Jump to content

The Demon Lord's Galaxy Angel Cards


The Demon Lord

Recommended Posts

Okay, so I've used the Card Maker on this site a few times before, but this is the first time I am actually posting some of my creations.

 

I worked on this project along with one of my friends who is a judge for tournaments to ensure that these are worded properly for the TCG and are not "broken" in any way.

 

For the effects with writing way too small to read without a microscope, I've typed out the effect below them to make it easier on you guys.

 

Everybody's entitles to their opinion by the United States Constitution, right? So your opinions are greatly appreciated, even if its extreme flaming.

 

(Note for Pictures: Seeing as Bandai is strict about loaning out this show's license and also since this show has a very small fanbase in the United States, pictures on this are rather hard to come by, so I merely used what I could find.)

 

GAKungFuFighter.jpg

GATrickMaster.jpg

GALuckyStar.jpg

GAHarvester.jpg

GAHappyTrigger.jpg

GASharpShooter.jpg

GAMorale.jpg

GATransbaal.jpg

Increase the ATK of all monsters with "Angel Frame" in their name by 100 for every Galaxy-Counter on your side of the field. This card also gets these effects, based on the number of Galaxy-Counters on the field.

· 2+: When an "Angel Frame" monster battles a Defense Position monster DEF whose is lower than the attacking monster's ATK, inflict the difference as Battle Damage to your opponent's Life Points.

· 4+: Once per turn, send 1 "Angel Frame" monster you control to the Graveyard to Special Summon 1 "Angel Frame" monster from your Graveyard and put a number of Galaxy-Counters equal to the number of Galaxy-Counters on the monster you sent to the Graveyard.

· 6+: Once per turn, during your Main Phase, draw 1 card.

· 8+: All "Angel Frame" monsters you control are not destroyed as a result of battle. (Damage calculation is applied normally.)

· 10+: Remove 4 Galaxy-Counters from cards you control to negate the effect of one of your opponent’s Monster, Spell or Trap cards that would destroy an “Angel Frame” monster(s) you control

GADecoy.jpg

GAConversion.jpg

GABangBang.jpg

GAElleCiel.jpg

This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except from hand when there are 5 different "Angel Frame" monsters on your side of the field and in your Graveyard. When this card is summoned successfully, put a number of Galaxy-Counters on this card equal to the number of "Angel Frame" monsters in your Graveyard. When this card destroys a monster as a result of battle, put 1 Galaxy-Counter on every monster on your side of the field with "Angel Frame" in its name. Once per turn, remove 5 Galaxy-Counters from cards you control to Special Summon 1 "Angel Frame" monster from your Deck.

Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.

×
×
  • Create New...