The Destor Posted July 13, 2010 Author Report Share Posted July 13, 2010 This Little pack are my good little pack of light and dark! Rate and comment Please![spoiler=The Holy Ones] If this monster is destroyed as a result of battle, increase your life points by 1000 points.This card can only be activated if there is a face-up Fairy-type card on your side of the Field. When activated, you may pay 500 life points to summon any Level 6 or higher Fairy-type monster from your Deck, Hand, or Graveyard.If a face-up Fairy-type monster is attacked, negate the attack, and increase your life points by 700.This card cannot be Normal Summoned or Set. This card can only be Special Summoned by the Spell card "Divine Ritual". This card is not affected by the effects of Spell, Trap, or Effect Monster cards. If this card is destroyed as a result of battle, deal the Battle Damage to your opponent. Once per turn, you may pay 500 life points to increase this cards attack by 1000 [spoiler=The Demonic Ones] Every Standby Phase, you may pay 200 life points to draw a card. If it is a Trap Card, remove it from play. If it is a Spell card, add it to your hand. If it is a Monster Card, remove it from play and increase this monsters attack by 500.Every Standby Phase, you must pay 200 life points to keep this card on the field. If this card enters the Battle Phase with a WATER or EARTH monster, remove that card from play, and deal Direct Damage equal to half of the removed monsters attack points to your opponent.If a face-up monster card with "Demonic Beast" in it's name is attacked, destroy the attacking monster, and increase all cards with "Demonic Beast" in their name attack by 500.All cards with "Demonic Beast" in their name gain 2000 atk points and lose 1000 defense points. You must pay 200 life points for each card with "Demonic Beast" on the field each turn to keep this card on the field.This card is used to Special Summon "The Demonic Beast King". You must also tribute cards with "Demonic Beast" in their name whose total levels equal 12 or higher.This card cannot be Normal Summoned or Set. This card can only be Special Summoned by the Ritual Magic card "The Gates Of Hell". Every Standby phase you must pay 500 Life points to keep this card on the field. This card cannot be destroyed by the effects of Spell, Trap, and Effect magic cards. During your End Phase, increase your Life Points by 100 for each Monster Card removed from play. If you opponent Sets a card, Remove that card from play, and increase this cards attack by 100 points. Link to comment Share on other sites More sharing options...
The Destor Posted July 13, 2010 Report Share Posted July 13, 2010 This Little pack are my good little pack of light and dark! Rate and comment Please![spoiler=The Holy Ones] If this monster is destroyed as a result of battle, increase your life points by 1000 points.This card can only be activated if there is a face-up Fairy-type card on your side of the Field. When activated, you may pay 500 life points to summon any Level 6 or higher Fairy-type monster from your Deck, Hand, or Graveyard.If a face-up Fairy-type monster is attacked, negate the attack, and increase your life points by 700.This card cannot be Normal Summoned or Set. This card can only be Special Summoned by the Spell card "Divine Ritual". This card is not affected by the effects of Spell, Trap, or Effect Monster cards. If this card is destroyed as a result of battle, deal the Battle Damage to your opponent. Once per turn, you may pay 500 life points to increase this cards attack by 1000 [spoiler=The Demonic Ones] Every Standby Phase, you may pay 200 life points to draw a card. If it is a Trap Card, remove it from play. If it is a Spell card, add it to your hand. If it is a Monster Card, remove it from play and increase this monsters attack by 500.Every Standby Phase, you must pay 200 life points to keep this card on the field. If this card enters the Battle Phase with a WATER or EARTH monster, remove that card from play, and deal Direct Damage equal to half of the removed monsters attack points to your opponent.If a face-up monster card with "Demonic Beast" in it's name is attacked, destroy the attacking monster, and increase all cards with "Demonic Beast" in their name attack by 500.All cards with "Demonic Beast" in their name gain 2000 atk points and lose 1000 defense points. You must pay 200 life points for each card with "Demonic Beast" on the field each turn to keep this card on the field.This card is used to Special Summon "The Demonic Beast King". You must also tribute cards with "Demonic Beast" in their name whose total levels equal 12 or higher.This card cannot be Normal Summoned or Set. This card can only be Special Summoned by the Ritual Magic card "The Gates Of Hell". Every Standby phase you must pay 500 Life points to keep this card on the field. This card cannot be destroyed by the effects of Spell, Trap, and Effect magic cards. During your End Phase, increase your Life Points by 100 for each Monster Card removed from play. If you opponent Sets a card, Remove that card from play, and increase this cards attack by 100 points. Link to comment Share on other sites More sharing options...
Blackangelc Posted July 13, 2010 Report Share Posted July 13, 2010 i give 2/10, OCG errors, some cards are out of whack, u got a ritual card and a ritual monster that don't even work together Link to comment Share on other sites More sharing options...
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