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Luna Lovegood

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-Deviantart

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-Deviantart

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At the beginning of the Duel, this card is placed in your Extra Deck. This card can only be Special Summoned by discarding 4 monsters with 'Samurai' in their name. This card is destroyed if their is not one other monsters with 'Samurai' in their names on the field. While this card is in play, its controller can negate the activation or the effect of one card per turn. If the controller of this card has less then 1000 Life Points, then they gain 1500 Life Points. This card cannot be destroyed as a result of battle if the controller of this card would take over 100 points of damage.

-Deviantart

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This card's effect cannot be negated. This card can only be activated if your field is empty and this is the last card in your hand. Remove from play all cards in both players Decks, Fields, Hands and Graveyards ignoring effects. Roll a die. Depending on the roll:

1: Return all cards Removed From Play to their respective Decks.

2: Both players roll a die. The combined total of the two die is the number of cards the players can return to their decks.

3: The duel ends in a draw.

4: Your opponent can return any number of cards that are Removed from play to their hand. You can return any number of cards that are removed from play to your deck.

5: Both players gain 8000 Life Points and all cards that are Removed From Play are returned to their owners Decks.

6: Return all cards Removed From Play to their respective Decks. You gain 2000 Life Points.

-Deviantart

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This card cannot be Normal Summoned or Flip Summoned. If this card is destroyed in Defense Position, all monsters on your side of the field are destroyed. This card can only be Special Summoned by Releasing 3 Fairy-Type monsters on your side of the field. When this card is Special Summoned, it must be Advanced Summoned in face-up Attack Position. This card cannot be switched into face-up Defense Position from face-up Attack Position. Once per turn, during your Main Phase, you may switch the control of 1 monster you control with a monster on your opponent side of the field with a lower Level. The monster you gain control of loses 500 ATK. If you switch control of this card, this card is sent directly to the Graveyard. If this card is destroyed by it's own effect, you need to pay 1500 Life Points. This card cannot gain ATK. If this card is destroyed by the effect of a monster whose name starts with L, your opponent loses Life Points equal to the Level of the monster who destroyed this card x100.

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Once per turn, you can discard up to 2 cards. The next turn, you can draw an amount of cards that is equal or smaller then the number of cards you discarded the previous turn by this card's effect. This card gains the following effects depending on the number of cards in your Hand;

0: This card is treated as a Normal Monster

1: This card's original ATK becomes equal to 3500

2-3: Once per turn, you can pay 750 Life Points to add one counter of any type to any card you control.

3-4: Once per turn, you can add an extra counter to any card you control while a counter is being added to the card.

5+: This card loses 500 ATK

6: Once per turn, your opponent can roll a die. Both players gain Life Points equal to the roll x 100

7+: Discard any number of cards from your hand. Destroy 1 card on both sides of the field for each card discarded.

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While this card is on the field, its ATK is 0. Once per turn, you can send one monster you control to the Graveyard. Once per duel, if this card is in your Graveyard, you can pay 3000 Life Points to flip a coin. If the result is heads, you can Special Summon one monster you control. If the monster was sent to the Graveyard by its own effect, it become a Normal Monster for the remainder of the Match. If the result is tails, your opponent draw 2 cards. This card's effect can only be negated by its own effect.

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This card cannot be Normal Summoned or Set. This card can only be Special Summoned if you control no other monsters. If this card is selected as an attack target, you can switch its Monster Card Zone with any monster you control. The attack target is also switched to the switched monster. The switched monster's ATK is halved and it is destroyed at the end of the turn, ignoring its effect. If you control no other monsters and this card is selected as an attack target, you can switch its Monster Card Zone and the attack is treated as a Direct Attack.

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This card cannot be Special Summoned or Set. This card requires Tributes whose Levels equal the number of cards in your opponents Graveyard. Once per turn, while this card is in your hand, you can show this card to your opponent and discard another card to have your opponent remove from play a card of their choice in their Graveyard. This card gains 200 ATK for every card in your opponents Graveyard. When a Spell is activated, its effect becomes 'Both Players gain 1000 Life Points'.

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-Deviantart

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This card cannot be Normal Summoned or Set. This card can only be Special Summoned by sending the top 10 cards in your Deck to the Graveyard. Once per turn, remove 1 card in your Graveyard from play. This cards ATK is equal to the number of cards Removed From Play that you sent to the GraveYard from this cards effect x1000. This card gains the following effects depending on the number of monsters in your Graveyard:

0+ This card loses 200ATK

1+ This card gains 500ATK

2+ Once per turn, return 1 monster that has been removed from play to it's owners Graveyard.

3+ Once per turn, you can destroy 1 monster that was Special Summoned.

4+ If a Dragon-Type monster is Normal Summoned, Flip Summoned or Special Summoned, destroy it.

5+ Name one attribute. If monster of that attribute monster is Normal Summoned, Flip Summoned or Special Summoned, destroy it.

Once per turn, place one 'Dragon Counter' on this card. If this card has 7 or more counters on it, destroy it.

-Deviantart

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-Deviantart

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-Deviantart

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-Deviantart

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This card can only be Summoned by sending 1 or more Spell or Trap card you control to the Graveyard. This Summon is treated as a Ritual Summon. This cards original ATK and DEF are equal to the number of Spell and Trap cards sent to the Graveyard to summon this card x 500. This card is destroyed in a number of turns equal to the number of Spell and Trap cards sent to the Graveyard to summon this card. When this card is destroyed by its own effect, you can add 1 Spell or Trap card from your Graveyard to your hand.

-Deviantart

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Any images not credited to 'Deviantart' belong to their owner's on YCM[/align]

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