zancrow the flame god Posted July 9, 2010 Author Report Share Posted July 9, 2010 well I think it's good' date=' sometime weirdness have it's balance in the card. if there something missing i would point it out, well what missing is having them to have an initial of an effect that define Death dealer.[/quote']u mean like how my angels can't be destroyed by other angels Link to comment Share on other sites More sharing options...
Slifer the sky dragon lu Posted July 9, 2010 Report Share Posted July 9, 2010 why do you think it slightly off the road? i meant the pictures are very impressivewhats wrong with them? = S Link to comment Share on other sites More sharing options...
CNo.101 S.H. Death Knight Posted July 9, 2010 Report Share Posted July 9, 2010 why do you think it slightly off the road? i meant the pictures are very impressivewhats wrong with them? = S there nothing wrong with the pics and names' date=' just that the effects are rushed and kinda put together on the spot. well I think it's good' date=' sometime weirdness have it's balance in the card. if there something missing i would point it out, well what missing is having them to have an initial of an effect that define Death dealer.[/quote']u mean like how my angels can't be destroyed by other angels yeah having a theme effect for all of them that be put more of interest and devotion to them Link to comment Share on other sites More sharing options...
zancrow the flame god Posted July 9, 2010 Author Report Share Posted July 9, 2010 i'll probably make them immune to spells or traps Link to comment Share on other sites More sharing options...
CNo.101 S.H. Death Knight Posted July 9, 2010 Report Share Posted July 9, 2010 hmm but there would have to be a price for immunity to Spell and Trap. Link to comment Share on other sites More sharing options...
zancrow the flame god Posted July 9, 2010 Author Report Share Posted July 9, 2010 what if i make it so they can't declare a direct attack? Link to comment Share on other sites More sharing options...
CNo.101 S.H. Death Knight Posted July 9, 2010 Report Share Posted July 9, 2010 hmm that seem good, so that make it that they can only attack when there monster. so for the immunity, that they can't be targeted by Spell and Trap. Link to comment Share on other sites More sharing options...
zancrow the flame god Posted July 9, 2010 Author Report Share Posted July 9, 2010 updated Link to comment Share on other sites More sharing options...
CNo.101 S.H. Death Knight Posted July 9, 2010 Report Share Posted July 9, 2010 hmm let see how they turn out when they're in a duel XD Link to comment Share on other sites More sharing options...
zancrow the flame god Posted July 9, 2010 Author Report Share Posted July 9, 2010 hmm let see how they turn out when they're in a duel XD a duel without overly expensive holograms and giant ass duel stadiums? ARE YOU MAD MAN ?! XD Link to comment Share on other sites More sharing options...
CNo.101 S.H. Death Knight Posted July 10, 2010 Report Share Posted July 10, 2010 well now that tempting, except Konami will never spend millions bucks for those...=___= Link to comment Share on other sites More sharing options...
zancrow the flame god Posted July 10, 2010 Author Report Share Posted July 10, 2010 new cards! Link to comment Share on other sites More sharing options...
CNo.101 S.H. Death Knight Posted July 10, 2010 Report Share Posted July 10, 2010 hmm pretty good, so this set have a weakness and supposedly that they can't attack or destroy a monster without having their monsters on the field, then your opponent will most likely to avoid summoning a monster unless it is to destroy all your monsters at once or so then. well your opponent have to rely heavily on effect monsters then, unless they make they can't be targeted by Spell and Trap, which mean they're not affected by Spell and trap that target single monster but be affected by the ones that doesn't target. Link to comment Share on other sites More sharing options...
zancrow the flame god Posted July 10, 2010 Author Report Share Posted July 10, 2010 hmm pretty good' date=' so this set have a weakness and supposedly that they can't attack or destroy a monster without having their monsters on the field, then your opponent will most likely to avoid summoning a monster unless it is to destroy all your monsters at once or so then. well your opponent have to rely heavily on effect monsters then, unless they make they can't be targeted by Spell and Trap, which mean they're not affected by Spell and trap that target single monster but be affected by the ones that doesn't target.[/quote'] that's what aoko is for, if you flip a coin and callit right she can attack directly, and she summons tokens that can attack directly Link to comment Share on other sites More sharing options...
CNo.101 S.H. Death Knight Posted July 10, 2010 Report Share Posted July 10, 2010 i c and that card would be limit in the format Link to comment Share on other sites More sharing options...
zancrow the flame god Posted July 10, 2010 Author Report Share Posted July 10, 2010 spell cards added! COMMENT!!!!! Link to comment Share on other sites More sharing options...
NeosWiseman Posted July 10, 2010 Report Share Posted July 10, 2010 The additions look good, but I don't have much time to review all of them now. I'll leave it to Scheath666 ;-) Link to comment Share on other sites More sharing options...
CNo.101 S.H. Death Knight Posted July 10, 2010 Report Share Posted July 10, 2010 The additions look good' date=' but I don't have much time to review all of them now. I'll leave it to [b']Scheath666[/b] ;-) Leave it to my fiery passion ^_^ although it may be fuming a lot of hot air lol Link to comment Share on other sites More sharing options...
whocaresrmd Posted July 10, 2010 Report Share Posted July 10, 2010 really good its obvious u took ure time Link to comment Share on other sites More sharing options...
CNo.101 S.H. Death Knight Posted July 10, 2010 Report Share Posted July 10, 2010 really good its obvious u took ure time lol yeah i guess, and probably i find DestintydramonX's cards more interesting most other cards for Chizuru, her effect is balance though because since you have to fuse 3 monsters, but Draw Phase isn't relevant to that effect, so Standby Phase would be better. Aoka's effect is good and the drawback of for coin toss that can based on luck to whether it survive the turn or not, for the token's have the ATK to be 1000 so that it's balanced out. Back to back, i would change the 4000 LP to half of your LF so it's a bit easy to to spend less LP if you getting low but in the same have it to be 2000 ATk bonus. Warrior's Honer is balnace and fine, but dunno about the Pic and name's but it up to you. Link to comment Share on other sites More sharing options...
zancrow the flame god Posted July 10, 2010 Author Report Share Posted July 10, 2010 really good its obvious u took ure time thanks Link to comment Share on other sites More sharing options...
Slifer the sky dragon lu Posted July 10, 2010 Report Share Posted July 10, 2010 ok Scheath666 you went over bord here with your jokes , feiry passion?It sounds like you are a Pervert here , cards dont like it. Link to comment Share on other sites More sharing options...
CNo.101 S.H. Death Knight Posted July 10, 2010 Report Share Posted July 10, 2010 ok Scheath666 you went over bord here with your jokes ' date=' feiry passion?It sounds like you are a Pervert here , cards dont like it.[/quote'] umm, who said i was joking?? i just speak of the truth. Link to comment Share on other sites More sharing options...
Slifer the sky dragon lu Posted July 10, 2010 Report Share Posted July 10, 2010 well even its a truth it doensn't right , so please quit it. Link to comment Share on other sites More sharing options...
CNo.101 S.H. Death Knight Posted July 10, 2010 Report Share Posted July 10, 2010 hmm 2 new cards, Shizuku the Lunar age is good but having to remove1 counter to negate an activation of a Spell and Trap card and destroy is a little Op'ed since Counters can be build up, so make it 2 counter instead. Mai the Bloody truthfully lvl 4 monster don't potentially have that kind of ability to use easily unless it come with bigger price. so change it to "Discard 1 card, roll a die, if the result is 1, 6, destroy all monster on the field. If the result is 2,5, destroy all Spell and Trap cards on the field. If the result is 3,4, destroy 1 card on the field. " Link to comment Share on other sites More sharing options...
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