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Charmers would love This +Rate and comment


Jace Beleren

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[spoiler=Lore]This card can only be Ritual Summoned with the Ritual Spell Card, "Ritual of the Nature". If you have at least 1 monster with each FIRE, WATER, WIND, and EARTH in your Graveyard, this card cannot be destroyed by battle or by card effects. Once per turn, you can remove from play 1 monster from your Graveyard to activate one of the following effects depending on the Attribute of the removed monster:

*FIRE: destroy 1 face-up monster your opponent controls and inflict 800 damage to your opponent.

*WATER: send the top 2 cards of your opponent's Deck to the Graveyard, if a Spell Card is sent to the Graveyard by this effect, draw 1 card.

* WIND: look at your opponent's hand, select and return 1 Monster Card from their hand to their Deck, then your opponent draws 1 card.

*EARTH: destroy 1 face-down Spell or Trap Card your opponent controls and inflict 800 damage to your opponent.

*This card cannot declare an attack the turn you activated one of these effects.

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This card is used to Ritual Summon "Mikami, Spirit of Nature". You must also Tribute monsters whose total Levels equal 7 or more from the field or your hand.[/align]

 

 

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It's really overpowered since it can be invincible and with it's damage inflicting attacks.

What's the card to Ritual Summon it?

 

No offense' date=' but it's invincibility makes it way overpowered.

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lolnubs

 

nice card & balanced enough, in today's meta, cards that are immune to destruction are still easy to get rid off, otherwise Stardust dragon would be a god here.

 

 

9/10

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It's really overpowered since it can be invincible and with it's damage inflicting attacks.

What's the card to Ritual Summon it?

 

No offense' date=' but it's invincibility makes it way overpowered.

[/quote']

 

lolnubs

 

nice card & balanced enough, in today's meta, cards that are immune to destruction are still easy to get rid off, otherwise Stardust dragon would be a god here.

 

 

9/10

 

thanx for ur comments omega

 

cmon guys i want more comments

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Maybe something like "once per turn if this card would be destroyed it is not" would be better than outright immunity to destruction.

Its effects are interesting, and almost at no cost to your side (that is if you play well), though the FIRE one seems to me a little too handy to have...

9/10

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Maybe something like "once per turn if this card would be destroyed it is not" would be better than outright immunity to destruction.

Its effects are interesting' date=' and almost at no cost to your side (that is if you play well), though the FIRE one seems to me a little too handy to have...

9/10

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thanx for your comments

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