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The Three Malice Incarnates (Sort of like Chaos and Scourages, except...using Traps!)


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I got the ideas from the Scourages.

 

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This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing from play 5 Trap Cards from your Graveyard. Once per turn, during your Main Phase 2, by discarding 1 Monster Card, 1 Spell Card, and 1 Trap card, destroy all cads on your opponent's side of the field.

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This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing from play 3 Trap Cards from your Graveyard. Once per turn, during your Main Phase 1, by discarding 1 Trap Card, select and destroy 1 card on the field.

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This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing from play 3 Trap Cards from your Graveyard. Once per turn, during your Main Phase 1, by discarding 1 card and destroying 1 Spell/Trap Card on your side of the field, destroy 2 cards on the field.

 

What'do you think?

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