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Put in the lumber and run this mill with chaos


Lonk

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Chaos Impling

Level 1

DARK

Fiend/Effect

ATK/0 DEF/0

 

When this card is Normal Summoned or Special Summoned, your opponent must send cards equal to the number of LIGHT and DARK monsters from the Deck to the Graveyard. Any LIGHT and DARK monsters sent to the Graveyard this way are removed from play instead.

 

Chaos Prism

Level 3

LIGHT

Rock/Effect

ATK/1200 DEF/1000

 

If this card is sent from your Deck to the Graveyard by a card effect, you can Special Summon this card. When this card is sent from the field to the Graveyard through battle or by the effect of a monster, your opponent must send cards from the Deck to the Graveyard equal to the Level of the monster that destroyed this card. Any LIGHT and DARK monsters sent to the Graveyard this way are removed from play instead.

 

Chaos Synchron

Level 3

DARK

Warrior/Tuner

ATK/1100 DEF/1200

 

If this card exists in your Graveyard, you can remove from play 1 LIGHT monster and 1 DARK monster from your Graveyard to Special Summon this card. If this card is used as a Synchro Material Monster for the Synchro Summon of either a LIGHT or DARK monster, your opponent must send cards from the Deck to the Graveyard equal to the combined Levels of the Synchro Material Monsters. This card is removed from play if used as a Synchro Material Monster.

 

Chaos Warrior

Level 7

DARK

Warrior/Synchro/Effect

ATK/2600 DEF/2200

 

"Chaos Synchron" + 1 or more non-Tuner monsters

When this card is Synchro Summoned, roll a die. Your opponent sends cards from the Deck to the Graveyard equal to the die roll. For each LIGHT and DARK monster sent to the Graveyard this way, increase the ATK of this card by 200 points. If this card would be destroyed, you can remove from play from any Graveyards 1 LIGHT monster and 1 DARK monster instead.

 

Chaos Incarnation

Normal Spell Card

 

Remove from play from your Graveyard up to 5 "Chaos" monsters. Special Summon "Chaos Tokens" (Fairy-Type/DARK/Level 2/ATK 800/DEF 800) equal to the number of "Chaos" monsters removed from play. If this card is destroyed through battle or by a card effect, your opponent must send the top 2 cards of the Deck to the Graveyard and you can Special Summon 1 "Chaos" monster that is removed from play. These tokens cannot be used as Synchro Material Monsters for a Synchro Summon.

 

D.D. Doppleganger

Continuous Trap Card

 

After activation, Special Summon this card: it is treated as an Effect Monster Card (Fiend-Type/DARK/Level 3/ATK ?/DEF ?). When this card is Special Summoned, select 1 monster that has been removed from play. This card gains that monster's ATK, DEF, Name, Level and Effect.

 

Let me know what you think about these cards.

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