Tricksy Posted July 25, 2010 Report Share Posted July 25, 2010 The Forgotten Empire of the TundraThe Forgotten Empire of the Tundra Level 4 and lower Monsters: 15Level 5 and higher Monsters: 5Spell and Trap Cards: 20Synchro Monsters:1 Level 4 and lower Monsters (1/15)Level 4 and lower Monsters (1/15) Tuner Monsters (1/1)Tuner Monsters (1/1) [spoiler=Ice Aged Dragon][spoiler=Lore]Each turn this card is on the field increase it's level by 1 and it's ATK by 400 during your End Pase. When this card is destroyed in battle, you may Special Summon one WATER Monster from your hand with a level equal to or less than the current level of "Ice Aged Dragon". If it isn't a Tuner Monster, then it becomes one. Level 5 and higher Monsters (2/5)Level 5 and higher Monsters (2/5) [spoiler=Queen of the Tundra][spoiler=Lore]If "Emporer of the Tundra" is in your Graveyard, then you can Special Summon him to the field. If there is another WATER monster on the field then this card cannot be selected as a target for an Attack. Once per turn, you can change the Atribute of one of your opponent't monsters to WATER. [spoiler=Tundra Gladiator][spoiler=Lore]This card can be Special Summoned by removing 1 Tundra Counter from anywhere on the field. If there are no Tundra Counters on the field, this card is destroyed during the End Phase. If this card were to be destroyed, you can remove 1 Tundra Counter from anywhere on the field instead. Synchro Monsters (1/1)Synchro Monsters (1/1) [spoiler=Emporer of the Tundra][spoiler=Lore]1 Tuner + 2 or more non-Tuner WATER monstersIf this card were to be destroyed, and there is another WATER monster on the field, it is destroyed instead. Each time a WATER monster is destroyed, place 1 Tundra Counter on this card. You can remove 1 Tundra Counter to negate a monster's Attack, Spell Card, Trap Card, or Effect Monster's Effect. Spell and Trap Cards (3/20)Spell and Trap Cards (3/20) [spoiler=Expansion of the Ice Dynasty][spoiler=Lore]As long as this card remains face-up on your side of the field, double your Monster Card Zone and your Spell and Trap Card Zone. If this card is destroyed while there are cards in the extended Card Zone, they are destroyed also. [spoiler=Tundra Wall][spoiler=Lore]During each of your End Phases, place 1 Tundra Counter on this card. By removing 1 Tundra Counter from this card, you can negate a Monster's Attack, Spell Card, Trap Card, or Effect Monster's Effect. Field Spell (1/1)Field Spell (1/1) [spoiler=The Vast Tundra][spoiler=Lore]During your main phase, you can remove any number of Spell or Trap Cards from your Graveyard to place an equal number of Tundra Counters on this card. If any card with a Tundra Counter on it is destroyed, place its Tundra Counters on this card. If a Card Effect requires a Tundra Counter then you can remove it from this card instead. If any card on the field were to be destroyed, you can remove 1 Tundra Counter from this card to negate its destruction. Well, that's all for now. As you can tell, the theme of this deck is to outlast your opponent and drain there rescources by letting your monsters survive for long periods of time and creating a large, filled up field. I'll be adding more cards soon. Thanks! Comments/Critisism is appreciated and I'll reward with a rep if i find your feedback/advice helpfull! thanks! Link to comment Share on other sites More sharing options...
nabby-dude Posted July 25, 2010 Report Share Posted July 25, 2010 for ice aged dragon, you can just say "it is treated as a tuner monster", you dont have to say to check if it already is one. expansion of the ice dynasty is super duper, times 12 OPed, seal of ochilaros is considered really OPed, and its effect was to treat your spell and trap card zones as monster card zones, so imagine how OPed yours is nice cards otherwise!(even IF 1 was a synchro...) Link to comment Share on other sites More sharing options...
duelistxynam Posted July 25, 2010 Report Share Posted July 25, 2010 I like the picture for the synchro monster. It is OPed in that it can negate attacks. Reduce the effect to just spell, trap, and monster effects. OTher than that, good job Link to comment Share on other sites More sharing options...
DaRocBeast Posted August 3, 2010 Report Share Posted August 3, 2010 nice 8.2/10 Link to comment Share on other sites More sharing options...
Aaron1996 Posted August 7, 2010 Report Share Posted August 7, 2010 awesome job making these card.i give you a 20/20. :) Link to comment Share on other sites More sharing options...
Tricksy Posted August 12, 2010 Author Report Share Posted August 12, 2010 awesome job making these card.i give you a 20/20. :) wow, thanks i didnt think they were all that good, but hey, thanks! Link to comment Share on other sites More sharing options...
Y2Jgrave Posted September 11, 2010 Report Share Posted September 11, 2010 Awesome deck manthis beat the hell out of mine!10/10 http://www.youtube.com/watch?v=i4RxckzeLKk Link to comment Share on other sites More sharing options...
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