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A Whole New Set That Will Burn You Sacred Fire (11/??)


SkyKingLx

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NEW CARD ADDED

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1 tuner + 1 or more non-Tuner monsters

When this card is Summoned, add one FIRE monster equal to the Level of the monster with the highest Level. if you cannot add a monster with the same Level, destroy this card and add the a FIRE monster with the same Level as this card.

 

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When this card is Summoned, add one Level 4 FIRE monster from your Deck to your hand. If you have a Level 4 FIRE monster in your hand already, you can Special Summon it to the Field.

 

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When this card is Summoned, remove from play all Level 3 monsters. If one of those cards were a FIRE monster on your side of the Field. this card is destroyed and your opponent losses 300 Life Points

 

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When this card is Summoned, destroy one FIRE monster in your hand. If this card is used to Synchro Summon a monster, add the monster to your hand and Special Summon to the Field.

 

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When is Summoned, for each FIRE monster that were removed from play by a FIRE monster's effect, destroy the same number of monsters on your opponent's field. If it your opponent does not have the same amount of the FIRE monsters removed from play, both players losses 500 Life Points for each FIRE monster removed from play for the difference between your opponent's monsters and the number of FIRE monsters removed from play.

 

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When this card is Summoned, you can Special Summon 1 Level 4 monster from your hand to the Field. The monster Special Summoned by this card's effect can not change it position. If that card position is changed by a card effect, that card is destroyed and this card losses 700 ATK points

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1 Tuner + 1 or more non-Tuner monster

When this card is Synchro Summoned, this card gains 500 ATK points for each FIRE monsters on the field. This cards 500 DEF points for each Trap card on the field. When your opponent's monster attacks this card, you can pay 700 Life Points to have that monster attack one of your opponents monster with the lowest ATK points, if that card is in Defense Position, the monster with the lowest ATK points on your side of the field gains the ATK points equal to the difference in ATK points and DEF points of the two monsters.

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1 Tuner + 1 non-Tuner Monster

When this card is Summoned, all WATER monster are treated as FIRE. If this card does battle with one of your opponent's monster with higher ATK points then this card, this card can gain ATK points equal the FIRE monster with the lowest ATK points. If this card uses this effect, the monster with the lowest ATK points if destroyed. You can Tribute this card to negate the activation of a Spell or Trap. When this card is destroyed, you can add it to your hand at the end of your turn.

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If there are two FIRE monster on your side of the field, you can Tribute them to Special Summon this card from your deck, if this card is Summoned by that effect, you can add those cards to your hand at the End Phase. When this card is sent to the Graveyard, remove the two monsters from play.

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This card cannot be Special Summoned or Set. This card cannot be Special Summoned except by Tributing 5 Fiend-type FIRE monsters and remove from play 1 Fiend-type FIRE monster in your Graveyard. This card cannot be targeted by the effects of your opponent's Spell, Trap, or Effect Monster Cards. When this card does battle with another monster, you can pay 600 Life Points to Special Summon 1 Fiend-type monster from your Graveyard and that monster does battle with your opponent's monster, if that monster is destroyed, you take no battle damage.

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When this card is Summoned, this card gains 1000 ATK for each FIRE monster in the Graveyard. You can remove from play one FIRE monster in your Graveyard, Tribute one FIRE monster on your side of the field, and pay 700 Life Points so this card can attack directly. When this card attack your opponent directly, remove from play all FIRE monsters in your Graveyard, remove this card from play, you lose 1000 Life Points . If the attack is negated, remove from play all FIRE monsters in your Graveyard and you lose 2500 Life Points. After this card attacks, end your turn.

Quick Side Note about scarab, he is not to be used other then a last resort, considering the amount of power he hold and the risk it has it's mainly meant to end the battle for both players.

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When this card is sent to the Graveyard by a Card Effect, you can select and activate the effect of one FIRE monsters effects in your Graveyard. If that card has more then one effect, you can choose one of them. If that card's effect cannot be used in the Graveyard, you can return that card to the Field.

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When this card is Summoned, draw one card from your Deck. If it's FIRE monster, Special Summoned that card to the field and this card gains ATK equal to that card. If that card is any other Attribute, remove that card from play and take battle damage equal to half that card ATK.

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