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The Frigid Wastes [11/*]


Lonk

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Frigid Merchant

Level 2

WATER

Warrior/Effect

ATK/800 DEF/1100

 

When this card is Normal Summoned or Special Summoned, pick up the top 3 cards of your Deck (You cannot look at them) and set them in your Spell & Trap Zones. Your opponent must choose 1 of the set cards. The chosen card is added to your hand while the other cards are returned to your Deck.

 

Frigid Seer

Level 4

WATER

Spellcaster/Effect

ATK/1200 DEF/1800

 

When this card declares an attack, you can pick up the top card of your Deck and reveal it to your opponent. If the revealed card is a Spell or Trap, you can send it to the Graveyard to activate it's effect.

 

Frigid Wolf

Level 3

WATER

Beast/Effect

ATK/1500 DEF/1200

 

You can discard this card to add up to 2 "Frigid Wolf"s from your Deck and Graveyard to your hand. Your opponent must take the top card of your Deck and add it to his/her Deck.

 

Frigid Paladin

Level 5

WATER

Warrior/Effect

ATK/2000 DEF/1400

 

Each time your opponent activates the effect of a card, reveal the top card of your Deck. If the picked-up card is the same type of card your opponent is attempting to activate, negate the activation of your opponent's card and destroy it.

 

Chosen One of the Frigid

Level 4

WATER

Fairy/Tuner

ATK/900 DEF/1600

 

When this card is Normal Summoned, it is switched to Defense Position. When your opponent selects this card as an attack target, reveal the top card of your Deck. If that card is a monster card, negate the attack.

 

Frigid Angel

Level 8

WATER

Fairy/Synchro/Effect

ATK/2500 DEF/3000

 

"Chosen One of The Frigid" + 1 or more WATER non-Tuners

When this card is Synchro Summoned, return all monsters from both Graveyards into the respective owners' Decks. You can send 2 cards from the top of your Deck to the Graveyard to add 1 card from your Graveyard to the top of your Deck (OP'ed, right?).

 

The Frigid Wastes

Field Spell Card

 

Each time the effect of a "Frigid" monster resolves, both players show the top card of their Decks. Optionally, both players can choose to bring the card to the bottom of their Decks.

 

Ice-Cold Chance

Normal Spell Card

 

Reveal the top card of your Deck. If it is a Spell Card, you can add it to your hand along with 1 card from your Graveyard.

 

Blessing of the Frigid Angel

Quick-Play Spell Card

 

You can remove from play 1 "Frigid Angel" from your Extra Deck to return 2 cards from your Graveyard to the top of your Deck. During your next Standby Phase, you can select and activate 1 of the following: *You can remove from play 1 "Frigid" monster in your Graveyard to add this card to your hand. *You can remove from play this card to return 1 Synchro Monster that has been removed from play to the Extra Deck.

 

Surprise from Below the Ice

Normal Trap Card

 

You can activate this card from your hand while you control no monsters when your opponent declares an attack. Special Summon as many "Frigid" monsters from your hand to the Field.

 

Deep-Freeze

Counter Trap Card

 

You can reveal the top card of your Deck to your opponent to negate the activation of a Spell, Trap, or Monster Effect and destroy it.

 

I will make some more cards/changes as time goes on.

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