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Move out of the way Blackwings, time for Grand Machine invasion


Sirce

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Grand Machine Invasion

[spoiler=Monster][spoiler=Grand Machine-Infinity Body]575843.jpg[spoiler=Lore]Once per turn, during your Standby Phase, you can reveal this card from your hand to Special Summon 1 "Grand Machine" monster from your Deck and that card's ATK and DEF is halves. If this card is destroyed by battle, you can Special Summon 1 "Grand Machine" each from your hand, Deck and Graveyard.

 

[spoiler=Grand Machine - Infant Kidnapper]575843d.jpg

[spoiler=Grand Machine - Accelerating Unit]575843t.jpg[spoiler=Lore]When this card is Normal Summoned or Special Summoned, place 3 Accelerate Counter on this card. When this card is attacked, you can remove 1 Accelerate Counter to remove from play the attacking monster until the End Phase. When this card is destroyed by battle, Special Summon 1 "Grand Machine - Accelerating Unit"

 

[spoiler=Grand Machine - Adapting Machine]575843q.jpg

[spoiler=Grand Machine - Battlestallion]575843.jpg[spoiler=Lore]If this card was Tribute Summoned, destroy all of your opponent's Defense Position monsters. When this card attacks a Defense-Position monster, destroy that card immediately without applying damage calculation and inflict 600 damage to your opponent. (If it attacks a face-down Defense Position monster, destroy the monster without flipping it face-up).

 

[spoiler=Grand Machine - Berserker Machine]575843y.jpg

[spoiler=Grand Machine - Biomech Coralstriker]575843w.jpg[spoiler=Lore]Each time this card inflicts Battle Damage to your opponent, place 1 Coral Counter on this card. During each of your opponent's Main Phases, you can remove 1 Coral Token to remove from play 1 card in your opponent's hand. If the removed card is a Spell or Trap Card inflict 800 damage to your opponent. If the removed card is a Monster Card, return that card to your opponent's hand and they draw 1 card. When this card is destroyed by battle, remove from play Spell or Trap Card from your opponent's Graveyard for each Coral Token(s) that was on this card.

 

[spoiler=Grand Machine - Biomech Poisontip]575843a.jpg[spoiler=Lore]Each time this card inflicts Battle Damage to your opponent, place 1 Poisontip Counter on this card. During each of your opponent's End Phase, inflict 200 damage for each Poisontip Counter on this card. When this card is destroyed by battle, inflict 100 damage to your opponent for each Poisontip Counter(s) that was on this card.

 

[spoiler=Grand Machine - Blaze Speed Machine]575843s.jpg[spoiler=Lore]When this card is Normal Summoned or Special Summoned and you do not control another face-up Tuner monster except this card, select 1 face-up monster and Special Summon 1 Machine-Type monster from your Deck equal to the selected monster's Level. If this card is destroyed by battle, Special Summon 1 "Grand Machine - Blaze Speed Machine".

 

[spoiler=Grand Machine - Breaker Machine]575843.jpg[spoiler=Lore]You can Tribute Summon this card by Tributing 1 Machine-Type monster. Once per turn, you can place 1 Breaker Counter on 1 face-up card. If this card attacks a monster with a Breaker Counter, the attacked monster is changed to Attack Position. When this card inflicts Battle Damage to your opponent, both players draw 1 card.

 

[spoiler=Grand Machine - Colossal Master Machine]575843w.jpg[spoiler=Lore]You can only control 1 face-up "Grand Master - Colossal Master Machine". As long as you control 2 or more face-up Machine-Type monsters, this card cannot be destroy by card effects. When a Spell Card is activated, negate the effect and this card gains 600 ATK until the End Phase. During each of your End Phases, destroy this card unless you Tribute 1 Machine-Type monster.

 

[spoiler=Grand Machine - Compromising Machine]575843g.jpg[spoiler=Lore]When this card is Normal Summoned or Special Summoned, your opponent must choose and activate 1 of these effects: *Increase your opponent's Life Points by 1000 and destroy 2 of their cards. *Your opponent draw 2 cards and remove from play the top 3 cards from their Deck.

