Eury Posted July 11, 2010 Report Share Posted July 11, 2010 [align=center]inb4omgeuryismakingcardsagain Image credit to Jazin Kay. Please no one line comments like, "good card 8/10". kthxbai This could turn into a set, idk yet. We'll just have to wait and see. :D This card cannot be Normal Summoned or Set. This card can only be Special Summoned by the effect of "Tree of Nourishment". During each player's End Phase, decrease the ATK of every card on the field by 100 except this card. During your opponent's Draw Phase, you can pay 800 Life Points to see the top card of their deck before they Draw. If the card is a Spell Card, you can Special Summon 1 "Larvae Moth" from your hand, Deck or Graveyard in face-up Defense Position, ignoring it's effect. This card's effect cannot be negated by the effects of Trap Cards. All "Larvae Moth" and "Petit Moth" monsters you control gain 2000 ATK. If a "Larvae Moth" you control is destroyed, you can pay 1000 Life Points to Special Summon 1 "Optic Moth" in face-up ATK position on your side of the field. If this card is destroyed, you can Special Summon 1 "Larvae Moth" in face-up Defense Position from your hand, Deck or Graveyard, ignoring it's effect.[/align] Link to comment Share on other sites More sharing options...
firetire18 Posted July 11, 2010 Report Share Posted July 11, 2010 nice Link to comment Share on other sites More sharing options...
Headmaster Monokuma Posted July 11, 2010 Report Share Posted July 11, 2010 nice That's what he doesn't want imbecile. Eury, the cards are great, but I think that a 2000 point boost may be a little much. Maybe knock it down around to 1500 (Opinion. It's up to you in the end.). After all, Larvae Moth and Petit Moth are level 2 (?) and 1 respectively. Overall they are both well made, and I think you did a wonderful job. Can I expect more? Link to comment Share on other sites More sharing options...
Eury Posted July 11, 2010 Author Report Share Posted July 11, 2010 Eury' date=' the cards are great, but I think that a 2000 point boost may be a little much. Maybe knock it down around to 1500 (Opinion. It's up to you in the end.). After all, Larvae Moth and Petit Moth are level 2 (?) and 1 respectively. Overall they are both well made, and I think you did a wonderful job. Can I expect more?[/quote'] Trying to make Larvae Moth meta bro. I might drop it to 1500. idk. Petit Moth only has like, 300 Atk. Larvae has like, 550 iirc. And yeah. You can probably expect 2 or 3 more. idk yet. MAYBE MORE. :D Link to comment Share on other sites More sharing options...
CMRenji Posted July 11, 2010 Report Share Posted July 11, 2010 Yes, I think 2000 extra ATK points is too much. Very nice though. 9.5/10 Link to comment Share on other sites More sharing options...
Eury Posted July 11, 2010 Author Report Share Posted July 11, 2010 Please no one line comments like' date=' "good card 8/10". kthxbai [/quote'] I'm having trouble understanding what people don't understand about no one line comments. Is it too hard to write 2+ lines or something? Link to comment Share on other sites More sharing options...
