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BACK FLIP CARD! (Change The Way You Duel In 1 Turn!) Wtf?


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I just made this card, so there's going to be problems with it. I will change the picture and name of the card later. and tell me anything you see wrong with the card. :3

 

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Lore:

While this card is on the field, all Monster Cards are switched face-down (Flip Effects cannot be activated) and all Spell and Trap Cards are switched face-up. If a Monster Card has 1 BackFlip Counter (max. 1) it is unaffected by this card.

In your or your opponents Battle Phase, you may attack with face-down cards. If you do, both monsters are switched face-up, the monster that attacks gets 1 BackFlip Counter (max. 1), if the monster that was attacked is not destroyed by battle, it is switched face-down without a BackFlip Counter.

When this card is destroyed, all face-down cards are switched face-up and all Spell or Trap Cards are switched face-down.

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I get it, and I like the idea, but there are some holes in it. When cards are face down, there are no Attack and Defense positions, so which stat would be used? Also, some OCG errors. Like, you should take out the part about flip effects and just put cards cannot be fliped face-up. You should re-add the flip effects part saying that flip effects are not activated during a battle.

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I get it' date=' and I like the idea, but there are some holes in it. When cards are face down, there are no Attack and Defense positions, so which stat would be used? Also, some OCG errors. Like, you should take out the part about flip effects and just put cards cannot be fliped face-up. You should re-add the flip effects part saying that flip effects are not activated during a battle.

[/quote']

 

Yeah, having no face-down attack position is going to have problems, maybe switch them BOTH to face-up ATK position when they're fighting. And the monsters are switched to face-down DEF position.

 

its alright

 

Thanks.

 

Yeah good idea! But like that other guy said work on the OCG!

The rest is good

 

I do believe the OCG is fine (there maybe a few errors)' date=' but the card it self will be hard to make and actually not be "broken". [/color']

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I get it, and I like the idea, but there are some holes in it. When cards are face down, there are no Attack and Defense positions, so which stat would be used? Also, some OCG errors. Like, you should take out the part about flip effects and just put cards cannot be fliped face-up. You should re-add the flip effects part saying that flip effects are not activated during a battle.

There are even in the original TCG, remember the card Darkness Approaches? It changes the battle position of one card to face-down attack position.

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