Umbra Posted July 17, 2010 Report Share Posted July 17, 2010 Building on from the somewhat famous "Element" archetype of LIGHT and DARK monsters, which gain different effects based on the Attributes of other monsters on the field. Element FangDARKBeast3 / 1600 / 1200This monster gains the following effect(s) while there is a monster(s) with the following Attribute(s) on the field:• WATER: This card gains 800 ATK.• EARTH: This card cannot be destroyed by a card effect. Element SorceressLIGHTSpellcaster4 / 2000 / 1400This monster gains the following effect(s) while there is a monster(s) with the following Attribute(s) on the field:• FIRE: When a Spell Card is activated, place 1 Spell Counter on a card you control and inflict 400 damage to your opponent.• WIND: Once per turn, during either player's turn, you can negate the activation of a Spell or Trap Card and destroy it. Wrath of the ElementsSpell CardUntil the End Phase, all "Element" monsters you control are treated as having all Attributes written in their card text. Linked PowerContinuous SpellAll "Element" monsters you control can attack once more for each monster you control that has an Attribute that is written in the "Element" monster's card text. Element TitanLIGHTMachine8 / 2500 / 2500This monster gains the following effect(s) while a monster(s) with the following Attribute(s) was used as Tribute for its Tribute Summon:• FIRE: During your Battle Phase, decrease the ATK of all monsters your opponent controls by 2000 points. This card cannot inflict Battle Damage to your opponent.• WIND: You can Tribute this card to return all cards your opponent controls to their hand. If you do, you cannot declare an attack this turn. StormseekerWINDWarrior2 / 800 / 600If you control a face-up LIGHT "Element" monster, you can Special Summon this card from your hand. When your opponent declares an attack, return this card to your hand to negate the attack and return the attacking monster to the top of it's owner's Deck. Thoughts / Comments? Link to comment
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