm / Armed Shintennou - Harpuia the Heavenly Plane

Fafnir:

Shintennou - Fafnir the Brutal Fighter / Armed Shintennou - Fafnir the Magnum Tank

Leviathan:

Shintennou - Leaviathan the Frost Fairy / Armed Shintennou - Leaviathan the Glacial Jet

Phantom:

Shintennou - Phantom the Dark Justicer / Armed Shintennou - Phantom the Demoniac Punisher

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