crimsonwendy Posted July 5, 2010 Report Share Posted July 5, 2010 Wow it has been a while since I last posted cards. I hope you like them. This card is changed to Defense Position when it is Normal Summoned or Flip Summoned successfully. This card can attack while it is in Defense Position. "Paradise Defender" monsters cannot be destroyed by battle while this monster is face-up in Defence Position (Other than "Paradise Defender Anny"). This card is changed to Defense Position when it is Normal Summoned or Flip Summoned successfully. This card can attack while it is in Defense Position. When you Normal Summon this monster from your hand you can Special Summon 1 "Paradise Defender" monster from your Deck by removing from play 1 monster in your Graveyard. Once per turn if your opponent would destroy this monster you can remove from play the top card of your Deck instead. This card is changed to Defense Position when it is Normal Summoned or Flip Summoned successfully. This card can attack while it is in Defense Position. You can send this monster from your hand to the Graveyard to add 1 "Gate To Paradise" Field Spell from your Deck to your hand. This card is changed to Defense Position when it is Normal Summoned or Flip Summoned successfully. This card can attack while it is in Defense Position. When a "Paradise Defender" monster is attacked and sent to the Graveyard you can Special Summon this monster from your Graveyard and inflict 500 Life Points on your opponent. This card is changed to Defense Position when it is Synchro Summoned successfully. This card can attack while it is in Defense Position. Once per turn you can change the battle position of 1 monster on the field. When this monster is removed from the field by a card effect your opponent controls you can Special Summon 1 "Paradise Defender" monster from your Deck or Graveyard. This card is changed to Defense Position when it is Synchro Summoned successfully. This card can attack while it is in Defense Position. When this monster is Synchro Summoned you can destroy all Attack Position monsters on the field. When this card destroys a monster your opponent take Life Point damage equal to the destroyed monsters level x300. This card is changed to Defense Position when it is Normal Summoned or Flip Summoned successfully. This card can attack while it is in Defense Position. If this monster is is sent to the Graveyard during the Battle Phase the controller of this card can Special Summon this monster from there Graveyard during there Standby Phase. This card is changed to Defense Position when it is Synchro Summoned successfully. This card can attack while it is in Defense Position. Once per turn you can negate the Special Summon of a non Synchro or Fusion monster. You can activate this effect on either players turn. When you activate this effect you can gain Life Points equal to half that monsters ATK. This card is changed to Defense Position when it is Normal Summoned or Flip Summoned successfully. This card can attack while it is in Defense Position. This monster can attack your opponent directly. When this monster deals damage to your opponents Life Points your opponent looses 300 Life Points. This card is changed to Defense Position when it is Normal Summoned or Flip Summoned successfully. This card can attack while it is in Defense Position. Once per turn you can inflict damage to your opponent x100 equal to the number of monsters in there Graveyard. This card is changed to Defense Position when it is Normal Summoned or Flip Summoned successfully. This card can attack while it is in Defense Position. When you Draw this monster during your Draw Phase you can Discard if from your hand to Draw 2 cards from your Deck. This card is changed to Defense Position when it is Normal Summoned or Flip Summoned successfully. This card can attack while it is in Defense Position. Once per turn when your opponent takes non battle damage to there Life Points the controller of this card can Special Summon 1 "Paradise Defender" monster from there Graveyard (other than "Paraidise Defender Mana"). This card is changed to Defense Position when it is Normal Summoned or Flip Summoned successfully. This card can attack while it is in Defense Position. Once per turn while this card is in your Graveyard you gain 300 Life Points and inflict 300 Life Points to your opponent. This monster cannot be sent directly from your Deck to the Graveyard unless it is by your opponents effect. During your opponents Battle Phase when a "Paradise Defender" monster is sent to the Graveyard as a result of battle the attacking monster is then removed from play, both player recieve damage equal to the destroyed monsters ATK, and both players Draw 1 card. During each players End Phase the player whose turn it is looses Life Points equal to half of there Attack Positon monsters ATK. "Paradise Defender" monsters gain 200 ATK and DEF. When this card is sent from the field to the Graveyard all Attack Positon monsters on the field are removed from play. You can add 1 "Paradise Defender" monster from your Deck to your hand. The controller of this card can send 1 "Paradise Defender" monster from there Deck to the Graveyard to inflict that monsters DEF to both players Life Points. When your opponent enters there Battle Phase and you control a "Paradise Defender" monster you can end your opponents Battle Phase and destroy all Attack Position monsters on the field. You can only activate this card if you control the Field Spell "Gate To Paradise". If your opponent declares a direct attack and you have 5 "Paradise Defender" monsters in your Graveyard you can destroy all cards on the field. Link to comment Share on other sites More sharing options...
crimsonwendy Posted July 6, 2010 Author Report Share Posted July 6, 2010 bump... Link to comment Share on other sites More sharing options...
windninja96 Posted July 6, 2010 Report Share Posted July 6, 2010 wow, all of these cards are really good and usable. two thumbs up!! Link to comment Share on other sites More sharing options...
Tunerwizard Posted July 6, 2010 Report Share Posted July 6, 2010 Nice cards, I was wondering though, if your opponent used Mirror Force they wouldn't be affected would they, also for Echo---Can it be special summoned if it gets destroyed, if so thats mighty! My favorite is probably Eve, i don't really know why though XD10/10 Link to comment Share on other sites More sharing options...
crimsonwendy Posted July 7, 2010 Author Report Share Posted July 7, 2010 Thank you both very much for the comments tunerwizard150 and windninja96.Also Mirror force would not effect them if they are in Defence Position, but Dark Mirror Force would destroy this Deck:(. As for Echo's effect I am not sure what you mean. Link to comment Share on other sites More sharing options...
Riktus Posted July 7, 2010 Report Share Posted July 7, 2010 this cards are awesome ^^ 10/10 Link to comment Share on other sites More sharing options...
Tunerwizard Posted July 7, 2010 Report Share Posted July 7, 2010 OMG, Dark Mirrror Force GAH O_O Link to comment Share on other sites More sharing options...
crimsonwendy Posted July 7, 2010 Author Report Share Posted July 7, 2010 New Card added Last Resort- Sealing the Gate Link to comment Share on other sites More sharing options...
Tunerwizard Posted July 7, 2010 Report Share Posted July 7, 2010 very nice new card but i noticed one small error You can only activate this card if you control the Field Spell "Gate To Paradise". If your opponent declares a direct attack and you have 5 "Paradise Defender" monsters in your Graveyard you can destroy all cards on the field. Link to comment Share on other sites More sharing options...
crimsonwendy Posted July 7, 2010 Author Report Share Posted July 7, 2010 very nice new card but i noticed one small error You can only activate this card if you control the Field Spell "Gate To Paradise". If your opponent declares a direct attack and you have 5 "Paradise Defender" monsters in your Graveyard you can destroy all cards on the field. Card has been fixed. Link to comment Share on other sites More sharing options...
mentor-of-spells Posted July 7, 2010 Report Share Posted July 7, 2010 Very nice good ideas! I like it... 9/10 Link to comment Share on other sites More sharing options...
Domi the Mystery Posted July 7, 2010 Report Share Posted July 7, 2010 Good cards. No major fails in OCG. 7/10 Link to comment Share on other sites More sharing options...
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