 

[spoiler=Grand Machine - Doomcasket]575843d.jpg[spoiler=Lore]Once per turn, when this card destroys an opponent's monster by battle, you can Special Summon that destroyed monster on your opponent side of the field and attack again. Each time this card destroys a monster by battle, Special Summon 1 "Bonebot Token" (Machine-Type/DARK/Level 2/ATK 0/DEF 0). At the End Phase, all "Bonebot Token" you control is destroy and both players must send the top card of their Deck to the Graveyard equal to the number of "Bonebot Token" that was destroyed.

 

[spoiler=Grand Machine - Exploring Fortress]575843w.jpg[spoiler=Lore]Your opponent cannot Set a card unless they reveal the card to you. Once per turn, if you opponent destroys a monster you control, Special Summon 1 monster with the same name as the destroyed monster from your Deck.

 

[spoiler=Grand Machine - Face Shifter]575843q.jpg[spoiler=Lore]This card cannot be Special Summoned. This card cannot be Normal Summoned or Set except by Tributing 2 "Grand Machine" monsters. Your opponent cannot activate Spell or Trap Cards that destroy or return cards unless they discard 1 card from their hand. Your opponent cannot add a card from their Deck to their hand unless they pay 500 Life Points.

 

[spoiler=Grand Machine - Fallen Machine]575843o.jpg[spoiler=Lore]When this card is Normal Summoned, Special Summon 1 Machine-Type monster from either player's Graveyard and that card's Level becomes 4 and ATK becomes 0. Once per turn, when this card is attacked and your opponent controls 2 or more face-up monsters, you can redirect that attack as a Direct Attack to your opponent.

 

[spoiler=Grand Machine - Firemech Wheelburner]575843p.jpg[spoiler=Lore]Each time a Spell Card or Trap Card is destroyed, inflict 600 damage to your opponent. Once per turn, you can remove from play 1 Monster Card in your Graveyard to Set 1 Spell or Trap Card from your Graveyard and destroy it at the End Phase. You cannot activate any Set Card when this card's effect is activated.

 

[spoiler=Grand Machine - Impact Machine]575843k.jpg

[spoiler=Grand Machine - Machine Conqueror]575843k.jpg[spoiler=Lore]The original ATK and DEF of this card becomes the number of Machine-Type monsters in your Graveyard x 500 points. When your opponent declares an attack on this card, redirect the attack to another Machine-Type monster you control.

 

[spoiler=Grand Machine - Machine Spreader]575843x.jpg[spoiler=Lore]As long as this card remains in your Graveyard, either player cannot add Spell or Trap Cards to their hand except by drawing them. If this card was sent to the Graveyard by a card effect, both players must send all their Spell and Trap Cards from their hand to the Graveyard.

 

[spoiler=Grand Machine - Marauding Machine]575843n.jpg

[spoiler=Grand Machine - Power Supplier]575843.jpg

[spoiler=Grand Machine - Power Draining Mech]575843b.jpg

[spoiler=Grand Machine - Reaper Machine]575843i.jpg[spoiler=Lore]This card cannot be Special Summoned. This card cannot be Normal Summoned or Set except by Tributing 2 "Grand Machine" monsters. This card is also treated as a Fiend-Type. Your opponent cannot Special Summon monsters, unless they pay 700 Life Points and discard 1 card from their hand.

 

[spoiler=Grand Machine - Spider King]575843e.jpg[spoiler=Lore]When this card is Normal Summoned or Special Summoned, Special Summon as many "Grand Machine - Spider Reaver" as possible from your Deck. Once per turn, you can Tribute 1 "Grand Machine - Spider Reaver" to remove from play all face-down cards.

 

[spoiler=Grand Machine - Spider Reaver]575843a.jpg

[spoiler=Grand Machine - Strikewing Judgment]575843j.jpg[spoiler=Lore]If you control a "Grand Machine" monster, you can Normal Summon this card without Tributing. When this card destroys a monster by battle, destroy all monsters with the same name as the destroyed monster in your opponent's hand and Deck. The Deck is then shuffled and your opponent draws 1 card and reveals it to you. If the revealed card is a Monster Card destroy all monsters with the same name as the revealed card in your opponent's hand and Deck. The Deck is then shuffled and your opponent draws another card.

