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The Synchronic Rule-Breakers


Smesh

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[align=center]all of my rule-twisting, loophole finding cards. ill probably make more tho.

 

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[spoiler=Lore]When this card is destroyed, any Field Spell on the field is destroyed and this card is placed in your Field Spell zone. While in your Field Spell zone, this card is treated as a field Spell, and all monsters with "Synchronic" in their name have their ATK increased by 300. While this card is in your Field Spell zone, this card cannot be selected as an attack target or attack your opponent directly. If you Synchro Summon a "Synchronic" monster while this card is in your Field Spell zone, it is unaffected by Spell cards. If there are no monster cards on your side of the field, and this card is in your Field Spell zone, your opponent can attack you directly.

 

 

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[spoiler=Lore]This card can be used as either a Tuner or a non-Tuner Monster for the Synchro Summon of a "Synchronic" monster. If this card is destroyed by the effect of "Synchronic Ancient Emperor", your opponent discards their whole hand to the Graveyard.

 

 

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[spoiler=Lore]1 EARTH Tuner+1 non-Tuner

This card returns to the owner's to the top of the Extra Deck Face-Up during the End Phase of the turn that this card is Synchro Summoned or flipped face-up. You can Special Summon this Face-Up card from your Extra Deck by Tributing 1 Level 8 monster and discarding 1 card. When this card is Special Summoned destroy all cards on your side of the field, then this card can attack your opponent directly.

 

 

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[spoiler=Lore]1 Tuner+1 Machine-Type non-Tuner

When this card is Synchro Summoned, it is immediately placed in 1 of your opponents Spell and Trap card zones. While in your opponents Spell and Trap card zone, this card is under your control, cannot be Tributed, and cannot be selected as an attack target. While this card is in your opponent's Spell and Trap card zone, you can pay 700 Life Points to flip 1 of your opponent's face-down cards face-up (if it is a Spell or Trap card, effects are not activated, if it is a monster, flip-effects are not activated at this time) During your Main Phase, you can pay 1000 Life Points to Special Summon this card to your side of the field in Attack Position.

 

 

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[spoiler=Lore]This card can be Special Summoned by discarding 5 cards from your hand to the Graveyard. If you Special Summon this card, Spell and Trap cards can only be activated by paying 500 Life Points. Once per turn you can flip a face-down card face-up. If it is a Spell or Trap card, it is not activated unitil the owner activates it. If it is a monster, flip effects are not activated at this time.

 

 

tell meh wat u think[/align]

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