Phazer Posted July 13, 2010 Report Share Posted July 13, 2010 Heres my first draft of my first set of cards hope you like em. please note IM NEW HERE... right click on an image hyperlink, then copy link location, then paste into adress bar sorry. Synchro: Fusion: Tuner: Effect: Spell: This Archtype is to combined with cards such as "Quillbolt Hedgehog" and "Sychron Explorer" etc. Link to comment Share on other sites More sharing options...
Zextra Posted July 13, 2010 Report Share Posted July 13, 2010 um, to post cards, do the following: click on the card and copy and paste the code that shows up underneath onto your post.Then, the card should appear on the actual thread. Link to comment Share on other sites More sharing options...
Βyakuya Posted July 13, 2010 Report Share Posted July 13, 2010 Yes, I agree with the above post. Link to comment Share on other sites More sharing options...
Gungnir Posted July 13, 2010 Report Share Posted July 13, 2010 They won't load.... Link to comment Share on other sites More sharing options...
Phazer Posted July 13, 2010 Author Report Share Posted July 13, 2010 BUMP :D Link to comment Share on other sites More sharing options...
Βyakuya Posted July 13, 2010 Report Share Posted July 13, 2010 Okay, they're not bad! 7/10 Link to comment Share on other sites More sharing options...
Gungnir Posted July 14, 2010 Report Share Posted July 14, 2010 I like they crowding the opps Spell/Trap zones, yet, two level 4 monsters from the grave to summon the golem is a no-brainer and the dragon does not go the the opp's zones nor does anything in that aspect. Can't say anything about the Combuster, and I'd say the girls don't have much to do with the art of the cards (Nothing like Eria and the others)... Juggernaut is way too destructive to my thinking (He wouldn't do much alone but along some other monsters...) Levithan needs more Summoning conditions and I'm not sure about its effect. I'd also say that Summoner and Harvester do not resemble the other Blind Machines too much. Finally, working on cards that destroy or return the opp's Spell/Trap cards would help the Machines crowd the zones. In the end, it is a nice approach to dueling... not one I've heard before at least. By the way, I really like the Shark and the Synchron. Link to comment Share on other sites More sharing options...
Phazer Posted July 14, 2010 Author Report Share Posted July 14, 2010 new blind machine jugernaut the reason I made combuster was to try an make a recovery if juggernaut is destroyed as it dramaticaly increases the chance of decking out. the point in the dragon is to gather monster as 1 or 2 may be sent directly to the opponents spell and trap zone, then you can summon one from your hand and if it is destroyed you may summon another "Blind Machine". i dont like levithan at all and going to get rid of it. btw i couldnt find very simmilar art XDbut i give it a go :D Link to comment Share on other sites More sharing options...
Gungnir Posted July 14, 2010 Report Share Posted July 14, 2010 Maybe you could "split" the Dragon's effect adding new cards to this archetype. Also, Juggernaut would be more "flexible" if you could choose a number of opp monsters to destroy by "destructing your own deck" (Don't know how unfair that would be, though). It's interesting what you plan with Combuster, I hadn't seen it. I don't know what meant by this cards but maybe you could enrich this series by making Machines that help you control your opp's field and others that help you prevent a deck out... Link to comment Share on other sites More sharing options...
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