 

[spoiler=Humanoid Machine - Cyborg Solider]575843k.jpg

[spoiler=Humanoid Machine - Searcher]575843x.jpg

[spoiler=Searcher Droid]575843c.jpg

 

 

[spoiler=Field Cards][spoiler=Co-existence of Machine]575843.jpg

[spoiler=Machine Repair Center]575843p.jpg

[spoiler=Mecha World]575843u.jpg

[spoiler=Robot Experimental Center]575843k.jpg

 

 

[spoiler=Trap Cards][spoiler=Spread of Machine]575843k.jpg

[spoiler=Zaki Emergency Coding]575843.jpg

[spoiler=Grand Machine Mask]575843q.jpg

 

 

[spoiler=Synchro and Fusion Monsters][spoiler=Grand Machine - Battle Master]575843.jpg[spoiler=Lore]1 "Grand Machine" Tuner + 1 or more non-Tuner monsters

When this card is Synchro Summoned, destroy every monster on the field except this card. You take 300 damage for each card destroyed by this effect. Once per turn, you can reduce the ATK and DEF of 1 monster you control to 0 to inflict damage to your opponent equal to half of the combine total of the ATK and DEF.

 

[spoiler=Grand Machine - Evil Eye Rampager]575843c.jpg[spoiler=Lore]1 "Grand Machine" Tuner + 1 or more non-Tuner monsters.

Once per turn, when this card attacks a monster, you can take control of that monster and have that card attack your opponent directly. At the End Phase, the controlled monster is destroyed.

 

[spoiler=Grand Machine - Grand Inquisitor]575843e.jpg[spoiler=Lore]1 "Grand Machine" Tuner + 1 or more non-Tuner monsters

When this card battles a non-Machine-Type monster, immediately remove from play that card and inflict damage to your opponent equal to its Level x100. When your opponent has 3 or more removed from play cards, return those cards to their Graveyard and pay 500 Life Points to Special Summon 1 Level 6 or lower "Grand Machine" monster from your Deck.

 

[spoiler=Grand Machine - Machine Emperor Zaki]575843l.jpg[spoiler=Lore]1 "Grand Machine" Tuner + 2 or more non-Tuner monsters

When this card attacks or is attacked, you can Special Summon 1 Level 4 or lower "Grand Machine" monster from your Graveyard and increase that card's ATK by 600. If this card is attacked, you can redirect the attack to another "Grand Machine" monster you control. Any monster that was Special Summoned by this effect is destroyed at the End Phase and you take 400 damage for each card destroyed.

 

[spoiler=Magic Enchant - Machina Grandiana]575843o.jpg[spoiler=Lore]1 Machine-Type monster + 1 or more Spell Cards

This original ATK and DEF of this card are each 800 x the number of Spell Cards used for its Fusion Summon. Place 1 Enchant Counter on this card for each Spell Cards used for its Fusion Summon. Once per turn, you can remove 1 Enchant Counter from this card to activate 1 Spell Card from your Graveyard.

 

 

 

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gah... i feel sorry whoever gonna be reviewing' date=' commenting and post it..... that will take an hour or more to finish a comment....

[/quote']

 

O_O

What he said

This was totally epic, i read the effects of only the first 5 cards, usually with sets like this you would post several cards a day to get people to come back for more.

This is incredible! Great Job! +1 Rep for the hard work.

10/10

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gah... i feel sorry whoever gonna be reviewing' date=' commenting and post it..... that will take an hour or more to finish a comment....

[/quote']

 

O_O

What he said

This was totally epic, i read the effects of only the first 5 cards, usually with sets like this you would post several cards a day to get people to come back for more.

This is incredible! Great Job! +1 Rep for the hard work.

10/10

Link to comment
Share on other sites

gah... i feel sorry whoever gonna be reviewing' date=' commenting and post it..... that will take an hour or more to finish a comment....

[/quote']

 

O_O

What he said

This was totally epic, i read the effects of only the first 5 cards, usually with sets like this you would post several cards a day to get people to come back for more.

This is incredible! Great Job! +1 Rep for the hard work.

10/10

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