~ P O L A R I S ~ Posted July 11, 2010 Report Share Posted July 11, 2010 [spoiler=Optic Moth][spoiler=Balance]The whole "Special Summoning "Larvae Moth" effect is a little problematic in that it's luck-based. Better to go with a certain effect with a certain cost. Keep in mind that "Cup of Ace" is banworthy, if it's possible to get a really good benefit at a small cost, however unlikely, it can really hurt your card's balance. Of course, the standards have gone out the window with cards that've been released lately, so anything can really go. Here it's not much of a problem anyway too considering what you have to go through to Summon it. [spoiler=Name and Picture]The name's a little on the plain side, but it's all in accordance with others in the Moth tree, so it's all good. Picture's wonderful, Jazin Kay's pictures are the way to go. [spoiler=OCG]This card cannot be Normal Summoned or Set. This card can only be Special Summoned by the effect of "Tree of Nourishment". During each player's End Phase, all monsters on the field lose 100 ATK, except this card. During your opponent's Draw Phase, before their draw, you can pay 800 Life Points to see the top card of their Deck. If that card is a Spell Card, you can Special Summon 1 "Larvae Moth" from your hand, Deck, or Graveyard in face-up Defense Position, ignoring the Summoning conditions. Deck always uses a capital "D"."Decrease" form is always changed into "lose" form in one way or another these days, same with "increase", which is always changed to "gain". References: Battle of the Elements (all monsters on the field)Diabolos, King of the Abyss (During your opponent's Draw Phase, before their draw, look at the top card of their Deck)Ultimate Ancient Gear Golem (ignoring the Summoning conditions) [spoiler=Design]I'm a bit skeptical as to whether having DARK as your Attribute is a great idea. The rest of the "Moth" monsters are EARTH, and then there's the fact that it's an "Optic" Moth, suggesting LIGHT, as does "Nourishment", which apparently is how it comes into being. I like the way you have the whole "Optic" idea in seeing the top cards of your opponent's Deck going. [spoiler=Tree of Nourishment][spoiler=Balance]Maybe having "Petit Moth" get the 2000 ATK boost isn't such a great idea, as it's much different from "Larvae Moth" in design, waaaay easier to get out. In fact, it's not too hard with the help of IRS etc, sure there are numerous ways out there, to swarm Petit Moths with OTK possibilities, and OTKs are bad. I'm thinking JUST have "Larvae Moth" get the boost, but buff it a bit. Make the boost 2500-3000 ATK or so. [spoiler=Name and Picture]"Nourishment" seems a little vague when you're superpowering these Moths, might do with something badass like "Nuclear Cocoon Tree" to match the proportions of the buffs here, up to you of course. It does look like a very nourishing tree, but considering the eerie glow and the floating, you've got some room for growth with the name, mind the pun. [spoiler=OCG]This card's effects cannot be negated by the effects of Trap Cards. All "Larvae Moth" and "Petit Moth" monsters you control gain 2000 ATK. When a "Larvae Moth" you control is destroyed, you can pay 1000 Life Points to Special Summon 1 "Optic Moth" in face-up Attack Position. When this card is destroyed, you can Special Summon 1 "Larvae Moth" in face-up Defense Position from your hand, Deck or Graveyard, ignoring the Summoning conditions. ATK position = Attack Position References: Geartown (When this card is destroyed)Ultimate Ancient Gear Golem (ignoring the Summoning conditions)Biofalcon (When a _______ you control is destroyed) [spoiler=Design]The effect and the support for the deficient archetype was a great idea, but again, if you're going to stick with simply calling it a "Tree of Nourishment" when you're charging these caterpillars to Blue-Eyes White Dragon proportions and beyond, you're going to have trouble with the scientific explanations there. I have caterpillars and trees in my backyard, and my life isn't in considerable jeopardy as a result. Then there's the lack of where the whole production of the "Optic" idea coming into play, so you might want to change the card's image as a "Tree of Nourishment" to some ridiculous "MEGA DOOM LAB OF DEATH AND ALL-SIGHT" or something, have fun with it. Link to comment Share on other sites More sharing options...
Eury Posted July 11, 2010 Author Report Share Posted July 11, 2010 [spoiler=Optic Moth][spoiler=Balance]The whole "Special Summoning "Larvae Moth" effect is a little problematic in that it's luck-based. Better to go with a certain effect with a certain cost. Keep in mind that "Cup of Ace" is banworthy' date=' if it's possible to get a really good benefit at a small cost, however unlikely, it can really hurt your card's balance. Of course, the standards have gone out the window with cards that've been released lately, so anything can really go. Here it's not much of a problem anyway too considering what you have to go through to Summon it. [spoiler=Name and Picture']The name's a little on the plain side, but it's all in accordance with others in the Moth tree, so it's all good. Picture's wonderful, Jazin Kay's pictures are the way to go. [spoiler=OCG]This card cannot be Normal Summoned or Set. This card can only be