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スペシャル! 2 Year Anniversary -Raze -4/10- UPDATED! Threshold!


Rehva

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[align=center][spoiler=[b]Intro[/b]] Hey guys. Its Raze Here. I've been here for 2 years now but i haven't posted much ); Ill try to be more active :P

Anyways. Here are 2 Special cards i made for this occasion.

 

Pics Are from JazinKay's Albums. Holo's and Effects were made by me

[spoiler=[font=Tahoma]Designator[/font]] qyxua8.jpg

[spoiler=Effect] This card cannot be Special Summoned except by a monster's Effect. Once per turn, select 1 Level 4 or lower monster on the Field and Decrease its DEF by 200 each turn. If the monster has 0 DEF left, remove it from play. When this card is removed from the field. Decrease 1 Monster's DEF by 500.

 

 

 

[spoiler=[font=Tahoma]Desolation[/font]] 2r3jsls.jpg

[spoiler=Effect] This card can only be Special Summoned by Releasing 1 LIGHT monster on your Field from play. When this card is Special Summoned, Select 1 monster on the Field and destroy it. Once per turn, you can flip this card into face-down Defense Position. When this card is flip Summoned, Swap the ATK and DEF Factors of this card until the end of the turn you Activated this card's Effect. When this card is destroyed by battle, Select 1 LIGHT monster from your Graveyard and add it to your hand.

 

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[align=center][spoiler=[font=Tahoma]Deceased Blade[/font]] swwen8.jpg

[spoiler=Effect] This card cannot be Normal Summoned or Set. This card can only be Special Summoned by Releasing 1 DARK monster on your Field. Once per turn, during your Main Phase 1, you can select 1 monster on your Opponent's Field and destroy it. Then infect Direct Damage to each player equal to the destroyed monster's Level x200. When this card is targeted by an Effect of a Counter Trap card, you can pay 500 Life Points to Negate the Effect and return the card back to its owners hand.

 

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[align=center][spoiler=[font=Tahoma]Threshold[/font]] aakaxu.jpg [spoiler=Effect] Inferial Designator + Arch Blade of The Decreased

This card can only be Special Summoned by Fusion Summon. When this card is Special Summoned, select 1 monster on the Field and Decrease its ATK or DEF by 500. Once per turn, you can select 1 monster on the Field and decrease its ATK by 300 each turn. When the monster's ATK reaches 0,

remove it from play and inflict Direct Damage to each player equal to the Level of the monster x300.

 

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Oh i didnt notice your second card -_-

 

i like the effect (: fliping back and forward.

 

Exactly that. If the monster reaches 0 DEF it's destroyed.

A very powerful effect; with what appears to be no drawback' date=' but then the monster itself isn't very powerful.

 

I'll give you a 9/10

[/quote']

 

O: i get it now.

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Your OCG is sub-par at best and thats being generous here goes a fix:

This card cannot be Special Summoned except by a Monster Card Effect. Once per turn, select 1 Level 4 or lower monster on the field and decrease its DEF by 200 each turn. If the monster has 0 DEF left, remove it from play. When this card is removed from the field. Decrease 1 Monster's DEF by 500.

 

This card can only be Special Summoned by removing from play 1 LIGHT monster that you control. When this card is Special Summoned, select 1 monster on the field and destroy it. Once per turn, you can flip this card into face-down Defense Position. When this card is Flip Summoned, switch this card's ATK and DEF, until the End Phase of the turn this monster is Flip Summoned. When this card is destroyed by battle, add 1 LIGHT monster in your Graveyard to your hand.

 

umm the halo is nice and I've seen the pics before and the second card's effect is Op'ed are you saying that these cards can only be special summoned, period. If thats the case it should this card cannot be Normal Summoned or Set.

I'll rate - 5/10

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From: Threshold

 

Inferial Designator + Arch Blade of The Decreased

This card can only be Special Summoned by Fusion Summon. When this card is Special Summoned, select 1 monster on the Field and Decrease its ATK or DEF by 500. Once per turn, you can select 1 monster on the Field and decrease its ATK by 300 each turn. When the monster's ATK reaches 0,

remove it from play and inflict Direct Damage to each player equal to the Level of the monster x300.

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