Skarlet Posted July 20, 2010 Report Share Posted July 20, 2010 This is a DMG deck. Monsters: 21 Battle FaderDifferent Dimension Unicorn Knight x2Djinn Disserere of Rituals x3Djinn Releaser of Rituals x3Krebons x2Manju of the Ten Thousand Hands x3Plaguespreader ZombieQuickdraw Synchron x2Garlandolf, King of Destruction x2Reshef the Dark Being x2 Spells: 11 Allure of DarknessEmergency TeleportFinal Ritual of the Ancients x2Foolish BurialHand Destruction x3Heavy StormRitual of Destruction x2 Traps: 8 Bottomless Trap Hole x2Call of the HauntedDimensional Prison x3Mirror ForceStarlight Road Link to comment Share on other sites More sharing options...
~Kefka~ Posted July 20, 2010 Report Share Posted July 20, 2010 this is a bit odd...........but i won't lie, this does look really interesting mind if i give this a test run? Link to comment Share on other sites More sharing options...
Skarlet Posted July 20, 2010 Author Report Share Posted July 20, 2010 Sure. I've tested it and it can work really well, but it can fail pretty epically. Let me know what you do with the Extra Deck, mine's terrible. Link to comment Share on other sites More sharing options...
~Kefka~ Posted July 20, 2010 Report Share Posted July 20, 2010 gotcha, and trust me, i've seen more epic fail ..........(shudders) much more epic but before i do test, mind givin me a playbook so i know what's goin on here? Link to comment Share on other sites More sharing options...
Skarlet Posted July 20, 2010 Author Report Share Posted July 20, 2010 The main idea here is to use the Djinns for Quickdraw fodder and Synchro matierial, ditching them for a Ritual Summon. Unicorn Knight's used to get your removed Djinns back for another Ritual or Synchro Summon, and put them back into the Graveyard. Foolish is generally to dump Djinns, however it also works with Plaguespreader rather well. Hand destruction's best used with Djinns here again, and call of the Haunted works wonders with it too. Reshef's something I don't think a lot of people use in Djinns, but I find it to be great tech here, it fits the theme of the deck, and it turns every spell you have into Change of Heart... Link to comment Share on other sites More sharing options...
Skarlet Posted July 21, 2010 Author Report Share Posted July 21, 2010 bump Link to comment Share on other sites More sharing options...
~Kefka~ Posted July 21, 2010 Report Share Posted July 21, 2010 i tried it out, but i only won 3 outta 10, sry boss it was fun though, maybe after playing 6 sams and BW's so much it was nice to get a taste of something like this, so i give it and A for creativity although when it comes to fixing it, i have no idea what to do rituals rn't my forte Link to comment Share on other sites More sharing options...
Skarlet Posted July 21, 2010 Author Report Share Posted July 21, 2010 Nah. That's fair enough. I'll keep working at it, it's been doing a little better for me. I might just totally rework the deck. Link to comment Share on other sites More sharing options...
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