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Power of the Nexus [ 18/?? ]


TwilightSoul

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So this is my Nexus set, a group of fairy monster that revolves around ritual summons, i have more cards on the way. So let me know what you guys think and if there is anything i could improve on.

 

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lore: This card can only be Ritual Summon by "Oath of the Blade". When this cards is Ritual summoned, select a number of face up cards on your opponets side of the field and send them to the graveyard, up to the number of monsters you used for this ritual summon.

 

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lore: This card can only be Ritual Summon by "Transcending Fate". When this card attacks with an ATK that is higher than the DEF of a Defence Position monster, inflict the difference as Battle Damage to your opponent's life points.When this card inflicts battle damage to your opponent's life points, increase your life points by an equal amount. If this card is destroyed and sent to the graveyard by your opponents card effect, you may remove 2 Fairy type monster from the graveyard to Special summon this card to the field during your next standby phase. If this card is special summoned by this cards effect your opponent draws 1 card.

 

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lore: This card can only be Ritual Summon by "Dark Renewal". Once per turn, if this card would be destroyed by battle, it is not destroyed. (Damage calculation is applied normally).While this card is face-up on the field, inflict 1000 points of damage to your opponent's Life Points each time you successfully ritual summon a monster.

 

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lore: This card can only be Ritual Summon by "Sakura in Bloom". When this monster is ritual summoned select 1 face up monster on your opponent side of the field, and Switch the original ATK an DEF until the end of the turn. When this card inflicts Battle Damage to your opponent's Life Points, select 1 face up ritual monster on your field, and increase the selected monsters Atk equal to the amount of battle damage your opponent recived until the end of the turn.

 

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lore: This card can only be placed on the field by the effect of "Gateway to Nexus". This card cannot be destroyed by the effects of spell cards,also a new Field Spell Card cannot be activated. Once per turn you may Special Summon 1 ritual monster from your graveyard in face-up Attack or Defense Position (this counts as a ritual summon), ignoring any and all Summoning conditions. That ritual Monster has its Atk haved, and cannot attack your opponent's Life Points directly, and is returned to your graveyard at the end of the turn.

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