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Spirit Warrior Archetype! (3/??)


Smesh

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New Archetype. Image credit goes to HP Doom.

 

[spoiler=Jackal]

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This card cannot be destroyed by battle. If you do not control a Level 5 or higher monster, your opponent must attack this card with 1 of their monsters during their Battle Phase. Each time this monster is attacked, place 1 Spirit Counter on it. (max 4.) This card gains 500 ATK and DEF for each Spirit Counter on it. When this card has 4 Spirit counters on it, remove this card from play and inflict 1000 Damage to your opponent.

 

[spoiler=Chupacabra]

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If there is another "Spirit Warrior" on your side of the field, this card gains 2000 ATK and DEF. If there are no "Spirit Warrior"'s on your side of the field, this card cannot be destroyed by battle. Each time this card attacks a monster, place 1 Spirit Counter on this card. (max. 3) you can remove 1 Spirit Counter from this card during your opponent's Main Phase 1 to increase this card's ATK by 2000 until the End Phase.

 

[spoiler=Shattered Past]

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This card's ATK is equal to the ATK of the monster with the highest ATK your opponent controls. This card cannot be selected as an attack target by a monster with equal ATK to this card. if there are no monsters on your opponent's side of the field, this card gains 500 ATK.

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