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Eternity Sage Archetype [7/x] UPDATED


Skarlet

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Eternity Sage Galdorma

LIGHT

Level: 4

Spellcaster/Effect

Lore: When this card is destroyed by battle and sent to the Graveyard, select 1 Continuous Spell Card from your deck and activate it. That card's activation can not be Negated if you control a face-up Eternity Sage monster.

ATK: 1800

DEF: 1100

 

Eternity Sage Amaez

LIGHT

Level: 4

Spellcaster/Effect

Lore: When you draw a Continuous Spell Card, you can discard 1 card from your hand to activate that card imidiately, it can not be negated.

ATK: 1400

DEF: 1600

 

Eternity Sage Lyraxia

LIGHT

Level: 6

Spellcaster/Effect

Lore: Before drawing, During your Draw Phase, select 1 of the following effects.

- If you Draw a Continuous Spell Card, activate that card imidiately, it can not be negated, then draw another card, you can only activate this effect once per turn.

-Instead of drawing, search your deck for a Continuous Spell Card and activate it, it's effect can not be negated.

ATK: 2200

DEF: 1700

 

Eternity Sage Tibora

LIGHT

Level: 4

Spellcaster/Effect

Lore: Once per turn, select 1 Continuous Spell Card on your side of the field, search your deck for another card with the same name and activate it. That card's activation can not be negated.

ATK: 1600

DEF: 1300

 

Eternity Sage Frina

LIGHT

Level: 4

Spellcaster/Effect

Lore: You can Tribute this card to negate the effect of an opponent's card that would destroy 1 or more Continuous Spell Cards you control, negate that effect and destroy the card. Then, select 1 Continuous Spell Card in your Graveyard, during your next turn, activate that card, it's activation can not be negated.

ATK: 1400

DEF: 1700

 

Eternity Sage Palareth

LIGHT

Level: 10

Spellcaster/Effect

Lore: You can only control 1 "Eternity Sage Palareth". You can Special Summon this card when you control 3 or more Continuous Spell Cards. each turn You can negate a number of Spells, Traps, monster effects, or attacks equal to the number of Continuous Spell Cards you control.

ATK: 2800

DEF: 2100

 

Eternity Acolyte

LIGHT

Level: 2

Spellcaster/Effect

Lore: This card is treated as a Continuous Spell Card for the purpose of the effects of Eternity Sage monsters. When the effect of an Eternity Sage monster would 'activate' this card. Special Summon it, and upto 2 "Eternity Acolyte"s from your Hand, deck, or Graveyard, these Special Summons can not be negated.

ATK: 700

DEF: 200

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Acolyte is a bit nutty when it comes to Synchros, should I add a clause that prevents more then 1 being used in the same Synchro Summon? I didn't do this originally because yes, you get a single cheap Synchro, but in a deck dedicated to this Archtype, Synchros are gonna be few and far between. As for the continuous cards, all of the ones you mensioned, and even "7" would be playable here.

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Well, it just seems that most cont. magics you'd use only affect ATK/DEF, which is a bit of a shame, since I personally would find it more interesting if there were some other options.

 

Like Tier 1 Crystal Beasts really needed Palareth! (In all seriousness, 3 costless negates a turn is broken.)

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Consider Palareth, with the proposed nerf, against even say Herald of Perfection. Easier to Summon, yes...maybe. However, less targets really, and with Herald, monsers are an essential part of a deck, Fairies are decent too. Hower Palareth requires you specificially to run continuous spells, which you'd need to play over a lot of the more 'needed' Spell cards.

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