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The Crow Series!-Very strategic, advanced players will like this set...


Devlin Crow

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Greetings to all,

I take it you have come to check out this Crow series, and I take it you expect it to be decent. Well, to be honest, I play yugioh a lot in real life and have been planning these cards for a while. But you're not here to learn about my life story.

 

This is my first time creating cards, so if I violate any OCG rules. I apologise as I am not too familiar with the sufficient requirements at the moment, I've read over the OCG rules a few times and I've changed the cards texts to the best of my ability.

 

The Crow series is a very strategic set of cards, based primarily on dramatically decreasing the opponents ATT and DEF through the use of effects. And also based around pyro type monsters. This would create a deck that is not full of uber powerful cards, but it would create a really advanced, and strategic deck, that only experienced players would be able to use correctly.

 

I know, if any advanced yugioh players read these effects over, and work out some combos, they'll be amazed with how good it is, yet they'll be clueless to think how it is in any way an unfair deck.

 

The set is actually based around the Crow family, the Count, Countess, the 5 children, the pets such as the raptor and the dragon, and the many family heirlooms they have, such as the weapon.

 

Here is the list;

 

01-Devlin Crow<-----One of 5 Crow children

02-Tactical Ambush

03-The Crow's Bodyguard

04-Crow's Mansion

05-Crow's Mistress

06-Countess Crow

07-Count Crow

08-Valorin Crow<-----One of 5 Crow children

09-Lucian Crow<-----One of 5 Crow children

10-Felix Crow<-----One of 5 Crow children

11-Vianelle Crow<-----One of 5 Crow children

12-Tempted Fire

13-Flame Barrier

14-Crow's Dragon

15-Crow's Raptor

16-All In Ruin

17-Flame Spirit Armour

18-Crow's Assailant

19-Crow Master

20-Crow Blade

21-Rally

22-Crow's Saviour

 

Not every one of these has to be in the deck, but it just means IF these cards where to get brought out irl, not everyone would have the same deck, as there are countless many effective combos between each of these cards. But I am just a 16 year old student creating cards, imagine these cards after they've been twisted and changed at the hands of a genius :)

 

Here are the cards themselves, tell me if you cannot read the effects please. The pictures aren't that good either, I just found most of them off other sites and stuff, if anyone wants me to take a picture off, I will.

 

Oh, and the names themselves can be altered, these are just the basic outlines for the name/pictures themselves, I decided not to try too hard with the names or pictures, in case no one likes them, and they end up rotting in my picture folder...lol

 

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Limited to 1 per deck.

 

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Devlin Crow is overpowered D: if you have two of him on the field she will never...NEVER leave the field...and as for the other card...it to is over powered..there needs to be some sort of harder condition to be met..or a penalty for negating spells...it shouldn't be as easy as having a monster on the field D: but i like the idea...just work on bringing them more down to earth ^-^

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Well that card was actually a copy of Feather Wind which has the exact same effect but you need an elemental hero avian instead of a Crow :3 I'll alter it so it only negates spells/traps that target cards on my side of the field? would that be fair??...:D

 

Also, Devlin Crow would be limited to 1 card per deck :)

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