Special Summoned by the effect of "Tree of Nourishment". During each player's End Phase, all monsters on the field lose 100 ATK, except this card. During your opponent's Draw Phase, before their draw, you can pay 800 Life Points to see the top card of their Deck. If that card is a Spell Card, you can Special Summon 1 "Larvae Moth" from your hand, Deck, or Graveyard in face-up Defense Position, ignoring the Summoning conditions. Deck always uses a capital "D"."Decrease" form is always changed into "lose" form in one way or another these days, same with "increase", which is always changed to "gain". References: Battle of the Elements (all monsters on the field)Diabolos, King of the Abyss (During your opponent's Draw Phase, before their draw, look at the top card of their Deck)Ultimate Ancient Gear Golem (ignoring the Summoning conditions) [spoiler=Design]I'm a bit skeptical as to whether having DARK as your Attribute is a great idea. The rest of the "Moth" monsters are EARTH, and then there's the fact that it's an "Optic" Moth, suggesting LIGHT, as does "Nourishment", which apparently is how it comes into being. I like the way you have the whole "Optic" idea in seeing the top cards of your opponent's Deck going. [spoiler=Tree of Nourishment][spoiler=Balance]Maybe having "Petit Moth" get the 2000 ATK boost isn't such a great idea, as it's much different from "Larvae Moth" in design, waaaay easier to get out. In fact, it's not too hard with the help of IRS etc, sure there are numerous ways out there, to swarm Petit Moths with OTK possibilities, and OTKs are bad. I'm thinking JUST have "Larvae Moth" get the boost, but buff it a bit. Make the boost 2500-3000 ATK or so. [spoiler=Name and Picture]"Nourishment" seems a little vague when you're superpowering these Moths, might do with something badass like "Nuclear Cocoon Tree" to match the proportions of the buffs here, up to you of course. It does look like a very nourishing tree, but considering the eerie glow and the floating, you've got some room for growth with the name, mind the pun. [spoiler=OCG]This card's effects cannot be negated by the effects of Trap Cards. All "Larvae Moth" and "Petit Moth" monsters you control gain 2000 ATK. When a "Larvae Moth" you control is destroyed, you can pay 1000 Life Points to Special Summon 1 "Optic Moth" in face-up Attack Position. When this card is destroyed, you can Special Summon 1 "Larvae Moth" in face-up Defense Position from your hand, Deck or Graveyard, ignoring the Summoning conditions. ATK position = Attack Position References: Geartown (When this card is destroyed)Ultimate Ancient Gear Golem (ignoring the Summoning conditions)Biofalcon (When a _______ you control is destroyed) [spoiler=Design]The effect and the support for the deficient archetype was a great idea, but again, if you're going to stick with simply calling it a "Tree of Nourishment" when you're charging these caterpillars to Blue-Eyes White Dragon proportions and beyond, you're going to have trouble with the scientific explanations there. I have caterpillars and trees in my backyard, and my life isn't in considerable jeopardy as a result. Then there's the lack of where the whole production of the "Optic" idea coming into play, so you might want to change the card's image as a "Tree of Nourishment" to some ridiculous "MEGA DOOM LAB OF DEATH AND ALL-SIGHT" or something, have fun with it. Thanks for the review Polaris. ^-^ I'll fix them up tomorrow (technically today but i dun care). Link to comment Share on other sites More sharing options...
Eury Posted July 11, 2010 Author Report Share Posted July 11, 2010 bump Link to comment Share on other sites More sharing options...
ImmortalD Posted July 11, 2010 Report Share Posted July 11, 2010 I like Optic Moth, and agree, that maybe it should be LIGHT-type rather than DARK; but, again that's my opinion of the monster. In terms of "Tree of Nourishment" I'm going to be a bit nitpicky here and say that I don't like the image at all. Trees don't float, but then it IS a Yugioh Card, so who am I to say what you want to put in there. In terms of the boost, I too think 2000 is a little too much power for such a card. Perhaps strike off one zero, so make it 200 or 300 (which generally is the norm for Field Spell cards) Otherwise than that I think these are really great support cards. 9/10 Link to comment Share on other sites More sharing options...
Guest Zeonark Posted July 12, 2010 Report Share Posted July 12, 2010 Before I comment, you should know that I don't anything about Larvae Moth. @Tree: Um... Summon Moth and activate Torrential? Idk. Seems like a good card for a Optic Moth Turbo. The 2000 ATK boost is a bit much though imo. @Optic Moth:The ATK decrease reminds me of Venom Swamp. Thankfully, it's not the same. >_>The spell card effect is like some kind of Diamond Dude, I swear. The effect doesn't seem as dangerous as one would think, so I guess it's balanced. Nice, Eury. <3 Link to comment Share on other sites More sharing options...
Kaisu Posted July 12, 2010 Report Share Posted July 12, 2010 Negate it's effect. Not Ignoring =/ Knock it down to 1500 and yeah... It'll be balanced, just some design flaws IMO Link to comment Share on other sites More sharing options...
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