Sirce Posted July 4, 2010 Report Share Posted July 4, 2010 You might want to get something to eat, because its very long (Now you can eat). Still going to add more. Synchro and Tuner Revolution[spoiler=Monster Cards][spoiler= Mutant Cannibal Fish][spoiler= Mutant Dragon Frog] [spoiler= Mutant Skeletal Mermaid] [spoiler=Mutant Mechanical Demon] [spoiler=Dordicsus, Witch Doctor][spoiler=Lore]1 Fiend-Type Tuner + 1 or more monstersWhen this card is Synchro Summoned, you can discard any number of Spell Card. For each Spell Cards discarded by this card effect, place 1 Witch Counter on this card (max.2). During your opponent's Battle Phase, you can remove 1 Witch Counter from this card to Special Summon 1 Level 6 Fiend-Type monster from your Graveyard. [spoiler=Ddarisak, Hellbane Slayer][spoiler=Lore]1 Fiend-Type Tuner + 2 or more monstersThis card gains 100 ATK for each face-up Fiend-Type monster. Negate the activation of Spell Card that targets a face-up Fiend-Type monster you control (except this card), and remove from play that card. If this card is in your Graveyard, all face-up Fiend-Type monsters you control gain 300 ATK. [spoiler=Kascigyt, Injustice Protecter][spoiler=Lore]1 Fiend-Type Tuner + 1 or more monstersWhen this card is Synchro Summoned, destroy any number of cards you control. This card gains 300 ATK and DEF for each card destroyed by this card effect. During either player's turn, you can remove play this card and 1 face-up card your opponent controls until the End Phase. [spoiler= Blood Hopper] [spoiler=Battle Arena Minotaur] [spoiler=Canyon Shovel Dinosaur] [spoiler= Seism, Master of 4 Elements][spoiler=Lore]1 Fiend-Type Tuner + 1 or more Fiend-Type monstersOnce per turn, you can discard 1 Monster Card. This effect activates based on the Attribute of the discarded card: *Fire - Inflict 600 damage to your opponent and this card gains 500 ATK until the End Phase. *Water - Return all face-down Spell and Trap Cards to their respective owner's Deck. *Earth - Change the Battle Position of 1 monster. *Wind - Negate the effect of 1 face-up monster until your next Standby Phase. [spoiler= Speed Tuner Synchron][spoiler=Lore]If this card is used for a Synchro Summon, you can select 1 Monster-Type and this card is treated as that Type. If this card is used for a Synchro Summon with a Level 3 or lower monster, you can increase or decrease the Level of that monster by 1. [spoiler=Oaos Dungeon Spider][spoiler=Lore]If this card was sent to the Graveyard for a Synchro Summon of a Insect-Type Synchro Monster, increase the attack of that monster by 300 and all face-down and face-up Defense Position monsters on the field is changed to face-up Attack Position (negate the activation and effect of Flip Effect Monster's effect). [spoiler=Level Collector(My Fave)][spoiler=Lore]When a Synchro Summon is performed, decrease the Level of all monsters used in the Synchro Summon by 1. If the total Level does not match the Synchro Monster's Level, the Synchro Summon is negated. Increase the Level of this card by 1 (max.12) for each Level that was decreased. When this card's Level is 12, you can Tribute this card to Special Summon 1 Synchro Monster from your Extra Deck. [spoiler=Lored Scorpion Dragon][spoiler=Lore]1 Tuner + 1 or more non-Zombie monstersOnce per turn, you can place 1 Scorpion Counter on a face-up monster. During either player's End Phase, if they control a monster with a Scorpion Counter they receive 200 damage for each Scorpion Counter. [spoiler=Fast-Pace Synchron] [spoiler= Fulhelm Zombie Solider] [spoiler=Necrotide, Mage of Illusion][spoiler=Lore]1 Tuner + 1 or more non-Tuner monstersDuring your Battle Phase or when this card is attacked, you can remove from play this card until the End Phase and Special Summon 1 Monster Card from your hand in Attack Position. During the End Phase, the Special Summoned card is returned to your Deck. [spoiler=Terra Snapping Turtle][spoiler=Lore]You can Special Summon this card from your hand if you control no monster. If this card was Special Summoned this way, its original ATK and DEF becomes 1800. Once per turn, you can return 1 card you control back to your Deck. [spoiler=Sea Witch Kraken] [spoiler=Tsunami Pseudo - Water Crab][spoiler=Lore]1 WATER Tuner + 1 or more non-Tuner monsters.Once per turn, you can return all face-down card to their owner's hand. If you activated this effect, this card loses 600 ATK and DEF. When this card destroys your opponent's monster by battle, Special Summon 1 Level 4 WATER monster from either player's Graveyard. [spoiler=Healing Mantis Queen][spoiler=Lore]1 Insect Tuner + 1 or more non-Tuner monstersDuring your End Phase, you gain 500 Life Points for each face-up Insect-Type monster on the field. Once per turn, you can pay 1000 Life Points to shift control of 1 face-up Insect-Type monsters you control to your opponent or 1 face-up Insect-Type monster your opponent controls to you. When this card destroys an opponent's monster by battle, you can pay 800 Life Points Special Summon 2 Level 4 Insect-Type monsters from your Deck. [spoiler=Spell Cards][spoiler= Forbidden Spell] [spoiler=Unity of Two Conflict] [spoiler=Trap Cards][spoiler=Desperate Synchronization][spoiler=Alluring Trap] Level Revolution[spoiler=Monsters][spoiler=Fertilizing Dragon Egg][spoiler= Dordious - Level Master][spoiler=Lore]This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by controlling 2 Level 8 or higher monsters. Once per turn, you can change this card's Level to any Level of 1 face-up monster. If this card battles a monster with a Level less than it own, send that card to the bottom of its owner's Deck before damage calculation. [spoiler=Burn Bot - Level Expansion] [spoiler= Ninja Assaulter] Link to comment Share on other sites More sharing options...
FriendlyHost Posted July 4, 2010 Report Share Posted July 4, 2010 wicked sick cards.. cool ideas, 9.5/10 nearly perfect (images are also cool) Link to comment Share on other sites More sharing options...
Sirce Posted July 4, 2010 Author Report Share Posted July 4, 2010 Thanks :3 Link to comment Share on other sites More sharing options...
ChaosIncarn Posted July 4, 2010 Report Share Posted July 4, 2010 Ok, the set over all as a whole, not half bad at all. I like it. Good concepts, fair OCG, and plenty of variance to a degree. However, the art you used (granted it is great art) looks more like something I would see coming from a MTG (Magic The Gathering for those who don't know) set. 8/10 Link to comment Share on other sites More sharing options...
Sirce Posted July 4, 2010 Author Report Share Posted July 4, 2010 Thanks my friend who drew this actually got his idea from that xD he's on Deviant art. His IGN is VegasMike check out his art if you want. Link to comment Share on other sites More sharing options...
Sirce Posted July 4, 2010 Author Report Share Posted July 4, 2010 Well that enough for today, I'll add more later but going to go sleep nao ;o; be sure to comment :3 Link to comment Share on other sites More sharing options...
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