LiAM Posted July 4, 2010 Report Share Posted July 4, 2010 Because the last card I made had a really short effect.It might be too long, overpowered or something, so tell meh.[align=center]Remove from play 3 monsters from your Graveyard, pay Life Points equal to the total Level of monsters removed x100. During each Standby Phase after activation, roll a dice, if the result is even, Special Summon 1 random monster removed from play by this cards effect in face-up Defence Position. This card is destroyed during your 4th Standby Phase after activation or when you roll an odd number. A card Special Summoned by this cards' effect cannot activate its' effect or attack until your next Main Phase 1.[/align] Link to comment Share on other sites More sharing options...
NeosWiseman Posted July 4, 2010 Report Share Posted July 4, 2010 OCG is slightly off:Remove from play 3 monsters from your Graveyard, pay Life Points equal to the total Level of monsters removed x100. During your Standby Phase after this card's activation, roll a dice. If the result equals the Level of any the removed monsters, Special Summon 1 random monster removed from play by this card's effect in face-up Defense Position. This card is destroyed during your 4th Standby Phase after activation or when you roll a number that is not equal to any of the removed monster's Level. A card Special Summoned by this card's effect cannot activate its effect or attack until your next Main Phase 1. I'm not sure I understood the dice roll part right. Hope I got it :DThe card is pretty interesting. I would definitely play it. It's like a crazy gamble!I love it!9/10 (because of the OCG only) Nicely done! ^^ EDIT: I'm sorry, tunerwizard150...V_V Link to comment Share on other sites More sharing options...
Tunerwizard Posted July 4, 2010 Report Share Posted July 4, 2010 Honestly, its quite UP'ed, it shouldn't be destroyed if you roll an odd number otherwise you can waste about 2000 LP for nothing, i'm suggeusting a better alternative effect for the card: When this card is activated, remove from play 3 monsters from your Graveyard and pay Life Points equal to the total Level of monsters removed x100. During each Standby Phase after activation, roll a die. If the result is even, Special Summon 1 random monster removed from play by this cards effect in face-up Defense Position. Destroy this card after your 4th Standby Phase after activation. A card Special Summoned this way cannot activate its effect and cannot attack until your next turn.DARN, i was beat to it >: (I kinda like mine though... Link to comment Share on other sites More sharing options...
LiAM Posted July 4, 2010 Author Report Share Posted July 4, 2010 OCG is slightly off:Remove from play 3 monsters from your Graveyard' date=' pay Life Points equal to the total Level of monsters removed x100. During [b']your[/b] Standby Phase after this card's activation, roll a dice. If the result equals the Level of any the removed monsters, Special Summon 1 random monster removed from play by this card's effect in face-up Defense Position. This card is destroyed during your 4th Standby Phase after activation or when you roll a number that is not equal to any of the removed monster's Level. A card Special Summoned by this card's effect cannot activate its effect or attack until your next Main Phase 1. I'm not sure I understood the dice roll part right. Hope I got it :DThe card is pretty interesting. I would definitely play it. It's like a crazy gamble!I love it!9/10 (because of the OCG only) Nicely done! ^^ EDIT: I'm sorry, tunerwizard150...V_V:D Thanks for that lol. It's mostly my grammar I fail on ¬_¬. Still rusty from being away for like months and finishing first year of college. =P Honestly' date=' its quite UP'ed, it shouldn't be destroyed if you roll an odd number otherwise you can waste about 2000 LP for nothing, i'm suggeusting a better alternative effect for the card: [i']When this card is activated, remove from play 3 monsters from your Graveyard and pay Life Points equal to the total Level of monsters removed x100. During each Standby Phase after activation, roll a die. If the result is even, Special Summon 1 random monster removed from play by this cards effect in face-up Defense Position. Destroy this card after your 4th Standby Phase after activation. A card Special Summoned this way cannot activate its effect and cannot attack until your next turn.[/i]DARN, i was beat to it >: (I kinda like mine though... lol it's alright thanks for the effort :D I still read and take any advice given :D Link to comment Share on other sites More sharing options...
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